Infiltrate
Infiltrate | ||
---|---|---|
Designed by Robert Dudley | ||
Build an army and fight your way through the enemy's lines. | ||
Players: | 2 | |
Length: | Fast | |
Complexity: | Low | |
Trios per color: | 4 | |
Number of colors: | 2 | |
- - - - - - Other equipment - - - - - - | ||
Mega-Volcano board | ||
Setup time: | 5 minutes | |
Playing time: | 5 minutes - 15 minutes | |
Strategy depth: | Medium | |
Random chance: | None | |
Theme: | abstract | |
BGG Link: | 73110 | |
Status: Complete (v1.0), Year released: 2009 | ||
What you need[edit | edit source]
- A 6×6 board
- 24 pyramids in two colors (4 small, 4 medium, 4 large)
player 1 |
player 2 |
6×6 board |
Materials Needed |
Setup[edit | edit source]
Each player builds an army composed of up to 15 points worth of pyramids. Use the number of pips on each pyramid for points. Players choose opposite sides of a 6x6 board.
Choose a first player using a method of your choice. Beginning with the first player, each player places one pyramid at a time in an empty space on their home row. Once each space is filled, new pyramids are stacked on top of the first six.
Movement[edit | edit source]
Starting with the first player, each player moves two pyramids each turn.
The top pyramid in a stack may move off at any time using its normal movement, but only the top pyramid in a stack may move. Pyramids may only stack during the initial setup or by capturing.
- Pyramids may move in any direction orthogonally or diagonally.
- One point pyramids push a single adjacent pyramid, moving both pyramids one space. They are only able to move when they push another pyramid.
- Stacked pyramids or multiple pyramids in a row can't be pushed.
- Pyramids don't count as moving when pushed.
- You may not push pyramids onto stacks.
- Two point pyramids move one space and can't be captured.
- Three point pyramids move one space and can capture.
- To capture, move onto an adjacent one or three point opposing pyramid.
- Captured pyramids are freed if the pyramid above them moves off the stack.
- There is no limit to stack size when capturing.
Pyramids may not move or be pushed diagonally if they would pass between two adjacent pyramids.
Winning the game[edit | edit source]
You win if one of your pyramids reaches your opponent's starting row.
Files[edit | edit source]
Printable 6x6 board - PDF download
External Links[edit | edit source]
- Infiltrate is listed on BGG.
- Rules in French at jeux-icehouse.com