Name | Description | Min Players | Max Players | Number of colors | Trios per color | Game Mechanics | Status |
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3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | 3 | Modular board, Card game, FATE dice | Playtesting |
Armada | In Armada, a fleet of fast, maneuverable ships does battle with a fleet of slow, powerful ships. | | 2 | 1 | 5 | Measured movement | Complete |
Armada 2K | In Armada 2K, fleets of warships do battle on the open seas. | 2 | 10 | 1 per player | 5 | Unknown | Complete |
Atom Smasher | A game of dexterity inspired by billiards, http://en.wikipedia.org/wiki/Carrom carrom, and marbles | 2 | 100 | 1 | 1 | Dexterity, Turn-based | Complete |
Automaton | This is a Robotic Combat game | 2 | 4 | 4 | 5 | Simultaneous action | Complete |
Boundary | Transfer pyramids to the other world. | | 2 | 4 | 1 | Race, Blocking | Complete |
Branches & Twigs & Thorns | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Unknown | Complete |
Civil-ice-ation | | 3 | 6 | 7 | 5 | Unknown | Complete |
Coup | Take over a small country | 3 | 5 | 1 | 5 | Unknown | Initial design |
Crossroads | A game of placing pyramids and tracing paths | 3 | 5 | 5 | 1 | Placement, Path Tracing | Nearly Complete |
EOF | Players use icehouse pieces to make patterns in a data stream. | 2 | 4 | 4 | 5 | Unknown | Playtesting |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Victory points, Guessing | Complete |
Homeworlds | A strategy game of starships, transformation, and negotiation | 2 | 6 | 4 | 5 | Unknown | Complete |
Ice Arena | Ice Arena is a tactical arena combat game. | 2 | 4 | 4 | 5 | Unknown | Initial design |
Ice Colony | A game of trying to build up your colony and take control of a variety of terrain and eliminate your opponent. | 2 | 4 | 10 | 5 | Direct conflict, Elimination | Nearly Complete |
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | Placement, Pyramid draw | Complete |
Ice Pirates | | 2 | 5 | 1 per player + 2 (opaque) | 5 | Unknown | Complete |
Ice Stalks | Draw magic rocks to grow colored stalks | 2 | 4 | 7 | 5 | Unknown | Nearly Complete |
IceDuel | A miniatures-oriented, arena duel game with an unusual character creation format. | 2 | 4 | 4 | 5 | Color powers | Initial design |
Ikkozendo | Players achieve satori when they discover the secret rule that explains which koans have the elusive Buddha-nature | 2 | 100 | 5 | 1 | Turn-based, Inductive logic | Complete |
Influence | | 3 | 4 | 1 per player (approx) | 5 | Unknown | Complete |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | Dexterity | Complete |
Latent Binaries | Abide by the rules of binaries... Rely on deductive reasoning and luck to create weaknesses in your opponent's defenses in order to have a clear shot at taking control of their base. | | 2 | 10 | 5 | Movement | Unknown |
Mandala | A deceptively simple game of set collection | 2 | 5 | 5 | 5 | Set collection, Perfect information | Complete |
Martian Backgammon | A Martian take on Backgammon | | 2 | 2 | 5 | Unknown | Complete |
Martian Canals | A placement and capture game of Martian stone circles and pyramids. | 2 | 12 | 1 per player | 5 | Placement, Capture | Complete |
Martian Chaturaji | Based on a strategy game that predates Chess | 2 | 4 | 4 | 5 | Unknown | Complete |
Martian Chaturanga | Based on a strategy game that predates Chess | | 2 | 2 | 5 | Unknown | Complete |
Martian Go | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Unknown | Complete |
Martian Pachinko | A Martian pachinko game for two | | 2 | 5 | 5 | Unknown | Initial design |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | Unknown | Unknown |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | Unknown | Complete |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 1 per player | 1 | Unknown | Playtesting |
Missile Command | Use your Missile Batteries offensively to uncover and eliminate enemy Presidents while at the same time defending your own President from attack. | 2 | 10 | 10 | 4 per player | Unknown | Complete |
Mundialito | Abstract strategy board game for Icehouse of movement and attainment | | 2 | 4 | 2 | Turn-based, Movement, Attainment | Complete |
Nickel | Use strategy to form a line or L shape on a colorful, randomly-generated board | | 2 | 5 | 2, 5 preferably | Placement, Perfect information | Complete |
Nile | Use your workers to build the great pyramids of Egypt | | 2 | 5 | 5 | Unknown | Complete |
Nonub Ish | | | 4 | 4 | 5 | Unknown | Unknown |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 1 per player | 1 | Unknown | Complete |
Petri Dish | Bacteria fight for dominion inside a Petri Dish | 2 | 10 | 1 per player | 3 | Unknown | Complete |
PyLiPo | | 3 | 5 | 3 to 4 | 2 | Movement, Creative Writing | Unknown |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | None | Unknown |
Pyramid Scheme | Build pyramids, attack your enemy, and earn Ra’s favor by being the first to gather the correct number of favor tokens. | 2 | 4 | 1 per player | 5 | Stacking, Placement | Unknown |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 5 (fewer with more players) | Race, Capture | Complete |
RAMbots Factory | A variant of RAMbots where the factory floor moves and changes orientation and adds various board elements to interact with. | 2 | 4 | 10 | 1 per player + 1 | None | Unknown |
Robot House | Robot House is a tactical arena game inspired by Meatbot Massacre. | 2 | 4 | 4 | 5 | Unknown | Initial design |
Sky Rise | A game of hidden agendas and tower construction | 2 | 5 | 5 | 3 | Hidden goals, Tower building, Shared pieces | Complete |
Spike | A strategy game of moves and counter-moves with maze-like aspects | | 2 | 1 | 5 | Unknown | Playtesting |
Subdivision | A Real Estate Development Game | 2 | 4 | 1 per player | 5 | Unknown | Complete |
Super Death Ray | Image coming soon... | 2 | 3 | 5 | 5 | Freeform board, Color powers | Playtesting |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | Unknown | Playtesting |
Undercut | In Undercut, players try to bid low to get pieces with the lowest value. | 3 | 5 | 5 | 5 | Unknown | Complete |
Zendo | Players achieve satori when they discover the secret rule that explains which koans have the elusive Buddha-nature | 3 | 7 | 4 | 5 | Unknown | Complete |
Zombie Coasters | Stop the Zombie plague before it gets out of hand! | 1 | 3 | 1 per player + 1 | 5 | Unknown | Playtesting |