Homeworlds
Homeworlds | ||
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John Cooper, the Zendo Four | ||
A strategy game of starships, transformation, and negotiation | ||
Players: | 2 - 6 | |
Length: | Long | |
Complexity: | Medium | |
Trios per color: | 5 | |
Number of colors: | 4 | |
- - - - - - Other equipment - - - - - - | ||
Homeworld markers (optional) and good/evil markers (optional) | ||
Setup time: | 2 minutes | |
Playing time: | 20 Min - 60 Min | |
Strategy depth: | High | |
Random chance: | None | |
Theme: | Space | |
BGG Link: | Homeworlds (2001) | |
Status: Complete (v1.0), Year released: 2001 | ||
Homeworlds is an Icehouse game about the epic struggle between good and evil in space. It is an abstract wargame, in which players build ships, trade ships, explore the galaxy, and attack each other. Resource management and positioning in a topologically, rather than geometrically, connected environment are crucial elements of the strategy. The standard multiplayer game involves bluffing and deduction, in the style of Are You A Werewolf?. A Homeworlds game between just two players is known as Binary Homeworlds.
Homeworlds is a redeveloped version of IceTraders. Most people consider Homeworlds to be a vast improvement, and prefer this version over its earlier incarnations.
Related Pages[edit | edit source]
Binary Homeworlds, the 2-player version.
Sinister Homeworlds, an alternate multiplayer format.
Peaceful Homeworlds, a combat-free resource transportation variant.
MuWorlds, a way to play Homeworlds with a highly portable Mu deck.
StarRunners was designed to reduce the learning curve of Homeworlds. It's a single-stash roll-and-move race game that uses the Homeworlds star-to-star connection system, a mechanic that often confuses new players.
Homejinks, a game that uses only one monochrome stash and a color dice to determine the power you can use during your turn. In this simplified Homeworlds game, your goal is to be the only player with ships, but star systems do not contain stars; where star ships gather that's a star system. Note. The discussion page relates an interesting variant played with a regular dice, that allows you to choose between two action colors.
Homeworlds Settlers, an abstract strategy game where players vie for resources on a conquered Homeworld (thematic). It uses a full Homeworlds Set.
External Links[edit | edit source]
- The original rules are available online.
- The current official rules are available online.
- Thy Pyramid Quartet rules (latest: revision 13) are available online.
- Homeworlds FAQ are available online.
- Book: Play Homeworlds. Rules. Strategies, Variants, edited by Bruno Curfs. See Play Homeworlds
- Sample game on YouTube
- Homeworlds Theater: Episode 1 (first of a series)
- Strategy Video: The Bluebird Mistake
- Homeworlds could previously be played online at SuperDuperGames and can now be played with 2-4 players at Abstract Play
- Andy's article on Homeworlds.
- Andy's article on non-binary Homeworlds
- Andy's Deal: How to win a Homeworlds medal.
- How to make a travel-size Homeworlds set
- Rules available in French in pdf format at www.jeux-icehouse.com
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