IceFrogs: Difference between revisions

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→‎Game Play: Gave a bit more structure to the rules section
(Nicer images did come -- 15 years later! Removing "rough image" verbiage.)
(→‎Game Play: Gave a bit more structure to the rules section)
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===Game Play===
 
Pick a player to go first. (The tallest, flip a coin, highest roll on a die, whatever.)
Each turn a player may move a pyramid already on the board or place a new pyramid from their supply on their start space and then move this new pyramid. If they have no pyramids in their supply, they must move a pyramid on the board. A piece may not be left on the start space.
 
Each turn, a player may
 
1) move a pyramid that is already on the board, or
 
2) place a new pyramid from their supply on their start space and then move this new pyramid.
 
Each turn a player may move a pyramid already on the board or place a new pyramid from their supply on their start space and then move this new pyramid. If they have no pyramids in their supply, they must move a pyramid on the board. A piece may not be left on the start space.
 
====Movement====
A pyramid may be moved one space to an adjacent space. A pyramid may also jump over one space containing one or more pyramids, so long as the top pyramid in the stack is of equal or smaller size. A pyramid may not jump over a pyramid larger than itself. A pyramid can jump in any of the six directions and can move to the start space, so long as it doesn't end the turn there.