Name | Description | Min Players | Max Players | Number of colors | Trios per color | Game Mechanics | Status |
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3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | 3 | Modular board, Card game, FATE dice | Playtesting |
Abiegnus | Rosicrucian Volcano | 1 | 2 | 5 | 5 | Eruption, Divination | Complete |
Accelerator | Scientists compete to get the most particles out of an accelerator | 2 | 4 | 2 | 2 | Rotation, Free pyramid choice | Initial design |
Advanced Colonization | A game of space combat and expansion. | | 2 | 5 | 2 | None | Complete |
Agents of M.A.R.S. | A game of altering the board state to fulfill your secret objective and mess with your opponent's presumed objective | | 2 | 3 | 5 | Unknown | Complete |
Albiorix | A chess-like game without captures | | 2 | 2 | 5 | Chess-like | Complete |
Alchemy ICE | Noughts and crosses with randomized "symbols" of five different types. | 2 | 6 | 5 | 5 | Unknown | Complete |
Antshouse | Ants running the gauntlet over a pavement while mean kids tries to splat them. | 2 | 4 | 1 per player | 5 | Unknown | Complete |
Armada | In Armada, a fleet of fast, maneuverable ships does battle with a fleet of slow, powerful ships. | | 2 | 1 | 5 | Measured movement | Complete |
Armada 2K | In Armada 2K, fleets of warships do battle on the open seas. | 2 | 10 | 1 per player | 5 | Unknown | Complete |
Automaton | This is a Robotic Combat game | 2 | 4 | 4 | 5 | Simultaneous action | Complete |
Autumn Ash | A strategic game of color change. | | 2 | 10 | 2 | Stacking, Movement | Complete |
Battle Royal | A Chesslike game for a TreeHouse set | 2 | 4 | 1 per player | 1 | Unknown | Unknown |
Battle of the Body Snatchers | Capture more villagers and enemy aliens than your opponent. | | 2 | 4 | 5 | None, Capturing | Complete |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 per player + 1 | 1 | Unknown | Complete |
Blockade | 3D race game | | 2 | 6 | 5 | Unknown | Complete |
Boundary | Transfer pyramids to the other world. | | 2 | 4 | 1 | Race, Blocking | Complete |
Branches & Twigs & Thorns | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Unknown | Complete |
Buyer's Market | | 2 | 4 | 1 per player + 5 | 3 to 4 | Building, Bidding | Complete |
Caldera | The Volcano variant with the hole in the middle, tree collection, and power plays | 2 | 3 | 5 | 6 | Stacking, Set collection | Complete |
Capstone | | | 2 | 4 | 5 | Unknown | Complete |
Capture The Card | Use Icehouse pieces and strategy to capture cards. | | 2 | 4 | 5 | Unknown | Unknown |
Capture the Card | Use Icehouse pieces and strategy to capture a royal flush. | | 2 | 2 | 4 | Strategic movement | Unknown |
Cardinal Connections | In Cardinal Connections, players try to make more pyramids point towards themselves than toward the other players. | 2 | 4 | 1 | 5 | Board | Complete |
Cascades | A two-player mountaineering race. | | 2 | 3 | 2 | Movement, Cards | Playtesting |
Chicken Run | A whimsical chicken roundup with overly enthusiastic spectators | | 2 | 10 | 1 | Equipment/Chessboard, Equipment/Dice | Complete |
Circuit Connection | A connection game of position where you score points for groups on a board I made | | 2 | 3 | 5 | Connection, Positional play | Initial design |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | 2 | Hidden Information, Deduction | Playtesting |
Cold Spell | Spell the most valuable words with your tiles | 2 | 4 | 1 | 5 | Unknown | Complete |
Colonization | A game of space conquest mixing light strategy and luck. | 2 | 4 | 5 | 1 (2 for 3-4 players) | Stacking, Color powers | Complete |
Conquest of Mars | Abstract wargame using pyramids, cards, and dice | 2 | 4 | 5 | 3 | Dice combat, Poker hands | Playtesting |
Continuum | Use pyramids and a poker deck to get your trees to exchange places | 2 | 2 | 2 | 1 | Unknown | Playtesting |
The Crossing | Chinese Checkers variant. Be the first to get your pieces to the opposite corner. | 2 | 4 | 2 | 3 | Move, Jump | Complete |
Cryosquare | Dynamic two-player, two-stash connection game played on a chessboard. | | 2 | 2 | 5 | Unknown | Initial design |
Crystal Caverns | RPG played on a playing card dungeon map | 1 | 5 | 5 | 5 | Board | Unknown |
Crystal City Catan | Colonial building in the style of The Settlers of Catan card game | | 2 | 6 | 5 | Resource Management | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 1 per player | 3 to 5 | Stacking | Initial design |
Crystal Wars | Wargame played on Martian Coasters | 2 | 4 | 5 | 5 | Board | Playtesting |
The Crystal in my Pocket | A collaborative fiction game | 3 | 8 | 4 | 5 | Unknown | Initial design |
Deception | In Deception, players try to get their secret pyramid to the other end of the board while avoiding capture. | | 2 | 6 | 5 | Unknown | Initial design |
Dragon's Hoard | Be the hero who escapes the dungeon with the most treasure before sunset. | 1 | 4 | 4-9 | 5 | RPG | Complete |
E, the Game of Martian Chinese Checkers | | 2 | 6 | 1 per player | 5 | Unknown | Complete |
EOF | Players use icehouse pieces to make patterns in a data stream. | 2 | 4 | 4 | 5 | Unknown | Playtesting |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 or less (depending on number of players) | Set collection, Hidden information | Complete |
Egyptian Solitaire | A solitaire puzzle game combining Peg Solitaire with a Rubik's Cube. | 1 | 4 | 4 | 3 | Stacking, Elimination | Complete |
Elementalist | Use the elements at your disposal and wage epic war against an opponent! | | 2 | 5 | 3 | Direct conflict | Initial design |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Victory points, Guessing | Complete |
Erebusicehouse | A darkly-themed game of Life, Death, War, Disease, and Soul collection | | 2 | 6 | 5 | Unknown | Unknown |
European War | A variation on Andy Looney's World War 5. | 2 | 4 | 5 | 3 | Unknown | Complete |
Evacuate | Get your Stacktor clans out of burning nightclubs before your rival/s manage/s to do the same. | 2 | 4 | 4 | 5, 4 for a 2-player game | Stacking, Placement | Playtesting |
Extinction | Two races of creatures fight to make the other go extinct. | | 2 | 2 | 5 | Capture | Complete |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | 5 | 1 | Race | Initial design |
Fleet | A space fleet game | 2 | 5 | 5 | 1 - 2 | Unknown | Playtesting |
Force Field Factions | An abstract strategy game loosely inspired by Homeworlds and RAMBots | | 2 | 10 | 3 | Unknown | Initial design |
Gemini | A quick game of luck and strategy | | 2 | 4-6 | 5 | Unknown | Playtesting |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | Unknown | Unknown |
Gridiron | A simple little photo safari game. | 2 | 4 | 5 | 2 | Unknown | Unknown |
Hexano | A variant of Volcano played on a 3x3 hexagonal board instead of a 5x5 square one | | 2 | 5 | 5 | Eruption | Playtesting |
High Ground | A game of strategy and luck that uses playing cards as the board and pyramids as the pieces a la Gnostica. | 2 | 4 | 1 per player | 2 | Playing card game board | Playtesting |
Homejinks | Tiny space combat inspired by Homeworlds | 2 | 3 | 1 | 3 | Capture, Freeform Board | Complete |
Homeworlds | A strategy game of starships, transformation, and negotiation | 2 | 6 | 4 | 5 | Unknown | Complete |
Homeworlds (German) | Ein Strategiespiel um epische Weltraumschlachten | 2 | 6 | 5 | 4 | Unknown | Complete |
Homeworlds Settlers | Players vie for resources on a conquered Homeworld. | | 2 | 4 | 3 | Placement, Color powers, Turn-based, Movement, Resource management, Capture | Complete |
Ice Age | Mastodons vs the Hunters | | 2 | 1 | 5 | Unknown | Unknown |
Ice Arena | Ice Arena is a tactical arena combat game. | 2 | 4 | 4 | 5 | Unknown | Initial design |
Ice Colony | A game of trying to build up your colony and take control of a variety of terrain and eliminate your opponent. | 2 | 4 | 10 | 5 | Direct conflict, Elimination | Nearly Complete |
Ice Derby | Ice Derby is a tactical Destruction derby game. | 2 | 4 | 5 | 4 | Unknown | Initial design |
Ice Miners | A 2-player game of underground survival inspired by Settlers of Catan. | | 2 | 5 | 5 | Resource Management, Building | Initial design |
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | Placement, Pyramid draw | Complete |
Ice Solo | A solitaire game of tower and nest building. | | 1 | 4 or 5 | 5 | Unknown | Complete |
Ice Stackers | A dexterous stacking race game. | 2 | 6 | 5 | 1 per player | Unknown | Complete |
IceDice | Players roll dice to select pieces, but roll the same color twice and lose everything you gained this turn! | 2 | 4 | 5 | 1 per player | Push your luck, Set Building | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | Stacking pyramids, Turnless | Complete |
IceTraders | Starships battle for Good and Evil | 2 | 6 | 4 | 5 | Board game | Unknown |
Icecaster | A two-fisted spell-casting battle for 2 or more players. | 2 | 10 | 5 | 1 per player | Dexterity, Turnless | Initial design |
Icehouse | Icehouse is a real time game with a freeform board, with players placing attacking and defending pieces as rapidly or as cautiously as they want. But don't go into meltdown! | 3 | 5 | 1 per player | 5 | Real time, Freeform board | Complete |
Iceland Volcano | Lava flows for points as the volcano erupts! | 1 | 4 | 5 | 5 | Game board | Complete |
Igloo | A turn-based version of Icehouse, with only one color worth points by the end. | | 2 | 4 | 5 | Unknown | Complete |
Ikkozendo | A Zendo variant with a limited number of pyramids and players | 2 | 100 | 5 | 1 | Turn-based, Inductive logic | Complete |
Imperial Shuffle | Block your opponent's Emperor from being able to move | | 2 | 4 | 5 | Unknown | Complete |
Interstellar Conquest | Be the first alien race to set up four colonies in your opponents star systems. | 2 | 8 | 1 per player | 5 | Unknown | Complete |
Iriri | Build a crossword from a shrinking alien dictionary! | | 2 | 2 | 5 | Pattern matching | Complete |
Jewellers | Our jewelry has always been taken care of by masters from Florence, Italy, the famous Piccolo-Espresso family. | 2 | 8 | 5 or 6 | 1 | Unknown | Complete |
Krump | A chess-like game where your movement options increase as the game progresses. | | 2 | 2 | 5 | None | Complete |
Latent Binaries | Abide by the rules of binaries... Rely on deductive reasoning and luck to create weaknesses in your opponent's defenses in order to have a clear shot at taking control of their base. | | 2 | 10 | 5 | Movement | Unknown |
Leaning Towers | Build Out Build Up | 2 | 10 | 1 per player + 1 | 5 | Unknown | Complete |
Leech | Capture your opponents' pieces and their score | 2 | 4 | 5 | 2 | Unknown | Initial design |
Litróf | A chess variation with Icehouse pyramids | | 2 | 6 | 5 | Unknown | Complete |
Lockpick | A solitaire lock-picking challenge | | 1 | 5 | 1 | Equipment/Dice | Complete |
Logger | A lumberjack-themed game for 2-4 players | 2 | 4 | 4 to 7 | 3 to 5 | Board | Complete |
Lunar Invaders | Interlunar teleportation death struggle! | | 2 | 2 | 3 | Unknown | Complete |
MadRobots | An rough initial design | 2 | 8 | 5 | 3 | Programmable Movement | Initial Design |
Magneto | It´s all about opposites. | | 2 | 2 | 5 | Unknown | Unknown |
Malice | An abstract strategy game of piece movement, capture and teleportation. | | 2 | 2 | 3 | Capture, Perfect information | Playtesting |
Martian BattleSpires | Martian BattleSpires is a game of domination by advantage. | | 2 | 5 | 5 | Unknown | Playtesting |
Martian Coaster Chaturanga | Martian Chess-like game; get the most points at end | 2 | 4 | 5 | 1 | Dynamic board | Complete |
Martian Flood | Players score points by building ships & towers that survive the floods | 3 | 4 | 1 per player | 5 | Unknown | Playtesting |
Martian Go | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Unknown | Complete |
Martian Merchants | A pickup-and-deliver puzzle game | 2 | 4 | 5 | 3 | Unknown | Complete |
Martian Poker | Icehouse Additions to an Earthling Standard | 2 | 6 | 1 per person | 5 | Unknown | Playtesting |