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imported>Cuc
imported>Cuc
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| I || R/Y || G/B || At first it seemed a good idea to have G/B together, but it didn't work that well.
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| II || R/G || Y/B || This game works better, but the R/G combo is frustrating,: if yourbuilding buildwould causescause an overpopulation you're forced to pass.
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| III || R/B || Y/G || This game worksis best,most andbalanced. weWe had the greatestgreat fun. It has reversal of fortune (you can win, even when you seem lost).
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I playtested this game, and it was delightful. Complete with what we have started to call "reversal of fortune" (see above). This game has the most intriguing scenarios of all the above variants. For each turn, a particular action has a probability of 1/2, but it's paired with one of the others at random. It works particularly well. Please, give it a try.
[[User:Cuc|Cuc]] ([[User talk:Cuc|talk]]) 03:25, 3 November 2020 (PST)
 
We noticed a general pattern: the player who gets first to own all three Larges is winner. It's a matter of time. So, the other player should resign as a courtesy. But there's nothing wrong to see why and play the first game out to the end. The stronger player will gain traction but only slowly. Nevertheless, there will be a time they own the 3 Larges and the 3 Mediums. That's when finally a Large can be sacrificed without the risk of losing it to the opponent if at the same time there's a Small in the Bank.
 
[[User:Cuc|Cuc]] ([[User talk:Cuc|talk]]) 03:25, 3 November 2020 (PST). Revised [[User:Cuc|Cuc]] ([[User talk:Cuc|talk]]) 23:55, 3 November 2020 (PST)
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