Tree House Rush: Difference between revisions
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min_players=2 | |
min_players=2 | |
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max_players=4 | |
max_players=4 | |
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stashes= |
stashes=5 | |
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sets=1 |
sets=1| |
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other_equip= 1 die | |
other_equip= 1 die | |
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setup_time= 5 minutes | |
setup_time= 5 minutes | |
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strategy=easy | |
strategy=easy | |
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random_chance=high | |
random_chance=high | |
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game_status=Initial design| |
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release_year=2009| |
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theme= |}} |
theme= |}} |
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Latest revision as of 10:18, 27 February 2020
Under development
This game is currently under development, in the Initial Design stage. Feedback is strongly encouraged! Feel free to give comments on game design or structure on the talk page.
Tree House Rush | ||
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Designed by Sean Ryan | ||
Around to the finish. | ||
Players: | 2 - 4 | |
Length: | Medium | |
Complexity: | easy | |
Trios per color: | 1 | |
Number of colors: | 5 | |
- - - - - - Other equipment - - - - - - | ||
1 die | ||
Setup time: | 5 minutes | |
Playing time: | 15 minutes - 30 minutes | |
Strategy depth: | easy | |
Random chance: | high | |
Status: Initial design (v1.0), Year released: 2009 | ||
Game Components Edit
The game Tree House Rush is based on the game Snakes and Ladder’s. The game has been modified to use the ice house pieces. The object of this game is to be the first person to get entirely around the game board and land exactly on the last square.
Setup Edit
Materials Needed Edit
- One stash of Icehouse pieces
Provided items include Edit
- Game Board: (follow the link and print or copy)
Assemble the materials Edit
Assembling requires:
- Print out the game board
- Obtain 1 die needed for the game
- Place the game board on a flat surface
- Each player chooses a small Icehouse triangle to play with, each of a different color
- Place a medium Icehouse piece, on the first square
Rules Edit
1. Each player rolls the die, the highest number goes first. Then go clockwise around the table.
2. The first player rolls the die and then moves according to the number rolled. When a player lands on a square that tells players to do something, move your piece according to what the square says.
3. The first player to land on the last square wins.
4. In order for a player to win they must land exactly on the last square. If a player rolls a number higher than the amount of remaining spaces, they must return to the start.
First Year Foundations Class Constructive Pastimes, 2009 |
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Around & Around |
Behind Enemy Lines |
Candy Capture |
Capture the Card |
Dash |
The Fast and Ferocious; or, Black Ice |
Horde Runners |
Icehouse Baseball |
Ice House Bowling |
Ice Points |
IceRace |
One Square at a Time to the Capture |
Race to the Top |
Switch House! |
Topple |
Tree House Rush |
Tri-Prism Face Off |
Zoink! |