Jump to content

IceFrogs: Difference between revisions

129 bytes added ,  1 year ago
→‎Game Play: Gave a bit more structure to the rules section
(Nicer images did come -- 15 years later! Removing "rough image" verbiage.)
(→‎Game Play: Gave a bit more structure to the rules section)
Line 35:
===Game Play===
 
Pick a player to go first. (The tallest, flip a coin, highest roll on a die, whatever.)
Each turn a player may move a pyramid already on the board or place a new pyramid from their supply on their start space and then move this new pyramid. If they have no pyramids in their supply, they must move a pyramid on the board. A piece may not be left on the start space.
 
Each turn, a player may
 
1) move a pyramid that is already on the board, or
 
2) place a new pyramid from their supply on their start space and then move this new pyramid.
 
Each turn a player may move a pyramid already on the board or place a new pyramid from their supply on their start space and then move this new pyramid. If they have no pyramids in their supply, they must move a pyramid on the board. A piece may not be left on the start space.
 
====Movement====
A pyramid may be moved one space to an adjacent space. A pyramid may also jump over one space containing one or more pyramids, so long as the top pyramid in the stack is of equal or smaller size. A pyramid may not jump over a pyramid larger than itself. A pyramid can jump in any of the six directions and can move to the start space, so long as it doesn't end the turn there.
 
Cookies help us deliver our services. By using our services, you agree to our use of cookies.