Peaceful Homeworlds
Peaceful Homeworlds | ||
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Andrew Looney | ||
Peaceful Homeworlds centers on gathering crystals rather than invasion. | ||
Players: | 2 | |
Length: | Medium | |
Complexity: | High | |
Trios per color: | 3 | |
Number of colors: | 4 | |
- - - - - - Other equipment - - - - - - | ||
None | ||
Setup time: | 3 minutes | |
Strategy depth: | High | |
Random chance: | None | |
Game mechanics: | Color powers, resource management | |
Theme: | Space | |
Status: Some rule clarification needed (v1.0), Year released: 2021 | ||
Peaceful Homeworlds is a combat-free variant of Binary Homeworlds. Rather than trying to destroy their opponent's homeworld, each player races to collect "crystals" from distant asteroids.