Twin Win

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Twin Win
Andy Looney
A simple and quick single Treehouse set game with changing goals
:Players Players: 2 - 3
:Time Length: Fast
:Complexity Complexity: Low
Trios per color: 1
Number of colors: 5
Pyramid trios:
Monochr. stashes:
Five-color sets: 1
- - - - - - Other equipment - - - - - -
3x3 board; Twin Win deck
Setup time: 1 minute
Playing time: 3 minutes - 6 minutes
Strategy depth: Low
Random chance: Low
Game mechanics: Stacking, Hidden goals
Theme: Abstract
BGG Link: 31711
Status: Complete (v1.0), Year released: 2007


Twin Win is an Icehouse game for 2 to 3 players designed by Andy Looney to be easily played while standing in line. Players manipulate shared pieces on a 3x3 board until one player completes one of their two hidden goals, hence the name Twin Win.

Materials Needed

  • Blank index cards / sheets of paper (or custom-produced Twin Win cards)
  • A 3x3 board (or a custom Twin Win board)
  • 25 pyramids in 5 different colors

Visual Guide

:Index
:3by3
::SML::SML::SML::SML::SML

Objective

Be the first to meet one of your two secret objectives by moving pyramids on a 3x3 grid.

Setup

  • If you don't have pre-printed Twin Win cards, simply use index cards or whatever you paper you have around. On ten cards, write the names of whatever colors of pyramids you are using, followed by the words "tree" and "nest." For instance, if one of your colors were Red, you would write "Red Nest" on one card and "Red Tree" on another. Do this until you have 10 cards.
  • Set these out next to the 3x3 board.
  • Spread all 25 pyramids out on the table and begin making 5 trees semi-randomly. Each tree must contain three colors. It doesn't matter which colors, but no two pyramids are allowed to be the same color for these initial trees.
  • Set four of the trees in the four corners of the 3x3 board, and place the last tree in the center square.

Game Play

  • On your turn, you may do a total of two actions. The options are:
    1. Move the top pyramid of a tree one space
    2. Switch out your secret objective card for a face-down card from the stack.

The actions can be the same or split however you like. For instance, you can draw a new objective card and then move a pyramid, or your can move one pyramid and then move a different pyramid on another part of the board, or you can move the same pyramid twice.

Board Movement Restrictions

Pyramids must move clockwise around the edges of the 3x3 board.

External Links

Featured in Pyramid Arcade
Black ICE · Color Wheel · Give or Take · Hijinks
Homeworlds · Ice Dice · Ice Towers · Launchpad 23
Looney Ludo · Lunar Invaders · Martian Chess · Petal Battle
Petri Dish · Pharaoh · Powerhouse · Pyramid-Sham-Bo
Treehouse · Twin Win · Verticality · Volcano
World War 5 · Zark City