Pikemen: Difference between revisions
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imported>Kataclysm |
imported>Kataclysm |
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====Movement==== |
====Movement==== |
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*Each turn, the active player may do one of two things: |
*Each turn, the active player may do one of two things: |
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::*Reorient a |
::*Reorient a pyramid to face one of the eight compass directions, or |
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::*Cause a pyramid to ''charge'' in the direction it is already pointing. |
::*Cause a pyramid to ''charge'' in the direction it is already pointing. |
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:::*The charging pyramid may travel any number of empty spaces. |
:::*The charging pyramid may travel any number of empty spaces. |
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:::*It must stop before it enters a space with a pyramid of its own color, and it must stop ''on'' a space occupied by a capturable pyramid. |
:::*It must stop before it enters a space with a pyramid of its own color, and it must stop ''on'' a space occupied by a capturable pyramid. |
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:::*At the end of the movement, the player may choose to leave the pyramid lying down in the direction it traveled or stand the pyramid back up. |
:::*At the end of the movement, the player may choose to leave the pyramid lying down in the direction it traveled or to stand the pyramid back up. |
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===Capturing=== |
===Capturing=== |
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*Pyramids lying down, no matter what their size, are vulnerable to attack by an opponent's pyramid of any size. |
*Pyramids lying down, no matter what their size, are vulnerable to attack by an opponent's pyramid of any size. |