Ice Race
Ice Race | ||
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Samantha Valentine | ||
Race opponents on a track using traditional and Treehouse dice. | ||
Players: | 2 - 4 | |
Length: | unknown | |
Complexity: | Simple | |
Trios per color: | 1 | |
Number of colors: | 4 | |
- - - - - - Other equipment - - - - - - | ||
1 six-sided die and 1 Treehouse die | ||
Setup time: | 2 minutes | |
Strategy depth: | None | |
Random chance: | High | |
Theme: | Race | |
Status: Initial design (v1.0), Year released: 2009 | ||
Under development
This game is currently under development, in the Initial Design stage. Feedback is strongly encouraged! Feel free to give comments on game design or structure on the talk page.
Purpose[edit | edit source]
To successfully move your three ice house pieces to the finish!
*Each player uses three ice house pieces of uniform color and of three different sizes.
Requirements[edit | edit source]
- 4 players max
- Special board
- 1 six-sided number die
- Treehouse die
Rules[edit | edit source]
- Roll die
****Rolling a one or a two releases and navigates the small piece
****Rolling a three or a four releases and navigates the medium piece
****Rolling a five or a six releases and navigates the large piece
- If land on a “?” symbol, roll black ice house die provided with stashes.
* hop--->move piece placed on “?” its pip count
***large move 3 spaces
***medium move 2 spaces
***small move 1 space
*tip--->place opponent of choice back to start
***must move same sized piece UNLESS impossible, then move opponent closest to you
*swap--->switch places with opponent of choice
***must switch with same size piece again if possible. If not, choose anyone.
*dig--->move opponent of choice back as many places as pip count
*aim--->move your own piece ahead its pip count
*wild--->choose any option (hop, tip, swap, dig, aim)
Extras[edit | edit source]
*If you must move your opponent back its pip count and such a move happens to fall on a “?” symbol, player DOES NOT re-roll on his/her next turn, but instead, simply rolls the black die.
*If a piece is approaching an occupied space, bump opponent occupying the space back to start!
First Year Foundations Class Constructive Pastimes, 2009 |
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Around & Around |
Behind Enemy Lines |
Candy Capture |
Capture the Card |
Dash |
The Fast and Ferocious; or, Black Ice |
Horde Runners |
Icehouse Baseball |
Ice House Bowling |
Ice Points |
IceRace |
One Square at a Time to the Capture |
Race to the Top |
Switch House! |
Topple |
Tree House Rush |
Tri-Prism Face Off |
Zoink! |