Hailstorm
Hailstorm | ||
---|---|---|
Andrew Looney | ||
a very random betting game | ||
Players: | 2 - 10 | |
Length: | Medium | |
Complexity: | Low | |
Trios per color: | 5 | |
Number of colors: | 4+ | |
- - - - - - Other equipment - - - - - - | ||
large flat surface, Opaque bag | ||
Setup time: | 2 Min | |
Playing time: | 20 Min | |
Strategy depth: | None | |
Random chance: | High | |
Game mechanics: | Dexterity | |
Theme: | Abstract | |
BGG Link: | Hailstorm | |
Status: Complete (v1.0), Year released: 2002 | ||
Hailstorm is a free-placement Icehouse game, designed by Andy Looney in 2002. Players take turns removing pyramids from a bag and dropping them on the playing surface, capturing any pieces that the dropped piece points at (or the dropped piece itself, if it lands upright). Andy designed Hailstorm to be the Icehouse equivalent of Roulette, where players wager on uncontrolled mechanical happenstance.
Hailstorm was published in Hypothermia #15.
External Links[edit | edit source]
- The official rules are here.
- Hailstorm is listed at BoardGameGeek.