Talk:Homejinks: Difference between revisions

No change in size ,  3 years ago
imported>Cuc
imported>Cuc
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== Playtests ==
I playtested the game, and it was fun to try. However, we found the game wanting and was not as fun because of the Black forced pass. We tried to come up with a different way of using the dice. We tried the following:
* No dice. This definitely doesn't work. First player wins a rather short game. After both players do: Upgrade, Upgrade, Build, Upgrade, the first player will sac the Medium, move over to the Large and capture. Now, the first player has two largesLarges and the other player will not be able to catch up any more. The second player can choose to spread out, for example Upgrade, Build, Upgrade, Move (now they have two Mediums), but it won't matter.
* throw a D6. If it's 1-3, then you are forced to pass; if it's 4-6 you get an action of your choice. This game is a bit more fun, but the amount of passes is too harsh.
* throw a D6. If it's 1-2, then you are forced to pass; if it's 3-6 you get an action of your choice. This game is much more fun and isn't trivial. We still weren't satisfied with the forced pass.
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