Category:Placement: Difference between revisions

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imported>Cuc
(Corrected the category type from Category:Mechanics to Placement)
imported>Cuc
(Changed back because it didn't change anything, except cause another "subcategory" - apologies.)
 
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Games in this category use the mechanic of placing pieces from a player's stash onto the [[playing surface]] over the course of the game (or part of the game). Placed pieces typically remain where they are until the end of the game, although in some games some pieces may later be moved and/or removed. Placement games tend to involve territorial control. An archetypical placement game is [[Go]].
Games in this category use the mechanic of placing pieces from a player's stash onto the [[playing surface]] over the course of the game (or part of the game). Placed pieces typically remain where they are until the end of the game, although in some games some pieces may later be moved and/or removed. Placement games tend to involve territorial control. An archetypical placement game is [[Go]].


[[Category:Placement]]
[[Category:Mechanics]]

Latest revision as of 07:41, 20 December 2020

Games in this category use the mechanic of placing pieces from a player's stash onto the playing surface over the course of the game (or part of the game). Placed pieces typically remain where they are until the end of the game, although in some games some pieces may later be moved and/or removed. Placement games tend to involve territorial control. An archetypical placement game is Go.