| Description | Players⠉ | Players⠉ | Sets | Other Equipment | Game Mechanics | Primary Theme | Status |
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Accelerator | Scientists compete to get the most particles out of an accelerator | | | 2 | Cosmic Coaster Martian Coaster | Rotation Free pyramid choice | Science | Initial design |
Advanced Colonization | A game of space combat and expansion. | | | 2 Rainbow Stashes | none | None | Space | Complete |
Bag of Ice | A simple push-your-luck game for many different player counts | | | 2 | Pyramid die any score-tracking method Opaque bag | Push-your-luck | None | Unknown |
Behind Enemy Lines | Multiplayer war based game | | | 2 | Chessboard Six-sided die | Roll and move | War | Initial design |
CarboniteDice | A game of CarboniteDice in progress. | | | 2 | Pyramid die Color die | Push your luck Set Building | Abstract | Playtesting |
Cascades | A mountaineering two-players race. | | | 2 | A deck of cards | Movement Cards | Mountaineering | Playtesting |
Chicken Run | A whimsical chicken roundup with overly enthusiastic spectators | | | 2 | A 5x9 grid (a chessboard is suitable; see below) 2 six-sided dice | Equipment/Chessboard Equipment/Dice | Sports | Complete |
Color Claim | Build stacks with your claimed color on top to score points. | | | 2 | 6x5 board | None Capturing | None | Complete |
Colorblind | A color mixing logic game | | | 2 (One Rainbow, One Xeno) | A six-sided die per player | Deduction | Puzzle | Nearly Complete |
Colorful Clues | A deduction game where players try to guess the missing colors | | | 2 (1 Rainbow and 1 Xeno) | opaque bag pen&paper | Unknown | Deduction, Color Guessing | Complete |
Drag Race | An abstract race game of second guessing in second gear. | | | 2 | Chessboard screen | Unknown | Racing | Complete |
Folio | An abstract strategy game for two players inspired by Quarto | | | 2 | Chessboard | Unknown | | Complete |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | | | 2 | Pyramid die a 5x5 grid (a Volcano board is perfect) | Volcano Board Equipment/Dice | Playground | Complete |
Gridiron | A simple little photo safari game. | | | 2 | Playing cards | Unknown | | Unknown |
High Ground | High Ground is a game of Strategy and luck that uses playing cards as the board (gnostica fans unite!), and Icehouse pyramids as the player's pieces. | | | 2 | 1 deck of normal playing cards or optionally a gnostica deck and a Treehouse die. | Unknown | King of the Hill / War game | Playtesting |
High Rise | A game of trying to build the biggest towers in order to control the most valuable properties on a Martian Coasters square | | | 2 | 9 small six-sided dice 1 Martian Coaster | Unknown | Strategy | Unknown |
Hunt | A hunt in a deadly maze | | | 2 | optional chessboard | Unknown | Abstract | Complete |
Ice Dao | Ice Dao is a quick little abstract strategy game for two players. | | | 2 | 5x5 board | Alignment | Abstract | Complete |
The IceStar | A geometrical puzzle game. | | | 2 One Xeno and one Rainbow Stash | Tape | Unknown | | Complete |
Initiative | An initiative stack | | | 2 | Pyramid die | Perfect information Piece placement | Abstract | Playtesting |
Landing Zone | Crash land your ship to get the diamonds | | | 2 | A large-ish flat surface 4 Zendo Stones (1 in a different color from the other 3) | Dexterity | Space | Complete |
Launchpad 23 | The challenge: Be the first to build a complete and balanced 5 stage rocket! The problem: Rocket parts roll out of the factory on a random schedule and are often misrouted to other launchpads! | | | 2 | Pyramid die Color die 3x3 grid | IceDice | | Complete |
Leech | Capture your opponents' pieces and their score | | | 2 | Chessboard and 1 card for each color | Unknown | Abstract Strategy | Initial design |
Martian 12s | Played in Casinos all over Mars | | | 2 | Opaque bag | Unknown | Martian theme,Martian | Complete |
Martian Frisby | A race game on a narrow board where players try to block each other and get the roll that will propel their pieces into the required nested configuration. | | | 2 | A 2x8 board Dice | Unknown | | Complete |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | | | 2 | Deck of Playing cards Chessboard One Six-sided die (d6) per player plus one extra die and a potato | Set collection Resource management Direct conflict | Western | Nearly Complete |
Martian Senet | A race through the Martian underworld | | | 2 | Martian Coasters dice | Stacking Modular board | Mars | Unknown |
MartianWhist | Resolving a trick in Martian Whist | | | 2 | An opaque sack and a Pyramid Arcade color die | Perfect information Trick-taking | Abstract | Playtesting |
Mundialito | Abstract strategy board game for Icehouse of movement and attainment | | | 2 | Martian Coasters 2 different tokens for balls | Turn-based Movement Attainment | Soccer | Complete |
Nickel | Use strategy to form a line or L shape on a colorful, randomly-generated board | | | 2, 5 preferably | 5x5 grid 12 tokens in two colors | Placement Perfect information | | Complete |
PyLiPo | | | | 2 | Chessboard several gaming stones or tokens of at least five different colors or styles Scrabble tiles and one six-sided die. Optional: a dictionary a timer and some printed material. | Movement Creative Writing | Literary | Unknown |
Pyramids and Flags | Move upper pyramid to create a flag | | | 2 | goal cards | Unknown | Flags of nations | Complete |
Pyramids in my pocket | A variation on Drip, in which a player tries to guess which pyramids the other has hidden in his pocket. | | | 2 | 1 Treehouse tube 1 opaque bag a piece of clothes with a pocket (or another opaque bag) | Stacking | Abstract | Complete |
Quintazone | An Icehouse/Aquarius hybrid | | | 2+ (more needed for fewer players) | Aquarius deck | Placement Tile-laying | Aquarius | Complete |
Sandbox | A fast-paced, multiplayer game with a 'Treasure Hunter' theme that is played on a checker board. | | | 2 | Treehouse die Chessboard bandana Six D10 dice two decks of Pinochle cards. | Stacking Capture | Underwater Adventure | Unknown |
Sorcerer's Apprentice | | | | 2, 5 ideally | A chessboard an opaque bag 24 checkers (12 each of 2 different colours) | Unknown | Checkers | Complete |
Spore | Move invaders and launch spores to capture villagers. | | | 2 | Volcano board | None Capturing | Aliens | Complete |
Timberland | Treehouse meets Volcano; tipping and hopping shared pieces for points | | | 2 | Volcano board 2 Treehouse dice | Unknown | Abstract | Complete |
Timelock | Someone's gone and broken the TimeLine again. | | | 2 (one rainbow one xeno is best, but not needed) | Volcano board 2 six-sided dice Treehouse die | Stacking | Abstract, Race | Complete |
Topple | Be the last with pieces still standing | | | 2 | 1 six-sided die | Elimination | | Initial design |
TrackAngel | Deduce the location of your opponent's secret submarine on a chessboard | | | 2 | chessboard paper | Unknown | | Initial design |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | | | 2 | 1 stash pad per player | Unknown | Sports, Racing | Playtesting |
Troika | Tic-Tac-Toe in 3D | | | 2 | Color die 3x3 grid | Unknown | | Complete |
Töframenn | A fantasy strategy game where wizards, experts in a variety of elemental arts (represented by nine colors), face off in a battle of good verses evil. | | | 2 Xeno and Rainbow or 2 Rainbow | chessboard | Unknown | Fantasy | Unknown |
Vankor Gang Wars | A game of revolution and city takeover, for many players | | | 2 | Board 3d6 | Destruction | City Takeover | Unknown |
The Wilds of Mars | A simple little photo safari game. | | | 2 | A deck of playing cards | Movement Hand management | Safari | Complete |
WreckTangle | Abstract Strategy Game | | | 2 | Chessboard one coin Treehouse die | Unknown | Abstract | Complete |
X Spectrum | Combine and Conquer | | | 2 | Chess Board | Unknown | Chess | Playtesting |
Ziggurat Demolition Throwdown | A game of angry magic for pyramids and the Decktet | | | 2 | Decktet | Turn-based Hand-management | Magic | Playtesting |