Jump to content

Node Wars: Difference between revisions

91 bytes removed ,  1 month ago
Import pics, minor formatting
m (Adding infobox request banner)
(Import pics, minor formatting)
Line 1:
{{reqinfobox}}
 
==Overview==
[[File:2363332115 386536fae8 m.jpg|thumb]]
<br>
[[File:2363558327 a18816eca2 m.jpg|thumb]]
http://farm4.static.flickr.com/3198/2363332115_386536fae8_m.jpg
 
http://farm3.static.flickr.com/2273/2363558327_a18816eca2_m.jpg
<br>
Node Wars was born out of a concept I picked up from [[Drag Race]], using pyramids to give directions to pyramids but I wanted to go 3D and so [[DogFight]] was born. Playing with my new treehouse set I accidently got a medium stuck inside a large & [[TubeTanks]] was the result. I needed a goal and so out of necessity I developed [[CoverFire]].
 
<br>
[[TrackAngel]] is an atemptattempt to develop the game into a complete the suit covering Land, Sea and Air.
<br>
 
==One on One Campaign==
 
<br>
A one on one campaign basically consists of a [[DogFight]] then a [[TubeTanks]] and then finally a [[CoverFire]].This represents a player gaing air superiority to provide access to the tunnels and then defeating the tunnels defences to gain access to enemy territory and finally defeating the enemy's groundforces. Either Play :-
*Two out of three wins or...
Line 18 ⟶ 17:
**If you lose the subsequent [[TubeTanks]] you go back to [[DogFight]] and if you lose that then your opponent gains access to your tunnel and you play defensive [[TubeTanks]].
**The same applies if you are defeated in a territory [[CoverFire]]. You go back to the tunnels.
 
<br>
<br>
It's a constant running battle.
<br>
 
==Multiple Player Campaign==
 
<br>
If you have two+ players things could get very interesting for example:-
 
===Simultaneous Three Payer Head to Head.===
 
*Each Player Plays two games of [[DogFight]] simultaneously against the other two players.
*Imagine this player defeats one opponent but loses to the other.
**This player will now be playing [[TubeTanks]] defensively in 'one' of his own tunnels while offensively in one of his opponents tunnels.
**The player could then end up defending his tunnel and challenging that player to a [[DogFight]] while trying to fight off [[CoverFire]] in his own territory.
*Results:-
**Player Loses Territory, Losing Player is out of the game and winning player has gained new territory, which they have to defend against remaining opponent.
**Player Loses One Territory but wins another, player moves to new territory and has to defend it.
**Player defeats both opponents eventually and owns all three territories.
<br>
<br>
 
===Multiplayer Campaigns===
Line 46 ⟶ 43:
==License==
http://i.creativecommons.org/l/by-nc-sa/3.0/us/88x31.png <br>This work is distributed by [[User:ian bates|Ian Bates]] under the [http://creativecommons.org/licenses/by-nc-sa/3.0/ Creative Commons Attribution-Noncommercial-Share Alike 3.0 License].
 
 
[[Category:Martian theme]]
[[Category:2-player]]
[[Category:3-Playerplayer]]
[[Category:Programming]]
Cookies help us deliver our services. By using our services, you agree to our use of cookies.