Talk:Homejinks: Difference between revisions
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imported>Cuc |
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[[User:Cuc|Cuc]] ([[User talk:Cuc|talk]]) 17:34, 1 November 2020 (PST). Revised [[User:Cuc|Cuc]] ([[User talk:Cuc|talk]]) 23:02, 1 November 2020 (PST). |
[[User:Cuc|Cuc]] ([[User talk:Cuc|talk]]) 17:34, 1 November 2020 (PST). Revised [[User:Cuc|Cuc]] ([[User talk:Cuc|talk]]) 23:02, 1 November 2020 (PST). |
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== Playtests == |
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I playtested the game, and it was fun to try. However, we found the game wanting and was not as fun because of the Black forced pass. We tried to come up with a different way of using the dice. We tried the following: |
I playtested the game, and it was fun to try. However, we found the game wanting and was not as fun because of the Black forced pass. We tried to come up with a different way of using the dice. We tried the following: |
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* No dice. This definitely doesn't work. First player wins a rather short game. |
* No dice. This definitely doesn't work. First player wins a rather short game. |
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Combo 1-3 4-6 Description |
Combo 1-3 4-6 Description |
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I R/Y G/B At first it seemed a good idea to have G/B together, but it didn't work that well. |
I R/Y G/B At first it seemed a good idea to have G/B together, but it didn't work that well. |
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II R/G Y/B This game works better, but the R/G combo is frustrating, if your build causes an overpopulation. |
II R/G Y/B This game works better, but the R/G combo is frustrating, if your build causes an overpopulation. |