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{{Under Development|Playtesting}}
 
{{Infobox_Game
| subject_name=Tink
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| game_length=Medium
| complexity=Medium
| trios_per_color=5
| trios=5 per player
| stashesnumber_of_colors=1 per player
| sets=
| other_equip=[[Chessboard]]
| setup_time=2 minutes
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* A chessboard
* For each player, five smalls, four medium, and one large piece, of their chosen color(s).
 
{|class="wikitable" style="text-align:center; margin:auto;"
|Player 1
|{{PL|::S|midnightblue|4em}} {{PL|::S|midnightblue|4em}} {{PL|::S|midnightblue|4em}} {{PL|::S|midnightblue|4em}} {{PL|::S|midnightblue|4em}} {{PL|::M|midnightblue|4em}} {{PL|::M|midnightblue|4em}} {{PL|::M|midnightblue|4em}} {{PL|::M|midnightblue|4em}} {{PL|::L|midnightblue|4em}}
|-
|Player 2
|{{PL|::S|crimson|4em}} {{PL|::S|crimson|4em}} {{PL|::S|crimson|4em}} {{PL|::S|crimson|4em}} {{PL|::S|crimson|4em}} {{PL|::M|crimson|4em}} {{PL|::M|crimson|4em}} {{PL|::M|crimson|4em}} {{PL|::M|crimson|4em}} {{PL|::L|crimson|4em}}
|-
|Player 3
|{{PL|::S|orange|4em}} {{PL|::S|orange|4em}} {{PL|::S|orange|4em}} {{PL|::S|orange|4em}} {{PL|::S|orange|4em}} {{PL|::M|orange|4em}} {{PL|::M|orange|4em}} {{PL|::M|orange|4em}} {{PL|::M|orange|4em}} {{PL|::L|orange|4em}}
|-
|Player 4
|{{PL|::S|green|4em}} {{PL|::S|green|4em}} {{PL|::S|green|4em}} {{PL|::S|green|4em}} {{PL|::S|green|4em}} {{PL|::M|green|4em}} {{PL|::M|green|4em}} {{PL|::M|green|4em}} {{PL|::M|green|4em}} {{PL|::L|green|4em}}
|}
 
If you have three [[Treehouse]] sets, you can use the following color pairings for a two player game: red and yellow, blue and green. If you have one [[Pyramid Arcade]], you can use the following pairings: blue and purple, green and cyan, red and orange, yellow and clear. Or whatever makes sense to the players at the table.
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== Play ==
The first player places a small in one of the sixteen interior spaces (any space two or more spaces from the edge of the board). There are no restrictions on subsequent piece placement.
{| style="text-align:center; border: 3px solid black; border-collapse:collapse;"
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black; background:#ffffaa;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|style="border: 3px solid black;"|{{PL| ||2em}}
|-
|}
 
On a player's turn, they may do one of the following:
 
On a player's turn, they do one of the following:
* Place a small in any unoccupied space. Optionally, remove two of their own mediums (or one medium and the large) from spaces adjacent to the newly placed small.
* Place a medium in any unoccupied space. Remove two of their own smalls (or one small and the large) from spaces adjacent to the newly placed medium.
* Place the large in any unoccupied space. Remove two of their own mediums from spaces adjacent to the newly placed large.
* Move the large one space to any unoccupied adjacent space. Remove one of their own mediums from a space adjacent to the new location.
 
* Place a small in any unoccupied space
Adjacent may be horizontally, vertically, or diagonally, and always means spaces adjacent to the one the place was newly placed in (or in the case of the large, moved to).
* "Spend" (see below) two of their smalls from the board to place a medium in an adjacent unoccupied space
* Spend two of their mediums from the board to place a large or a small in an adjacent unoccupied space
 
'''Spending''' pieces means to remove them from the board and return them to your stash. The pieces must be in spaces adjacent to that of the piece being placed; they can, but need not, be adjacent to one another as well.
=== Placement ===
Once a large is on the board it is considered "wild", and counts as a medium or a small for all purposes (both removal and four-in-a-row).
 
'''Adjacent''' may be horizontally, vertically, or diagonally, and always means spaces next to the one the piece was newly placed in.
A medium or large piece must be placed in a space that is adjacent to two of its owner's smalls (or one small and one large) or mediums, respectively. Then remove the adjacent pieces from the board and return them to your stash. You can only do this if you have a piece of the appropriate size remaining, or if the removal of the pieces from the board gives you a piece of the appropriate size.
 
'''MovingLarge theis largewild:''' Once Thea large pieceis placed on the board, it becomes wild. It counts as a small or a medium for all purposes, and may be movedspent as if it were either. (Including to anplace adjacentitself in another space; effectively,it youmay arebe "removing"moved twoin mediumsthis fashion, onebut ofstill whichhas isto thefollow (wild)all large.of the Theother onlyrules wayfor toplacement.) initially getWhen theit's largenot ontoon the board, isplayers tomust removespend two mediums. to bring it out.
 
If'''Placing a playersmall:''' does notYou havecan anyplace smallsa left,small theyfor mustfree. remove twoOr, smallsyou (orcan a large and small)choose to place a medium, or must removespend two mediums (or a largemedium and mediuma large) to place a largesmall. IfThe theyreason arewhy unableyou tomight do eitherthis ofis theseif things,you're theydown mustto pass,a butsingle maysmall continueremaining in theyour gamestash; if theyyou can makereturn amediums playto onyour theirstash and nextkeep turnplaying.
 
'''Passing a turn:''' If a player has no moves they can make, but has pieces left, they must pass their turn. They can keep playing if, on their next turn, a move opens up for them. If a player must pass two turns, or runs out of pieces, they lose.
== Winning the game ==
 
== Ending the game ==
 
=== Win ===
A player wins if they get four pieces of the same size (small or medium) in a row (horizontally, vertically, or diagonally). The large may substitute for a piece of either small or medium in this four-in-a-row.
 
A player also wins if they are able to move, but no other player is; if that player makes a move that opens up the board for another player to play (either by choice or necessity), the game continues.
 
=== Lose ===
If all players are unable to make moves, the game ends in a draw.
A player who is unable to move because they are entirely out of pieces loses.
 
=== Draw ===
If all players are unable to make moves, whether or not they are out of pieces, the game ends in a draw.
 
== Trivia ==
The game, under three different names, was originally designed to be played with any of three different game systems: Tink for the Looney Pyramids, Tingle for piecepack, or Ting for Sly (by Sid Sackson; Realm should also be usable with additional pieces). The designer submitted Tingle to a piecepack game design contest in 2018, and it won the grand prize.
 
== License ==
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This work is licensed under the Creative Commons Attribution-Share Alike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA.
 
[[Category:Chessboard]]
[[Category:5HOUSE]]
[[Category:One stash per player]]