Iceberg: Difference between revisions
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imported>Nihilvor No edit summary |
imported>Kataclysm (Added infobox based on externally-linked rules) |
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{{Infobox_Game |
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{{reqinfobox}} |
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| subject_name=Iceberg |
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| designer=Roger Burton West |
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| image_link= |
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| description=Guess correctly and be rewarded |
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| min_players=2 |
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| max_players=2 |
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| game_length= |
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| complexity= |
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| trios_per_color=5 |
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| number_of_colors=4 |
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| sets= |
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| other_equip= |
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| setup_time= |
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| min_playing_time=5 minutes |
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| max_playing_time=10 minutes |
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| strategy=None |
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| random_chance=High |
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| game_mechanics=Guessing |
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| theme= |
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| game_status=Initial Design |
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| version_num= |
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| release_year=2005 |
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| language=English |
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}} |
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'''Iceberg''' is a game of bluffing, using pyramids to conceal pieces. It was designed by Roger Burton West. Players alternate rounds, and the victory goes to the player with the most correct guesses. It requires 4 stashes, 2 of which are opaque. |
'''Iceberg''' is a game of bluffing, using pyramids to conceal pieces. It was designed by Roger Burton West. Players alternate rounds, and the victory goes to the player with the most correct guesses. It requires 4 stashes, 2 of which are opaque. |
Revision as of 07:15, 20 August 2019
Iceberg | ||
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Roger Burton West | ||
Guess correctly and be rewarded | ||
Players: | 2 - 2 | |
Length: | Fast | |
Complexity: | unknown | |
Trios per color: | 5 | |
Number of colors: | 4 | |
Playing time: | 5 minutes - 10 minutes | |
Strategy depth: | None | |
Random chance: | High | |
Game mechanics: | Guessing | |
Status: Initial Design (v1.0), Year released: 2005 | ||
Iceberg is a game of bluffing, using pyramids to conceal pieces. It was designed by Roger Burton West. Players alternate rounds, and the victory goes to the player with the most correct guesses. It requires 4 stashes, 2 of which are opaque.
External Link
The rules are found here.
Entered in the Icehouse Game Design Competition, Autumn 2005 |
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Iceberg – Ice Fu – Ice Ice Baby – Ice Pirates – Intersect |