Talk:CoverFire

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From Looney Pyramid Games Wiki

These game instructions seriously need a list of possible commands, details on how and when to reveal your program, and a run through a spell checker. Other questions include whether damage to a ship is cumulative; that is, does it get destroyed if it's fired on by only one enemy ship in each of two separate turns?

I have played and enjoyed several other simultaneous-turn games, and want to enjoy this one, but it's not yet complete.

--eswald 00:04, 1 June 2010 (UTC)

I'll have to agree. Not only would the list of commands be helpful, but damage rules would help clarify things; as read, I took it to mean that things only die if shot twice in the same turn, but this doesn't really make much sense. And if the movement and fire phases are simultaneous, then you may want to outline some situations where the orders conflict or layer; what if two pieces move into the same spot? Does the bigger one get precedence, do neither move, or what? And if two things are firing on something and all pieces involved can be destroyed, is there some MAD rule that stops everyone firing? I like the base but it needs to be clearer before you can hammer out the kinks. Cleverpun 11:50, 11 July 2010 (UTC)

I'll start to have a look at it now the summer holidays are nearly upon us, thanks for the feedback all comments much appreciated.

ian