Color Claim: Difference between revisions
imported>Umjahwa m (Fixing number of pyramids (cleans up searches)) |
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image_link=[[Image:Color_claim_il.jpg|200px|Board setup for Color Claim]]|
description = Build stacks with your claimed color on top to score points.|
min_players =
max_players = 2|
sets = 2 |
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random_chance = None |
theme = none |
release_year=2012|
game_status=Complete|
footnotes= |
BGG_Link = [http://boardgamegeek.com/boardgame/120691 120691]
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Latest revision as of 21:44, 10 May 2024
Color Claim | ||
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Designed by Robert Dudley | ||
Build stacks with your claimed color on top to score points. | ||
Players: | 2 | |
Length: | Fast | |
Complexity: | Low | |
Trios per color: | 2 | |
Number of colors: | 5 | |
- - - - - - Other equipment - - - - - - | ||
6x5 board | ||
Setup time: | less than 5 minutes | |
Playing time: | 5 minutes - 15 minutes | |
Strategy depth: | Medium | |
Random chance: | None | |
Game mechanics: | Capturing | |
Theme: | none | |
BGG Link: | 120691 | |
Status: Complete (v1.0), Year released: 2012 | ||
Components Edit
Color Claim is a game for two players. Two Rainbow stashes and a 6x5 board are required to play.
Setup Edit
Place the pyramids randomly on the board, one per space. Choose a player to take the first turn.
Movement Edit
Each turn, move one pyramid or stack onto an adjacent pyramid or stack. Pyramids cannot move diagonally. When a player moves a pyramid or stack onto an unowned, unstacked pyramid, he may either claim its color or stack on top of it.
Unowned pyramids and stacks cannot be moved onto owned pyramids or stacks. Players cannot move pyramids or stacks owned by their opponent onto other pyramids or stacks owned by their opponent. Pyramids can never be moved off of or out of stacks.
After a player moves a pyramid or stack, his turn ends and the next player's turn begins. When a player is unable to move on his turn, the game ends immediately and players calculate their scores.
Claiming Colors Edit
When a player claims a color, remove any pyramid already in front of him from the game. He no longer owns that color. Place the pyramid he moved onto this turn in front of him. He now owns pyramids of this color and stacks with pyramids of this color on top.
When a player claims a color, pyramids and stacks he owns cannot be moved onto until his next turn.
Scoring Edit
For each stack a player owns, take the number of pyramids it contains and multiply that number by the pip count of the pyramid on top. This is the stack's point value. A single pyramid a player owns is worth a number of points equal to its pip count. Each player combines the points of all single pyramids and stacks he owns. The player with the highest total wins.
- Example: A stack with a medium pyramid on top and three pyramids beneath it is worth 8 points (2 pips x 4 total pyramids). A single large pyramid is worth 3 points (3 pips). If these are the only pyramids and stacks a player owns, his score is 11 points (8 + 3).
Files Edit
Printable 6x5 board - PDF download