Pythagoras

From Looney Pyramid Games Wiki
Pythagoras
Kerin Schiesser
"All is number." - Pythagorus
:Players Players: 4
:Time Length: Medium
:Complexity Complexity: Low
Trios per color: 5
Number of colors: 4
Pyramid trios:
Monochr. stashes:
Five-color sets:
- - - - - - Other equipment - - - - - -
[[Equipment/|]]
Setup time: 1 Min
Playing time:
Strategy depth: Medium
Random chance: None
Game mechanics: Placement
Theme: Abstract
BGG Link:
Status: Complete (v1.0), Year released: 2001


Goal[edit | edit source]

To win the most points, by placing the most points worth of pieces into the Grids, plus winning Rank and Grid Bonuses.

The Board[edit | edit source]

Is made up of rows (ranks) and columns which form a 5x5, a 4x4 and a 3x3 grid


BASIC RULES[edit | edit source]

RULE #1[edit | edit source]

No two identical pyramids (same color AND size) may be placed in adjacent squares.

RULE #2[edit | edit source]

Within a Column, a piece must be placed in the lower ranks first. IE, within Column A, a piece must have been placed in Rank 1 before placing one in Rank 2, and in Rank 2 before placing one in Rank 3, and so on.

ENVIRONMENT RULES[edit | edit source]

Each grid is a different "environment" with additional placement requirements.

3x3 Grid: must be no two of same size in any Rank or Column.

4x4 Grid: must be no two of same color in any Rank or Column

5x5 Grid: Five of the same size in each rank. Within a column, no two of same size or color may touch.

Definitions[edit | edit source]

PINNING[edit | edit source]

If it results in a legal move, you may "Pin" a piece one size smaller by placing your piece over it in the Grid. The top piece is now the color and size that officially occupies that space in the Grid. Its base scoring value is reduced however by the pipcount of the piece or pieces under it.

The PIT or the PYRAMIDS[edit | edit source]

Finishing a Rank or Column allows (requires) you to take another move.

If you cannot make a legal move, you must place a piece into the Pit.

You may "chain" multiple moves if completing multiple ranks or columns.

MAIN SCORING[edit | edit source]

After all legal moves have been made, your base score is the pipcount of your pieces on the grid, minus pipcount of your pieces in the Pit and minus the pipcount of all pinned pieces under yours.

BONUS SCORING[edit | edit source]

RANK BONUS: Each Rank gives a Rank Bonus. This is given to the player with the most pieces placed in that Rank. (There are 12 spaces in Ranks 1,2,&3., 9 spaces in Rank 4, and 5 spaces in Rank 5). The Rank Bonus is the Rank's Value times pipcount of the largest size piece of that player. IE if Blue has most in Rank 3, and Blue's biggest is a Medium, then Blue would get a Rank Bonus for Rank 3 of (3 x 2= 6 points).

If there is no player with the most pieces (ie, two or more are tied) no award is given.

GRID BONUS: If you finish a Grid (fill the last open space with a legal move) you must take another move AND you win the "Grid Bonus" for that Grid.

The Grid Bonus for the 3x3 Grid =3, 4x4 Grid =4, 5x5 Grid = 5

External Links[edit | edit source]