Solace: Difference between revisions
Content added Content deleted
imported>Umjahwa m (Fixing number of pyramids (cleans up searches)) |
imported>Kataclysm (Updated to correct year published.) |
||
Line 18:
mechanic2=set collection|
theme=|
release_year=2000|
footnotes=|
BGG_Link|}}
|
Revision as of 00:18, 3 August 2019
Solace | ||
---|---|---|
Designed by Dale Newfield | ||
patience puzzle for one | ||
Players: | 1 - 1 | |
Length: | Fast | |
Complexity: | Low | |
Trios per color: | 5 | |
Number of colors: | 2 (3 for Solace II) | |
- - - - - - Other equipment - - - - - - | ||
none | ||
Setup time: | 2 minutes | |
Playing time: | 1 minute - 5 minutes | |
Strategy depth: | Moderate | |
Random chance: | In setup only | |
Game mechanics: | stacking, set collection | |
Status: Not Specified (v1.0), Year released: 2000 | ||
Solace is a solitaire puzzle game using two stashes: one opaque and one transparent. It was designed by Dale Newfield circa 2000.
Solace II uses three stashes (two opaque).
Rules Links (offsite)
Note: The nomenclature in the Solace rules is a little dated, and uses "tower" to denote what is now ordinarily called a Tree.