Name | Description | Min Players | Max Players | Number of colors | Other Equipment | Status |
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Accelerator | Scientists compete to get the most particles out of an accelerator | 2 | 4 | 2 | Cosmic Coaster, Martian Coaster | Initial design |
Advanced Colonization | A game of space combat and expansion. | | 2 | 5 | | Complete |
Autumn Ash | A strategic game of color change. | | 2 | 10 | A 5x6 Board | Complete |
Bag of Ice | A simple push-your-luck game for many different player counts | 2 | 12 | 5 | Pyramid die, any score-tracking method, Opaque bag | Unknown |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | 1 per player | Chessboard, Six-sided die | Initial design |
CarboniteDice | A solo variant of IceDice | | 1 | 5 | Pyramid die, Color die | Playtesting |
Cascades | A two-player mountaineering race. | | 2 | 3 | A deck of cards | Playtesting |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | opaque screen per player, opaque bag, box, paper and pencil | Playtesting |
Color Claim | Build stacks with your claimed color on top to score points. | | 2 | 5 | 6x5 board | Complete |
Drag Race | An abstract race game of second guessing in second gear. | | 2 | 5 | Chessboard, screen | Complete |
Folio | An abstract strategy game for two players inspired by Quarto | | 2 | 4 | Chessboard | Complete |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | 1 per player | Pyramid die, a 5x5 grid (a Volcano board is perfect) | Complete |
Gridiron | A simple little photo safari game. | 2 | 4 | 5 | Playing cards | Unknown |
High Ground | A game of strategy and luck that uses playing cards as the board and pyramids as the pieces a la Gnostica. | 2 | 4 | 1 per player | 1 deck of normal playing cards or optionally, a gnostica deck and a Treehouse die. | Playtesting |
High Rise | A game of trying to build the biggest towers in order to control the most valuable properties on a Martian Coasters square | | 2 | 2 | 9 small six-sided dice, 1 Martian Coaster | Unknown |
Hunt | A hunt in a deadly maze | 2 | 4 | 5 | optional chessboard | Complete |
Ice Dao | Ice Dao is a quick little n-in-a-row abstract strategy game for two players. | | 2 | 2 | 5x5 board | Complete |
Initiative | An abstract fencing game of perfect information. | | 2 | 5 | Pyramid die | Playtesting |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | A large-ish flat surface, 4 Zendo Stones (1 in a different color from the other 3) | Complete |
Launchpad 23 | The challenge: Be the first to build a complete and balanced 5 stage rocket! The problem: Rocket parts roll out of the factory on a random schedule and are often misrouted to other launchpads! | 2 | 4 | 5 | Pyramid die, Color die, 3x3 grid | Complete |
Leech | Capture your opponents' pieces and their score | 2 | 4 | 5 | Chessboard and 1 card for each color | Initial design |
Martian 12s | The Martian version of Blackjack, played in casinos all over Mars! | 2 | 5 | 5 | Opaque bag | Complete |
Martian Frisby | A race game on a narrow board where players try to block each other and get the roll that will propel their pieces into the required nested configuration. | | 2 | 2 | A 2x8 board, Dice | Complete |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | 2 | 4 | 5 | Deck of Playing cards, Chessboard, One Six-sided die (d6) per player plus one extra die, and a potato | Nearly Complete |
MartianWhist | Resolving a trick in Martian Whist | | 2 | 5 | Opaque bag, Color die | Playtesting |
Mundialito | Abstract strategy board game for Icehouse of movement and attainment | | 2 | 4 | Martian Coasters, 2 different tokens for balls | Complete |
Nickel | Use strategy to form a line or L shape on a colorful, randomly-generated board | | 2 | 5 | 5x5 grid, 12 tokens in two colors | Complete |
PyLiPo | | 3 | 5 | 3 to 4 | Chessboard, several gaming stones or tokens of at least five different colors or styles, Scrabble tiles, and one six-sided die. Optional: a dictionary, a timer, and some printed material. | Unknown |
Pyramids in my pocket | A variation on Drip, in which a player tries to guess which pyramids the other has hidden in his pocket. | | 2 | 3 | 1 Treehouse tube, 1 opaque bag, a piece of clothes with a pocket (or another opaque bag) | Complete |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | Aquarius deck | Complete |
Sandbox | A fast-paced, multiplayer game with a 'Treasure Hunter' theme that is played on a checker board. | 3 | 100 | 4 | Treehouse die, Chessboard bandana, Six D10 dice, two decks of Pinochle cards. | Unknown |
Sorcerer's Apprentice | | | 2 | 6 | A chessboard, an opaque bag, 24 checkers (12 each of 2 different colours) | Complete |
Spore | Move invaders and launch spores to capture villagers. | | 2 | 5 | Volcano board | Complete |
Tactonix | A geological Combination Game | 2 | 4 | 1 per player + 1 | A chessboard ( a Chessboard Bandana works nicely (a volcano board for 2 or 3 players will work too. ))and a card for each color used | Complete |
Timberland | Treehouse meets Volcano; tipping and hopping shared pieces for points | 2 | 4 | 5 | Volcano board, 2 Treehouse dice | Complete |
Topple | Be the last with pieces still standing | 3 | 5 | 5 | 1 six-sided die | Initial design |
TrackAngel | Deduce the location of your opponent's secret submarine on a chessboard | | 2 | 1 | chessboard, paper | Initial design |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 per player | 1 stash pad per player | Playtesting |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | Board, 3d6 | Unknown |
The Wilds of Mars | A simple little photo safari game. | 2 | 4 | 5 | A deck of playing cards | Complete |
WreckTangle | Abstract Strategy Game | 2 | 4 | 1 per player | Chessboard, one coin, Treehouse die | Complete |
X Spectrum | Combine and Conquer | | 2 | 5 | Chess Board | Playtesting |