Hailstorm

From Looney Pyramid Games Wiki
Hailstorm
Andrew Looney
a very random betting game
:Players Players: 2 - 10
:Time Length: Medium
:Complexity Complexity: Low
Trios per color: 5
Number of colors: 4+
Pyramid trios:
Monochr. stashes: 4+
Five-color sets:
- - - - - - Other equipment - - - - - -
large flat surface, Opaque bag
Setup time: 2 Min
Playing time: 20 Min
Strategy depth: None
Random chance: High
Game mechanics: Dexterity
Theme: Abstract
BGG Link: Hailstorm
Status: Complete (v1.0), Year released: 2002


Hailstorm is a free-placement Icehouse game, designed by Andy Looney in 2002. Players take turns removing pyramids from a bag and dropping them on the playing surface, capturing any pieces that the dropped piece points at (or the dropped piece itself, if it lands upright). Andy designed Hailstorm to be the Icehouse equivalent of Roulette, where players wager on uncontrolled mechanical happenstance.

Hailstorm was published in Hypothermia #15.

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