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Ambush: Difference between revisions

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imported>Kataclysm
imported>Kataclysm
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=== Coaster Rotation ===
On aA player's turn, they may choose to rotate a single coaster instead of placing a pyramid. 90°, 180° or 270° rotations are allowed, but the player may not rotate a coaster that was rotated on the previous turn. Rotation has a cost of one pyramid. To dopay thisthe cost, the player will removeremoves a pyramid from their stash, placingplaces it aside,out theyof the game. The player will notnever be able to play this pyramid laterto the board, but neither will their opponent getbe able to earn points for thiscapturing pyramidit at game -end. A player may not rotate a coaster that was rotated on their opponent's previous turn.
 
The rotation of a coaster may cause a piece to become captured. In a case where both players might have a piece of theirs captured, the active player chooses which resolves first. This may remove the other possible capture situation from the board.
 
EXAMPLEEXAMPLE
http://www.majhost.com/gallery/spearjr/games/Icehouse/ambush/board_ex_rot_01v2.png http://www.majhost.com/gallery/spearjr/games/Icehouse/ambush/board_ex_rot_02v2.png http://www.majhost.com/gallery/spearjr/games/Icehouse/ambush/board_ex_rot_03v2.png
 
In the example above, Black would set a pyramid aside to rotate the coaster in the upper right corner 90° counterclockwise. Now White's 2 pip pyramid is captured.
 
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