Browse games/Long playing time
This is a list of long games that take more than 30 minutes to play.
Name | Description | Min Players | Max Players | Number of colors | Trios per color | Game Mechanics | Status |
---|---|---|---|---|---|---|---|
Agents of M.A.R.S. | A game of altering the board state to fulfill your secret objective and mess with your opponent's presumed objective | 2 | 3 | 5 | Unknown | Complete | |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | Modular board, Card game | Complete |
Alien City | Icehouse/piecepack hybrid game of city building | 2 | 3 or more | 5 | Tile laying, Complex scoring, City building | Complete | |
Barrakesh Express | Control surface transport on Mars | 2 | 4 | 1 per player | 5 | Set collection, Hidden goals | Playtesting |
Barsoomian Jetan | Fantasy chess on Barsoom (Mars) | 2 | 4 | 4 | Chess, Angular movement | Complete | |
Binary Homeworlds | A 2-player variant of the standard Homeworlds game | 2 | 4 | 3 | Color powers, Resource management | Complete | |
Blam! | Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers. | 2 | 4 | 1 per player | 5 | Behavior prediction | Complete |
Bridge | A strategy game where you try to connect opposing edges of an 8x8 board. | 2 | 2 | 4 | Movement | Initial design | |
Chain Reaction | Fire 'particles' at 'atoms' and direct the chain reaction to let you capture pieces | 2 | 6 | 6 | 5 | Stacking, Placement | Playtesting |
Civil-ice-ation | 3 | 6 | 7 | 5 | Unknown | Complete | |
Crystal Caverns | RPG played on a playing card dungeon map | 1 | 5 | 5 | 5 | Board | Unknown |
Crystal City Catan | Colonial building in the style of The Settlers of Catan card game | 2 | 6 | 5 | Resource Management | Complete | |
Crystal Wars | Wargame played on Martian Coasters | 2 | 4 | 5 | 5 | Board | Playtesting |
The Crystal in my Pocket | A collaborative fiction game | 3 | 8 | 4 | 5 | Unknown | Initial design |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Territory Control, Hand Management | Complete |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 | Set collection, Hidden information | Complete |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Victory points, Guessing | Complete |
Epicycle | Exchange your pieces for those in a circle. Avoid getting 3 pieces of the same size. | 2 | 1 | 5 | Behavior prediction | Complete | |
Extinction | Two races of creatures fight to make the other go extinct. | 2 | 2 | 5 | Capture | Complete | |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | 5 | 1 | Race | Initial design |
Freimaurerei | Conduct lodge-based conspiracies during the European Enlightenment | 2 | 10 | 5 | Hidden goals, Resource management | Complete | |
Gala | A traditional chess-like game from northern Europe a.k.a. Farmer's Chess. | 2 | 4 | 4 | 4 | Capture | Complete |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | Modular board, Card game | Complete |
Gorean Kaissa | Fantasy chess on the planet Gor | 2 | 6 | 5 | Chess | Complete | |
Gridiron | A simple little photo safari game. | 2 | 4 | 5 | 2 | Unknown | Unknown |
Hexano-Duel | A more strategic variant of Volcano played with 9 stashes on a hexagonal board | 2 | 9 | 5 | Volcano | Unknown | |
Homeworlds | A strategy game of starships, transformation, and negotiation | 2 | 6 | 4 | 5 | Unknown | Complete |
Houses of Thoth | Erecting Pyramids on Tarot cards, and vice versa | 2 | 5 | 5 | 5 | Accumulation, Construction | Playtesting |
Ice Age | Mastodons vs the Hunters | 2 | 1 | 5 | Unknown | Unknown | |
Ice Arena | Ice Arena is a tactical arena combat game. | 2 | 4 | 4 | 5 | Unknown | Initial design |
Ice Colony | A game of trying to build up your colony and take control of a variety of terrain and eliminate your opponent. | 2 | 4 | 10 | 5 | Direct conflict, Elimination | Nearly Complete |
Ice Etin's Cave | 4 | 4 | 5 | Unknown | Playtesting | ||
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | Placement, Pyramid draw | Complete |
IceCubed | A game utilizing IceDice components and a Mega-Volcano board: Players are randomly given opportunities for movement, attack, and supply to the board while also presented the opportunity to seek revenge and wreak havoc on their opponents. | 2 | 4 | 5 | 1 per player + 1 | Board, Equipment/Dice, Shared Pieces | Playtesting |
IceTraders | Starships battle for Good and Evil | 2 | 6 | 4 | 5 | Board game | Unknown |
Icehouse Plant Game | Grow your pieces toward the sun | 3 | 4 | 4 | 5 | Unknown | Playtesting |
Interstellar Conquest | Be the first alien race to set up four colonies in your opponents star systems. | 2 | 8 | 1 per player | 5 | Unknown | Complete |
Leave No Man Behind | "a mix of Chinese checkers and macho 'leave no man behind' wartime bravado" | 2 | 4 | 1 per player | 5 | Unknown | Unknown |
Lonely Ice | A solitaire game of attack. | 1 | 4 | 5 | Unknown | Complete | |
Magma | Jumpy patience on a Volcano board | 1 | 2 | 5+ | 5 | Puzzle, Jumping, Flow | Unknown |
Martian Canals | A placement and capture game of Martian stone circles and pyramids. | 2 | 12 | 1 per player | 5 | Placement, Capture | Complete |
Martian Coaster Chaturanga | Martian Chess-like game; get the most points at end | 2 | 4 | 5 | 1 | Dynamic board | Complete |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | Resource management, Dice rolling | Initial design |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | 2 | 4 | 5 | 2 | Set collection, Resource management, Direct conflict | Nearly Complete |
Martian Miners | Be the first mining company to construct two mines on the dark side of Mars. | 2 | 4 | 1 per player | 5 | Unknown | Unknown |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | Unknown | Complete |
Martian Senet | A race through the Martian underworld | 2 | 2 | 4 | Stacking, Modular board | Unknown | |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 1 per player | 1 | Unknown | Playtesting |
Nile | Use your workers to build the great pyramids of Egypt | 2 | 5 | 5 | Unknown | Complete | |
Node Wars | The metagame of playing the three (or four) games of the Node Wars trilogy, simultaneously or in sequence. | 2 | 3 or more | 5 | 1 | Programming | Initial design |
Pentamid Twist | Get five pieces in a row on a set of Martian Coasters. | 2 | 2 | 5 | Placement, Dynamic board | Complete | |
Phalanstery | Organize a harmonious group within the utopian phalanx | 1 | 2 | 10 | 3 | Eruption, Draw | Playtesting |
PyLiPo | 3 | 5 | 3 to 4 | 2 | Movement, Creative Writing | Unknown | |
Pyramid Ball | A game of sports and programmable movement | 2 | 5 | 3 | Programmable Movement | Complete | |
Quicksand | A strategy game where you try to capture your opponent's pieces on a board that is in constant flux. | 2 | 2 | 5 | Placement, Capture, Board Rotation | Complete | |
Quicksand (Polish) | Gra strategiczna, w której plansza nieustannie się zmienia, a celem jest zdobywanie piramidek przeciwnika. | 2 | 2 | 5 | Umieszczanie i zbijanie piramidek, Obracanie plansz | Complete | |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2 - 5 | Placement, Tile-laying | Complete |
RAMbots Factory | A variant of RAMbots where the factory floor moves and changes orientation and adds various board elements to interact with. | 2 | 4 | 10 | 1 per player + 1 | Unknown | Unknown |
Race to the Top | A combination of several non-pyramid games. | 3 | 10 | 5 | 5 | Unknown | Initial design |
Robot House | Robot House is a tactical arena game inspired by Meatbot Massacre. | 2 | 4 | 4 | 5 | Unknown | Initial design |
Rosicrucian Chess | occult chess variant a.k.a. Enochian Chess | 2 | 4 | 5 | 4 | Divination, Chess | Complete |
Scrambled Volcano | variation of Volcano published by Looney Labs | 2 | 5 | 5 | 5 | Unknown | Complete |
Share and Share Alike | A game of shifting loyalties | 4 | 4 (any color or colors) | 5 | Tower-building, Market speculation | Complete | |
Snowman Meltdown | Icehouse/piecepack hybrid snowman fight held on a comet. | 2 | 4 | 4 | 5 | Elimination | Complete |
Solomids | A solo game of stacking, sliding, and swapping | 1 | 5 | 3 | Unknown | Complete | |
Sprawl | Competitive city building | 3 | 8 | 1 per player | 5 | Building, Attacking | Complete |
Spy vs Spy | Collect all the pieces of the Thingamajig, avoid the other spy and the police, and get out alive! | 2 | 10 | 3 | Strategic placement | Unknown | |
Super Death Ray | Use fighter ships, thievery, super death rays, and a clone army to destroy your opponent's inter-planetary empire. | 2 | 3 | 5 | 5 | Freeform board, Color powers | Playtesting |
Ticket to Mars | Mashup of Icehouse with Ticket to Ride | 2 | 5 | 9 | 5 | Hand management, Connections, Contracts, Network building | Initial design |
Treehouse Snakes and Ladders | Snakes & Ladders with pyramids, real decisions, and lots of player interaction. | 2 | 5 | 5 | 1 | Stacking, Roll and move | Playtesting |
Triangulation | A war-game with programmed movement | 2 | 4 | 5 | 1 | Unknown | Initial design |
Triforce | In Triforce, players combat for control over a portion of a triangular playing field. | 3 | 6 | 1 per player + 3 | 5 | Unknown | Initial design |
UberMartian Coasters | Super-sized variant of Looney Labs' game Martian Coasters. | 2 | 10 | 1 per player | 1 | Beverage coaster manipulation | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Destruction | Unknown |
Vankor Wars | A game of revolution and city takeover | 2 | 4 | 1 per player | 3 - 5 | Destruction | Unknown |
Volcano Island | Be the most dominant tribe on the Island after the volcano has had its say | 3 | 4 | 4 | 5 | Area Control, Tile placement | Complete |
Whack Chess | Chess with stacking pyramids and a dynamic board | 2 | 4 | 5 | Chess, Dynamic board | Unknown | |
The Wilds of Mars | A simple little photo safari game. | 2 | 4 | 5 | 2 | Movement, Hand management | Complete |
Wormholes | A mind-warping space battle for 2 or more players. | 2 | 10 | 1 per player | 1 | Move & Fire, Equipment/Dice | Unknown |
Yshuis | An abstract strategy game for two or more players (inspired by the game Y.) | 2 | 6 | 5 | 1 | Placement, Movement | Initial design |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | Modular board, Hand & stash management | Complete |
Ziggurat | A push-and-shove race around and up the sides of a pyramid. | 2 | 4 | 4 | 3 | Blocking, Roll and move | Playtesting |
Zombies | Zombies is a square-grid partially cooperative survival game. | 2 | 4 | 4 | 5 | Unknown | Unknown |