E, the Game of Martian Chinese Checkers: Difference between revisions

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other_equip = hex board |
other_equip = hex board |
setup_time= 5 min |
setup_time= 5 min |
playing_time= 1-2 hours|
min_playing_time= 1 hour|
max_playing_time= 2 hours|
complexity= Medium |
complexity= Medium |
strategy= Medium |
strategy= Medium |
random_chance=None |
random_chance=None |
mechanics= |
game_mechanics= |
theme = |
theme = |
footnotes = |
footnotes = |

Latest revision as of 16:49, 15 May 2024

E
Carol Townsend
:Players Players: 2 - 6
:Time Length: Fast
:Complexity Complexity: Medium
Trios per color: 5
Number of colors: 1 per player
Pyramid trios:
Monochr. stashes: 1 per player
Five-color sets: 5
- - - - - - Other equipment - - - - - -
hex board
Setup time: 5 min
Playing time: 1 hour - 2 hours
Strategy depth: Medium
Random chance: None
Game mechanics:
Theme: The wikipage input value is empty (e.g. <code>SomeProperty::, [[]]</code>) and therefore it cannot be used as a name or as part of a query condition.
BGG Link: 40095
Status: Complete (v1.0), Year released: 2001


E, the Game of Martian Chinese Checkers was designed by Carol Townsend in 2001. It requires 2-6 players, one stash per player, and an elaborate hex board.

External Links[edit | edit source]

Entered in the Icehouse Game Design Competition, Autumn 2004
Winner: Undercut 2nd (tie): E, the Game of Martian Chinese Checkers and Ice Palace
4th: the Icehouse Plant Game 5th: King o' the Castle 6th: Spellcycles