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imported>Chris Goodwin No edit summary |
imported>Chris Goodwin (→Play) |
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Adjacent may be horizontally, vertically, or diagonally, and always means spaces adjacent to the one the piece was newly placed in. |
Adjacent may be horizontally, vertically, or diagonally, and always means spaces adjacent to the one the piece was newly placed in. |
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'''Large is wild:''' Once a large is placed on the board, it becomes wild. It counts as a small or a medium for all purposes, and may be spent as if it were either. (Including to place itself; it may be moved in this fashion.) |
'''Large is wild:''' Once a large is placed on the board, it becomes wild. It counts as a small or a medium for all purposes, and may be spent as if it were either. (Including to place itself in another space; it may be moved in this fashion, but still has to follow all of the other rules for placement.) |
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'''Placing a small:''' You can place a small for free. You can also spend two mediums (or a medium and a large) to place a small. The reason why you might do this is if you're down to a single small remaining in your stash; you can return mediums to your stash and keep playing. |
'''Placing a small:''' You can place a small for free. You can also spend two mediums (or a medium and a large) to place a small. The reason why you might do this is if you're down to a single small remaining in your stash; you can return mediums to your stash and keep playing. |
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Passing a turn: If a player has no moves they can make, but has pieces left, they must pass their turn. They can keep playing if, on their next turn, a move opens up for them. If a player must pass two turns, or runs out of pieces, they lose. |
Passing a turn: If a player has no moves they can make, but has pieces left, they must pass their turn. They can keep playing if, on their next turn, a move opens up for them. If a player must pass two turns, or runs out of pieces, they lose. |