Andrew Looney: Difference between revisions
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* [[Lunar Invaders]] - 2011 |
* [[Lunar Invaders]] - 2011 |
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* [[Give or Take]] - 2012 |
* [[Give or Take]] - 2012 |
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* [[Color Wheel]] - 2014 |
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* [[Verticality]] - 2015 |
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* [[Lava Flows]] - 2017 |
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* Nomids (unreleased) - 2018 |
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* and a bunch of [[:Category:Non-pyramid games|non-Icehouse games]]. |
* and a bunch of [[:Category:Non-pyramid games|non-Icehouse games]]. |
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Revision as of 00:49, 16 May 2018
Andy Looney is the inventor of the Icehouse game system, which he conceived of in his novel The Empty City. Andy is the Chief Designer of Looney Labs, which he co-owns along with his wife, Kristin.
Andy's game designs include:
- Icehouse ~ co-designed with John Cooper - 1987
- Martian Chess - 1995
- Trice - 1995
- Igloo - 1996
- Gridlock - 1996
- IceTowers - 1999
- Hailstorm - 2002
- StarRunners - 2005
- Treehouse - 2006
- Martian Coasters - 2006
- Black ICE - 2007
- Twin Win - 2007
- Zark City - 2008
- World War 5 - 2008
- Petri Dish 2008
- IceDice - 2009
- Build it First (unfinished) - 2009
- Nothing Beats a Large - 2009
- Powerhouse - 2010
- Pharaoh - 2010
- SandShips - 2010
- Petal Battle - 2010
- Launchpad 23 - 2010
- Pink Hijinks - 2011
- Pyramid Shambo - 2011
- Lunar Invaders - 2011
- Give or Take - 2012
- Color Wheel - 2014
- Verticality - 2015
- Lava Flows - 2017
- Nomids (unreleased) - 2018
- and a bunch of non-Icehouse games.
For very detailed information about Andy, check out his personal site.