Name | Description | Min Players | Max Players | Number of colors | Trios per color | Game Mechanics | Status |
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Alheimur | An Icehouse space exploration game that uses an Aquarius deck. | 2 | 8 | 2 | 5 | None | Playtesting |
Apophis | A real-time co-op game of saving the world from an asteroid | 1 | 4 | 5 | 1 | Cooperative, Color powers | Complete |
Battle Zone | | | 2 | 5 | 3 | Unknown | Complete |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 per player + 1 | 1 | Unknown | Complete |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | 1 per player | 2 | Roll and move | Initial design |
Bowler Rink | Toss a die into the box containing stacks of pyramids. How many can you knock over without ejecting them from the arena? | 2 | 10 | 1 per player | 3 | Dexterity | Complete |
Chicken Run | A whimsical chicken roundup with overly enthusiastic spectators | | 2 | 10 | 1 | Equipment/Chessboard, Equipment/Dice | Complete |
Colorblind | A color mixing logic game | | 2 | 9 (one opaque) | 1 | Deduction | Nearly Complete |
Crosswalk | | | 2 | 5 | 1 | Stacking, Blocking | Complete |
Crystal City Catan | Colonial building in the style of The Settlers of Catan card game | | 2 | 6 | 5 | Resource Management | Complete |
Der Marsigelwettkampf | A prickly pyramid game | 2 | 13 | 1 per player | 1 | Stacking, Freeform board | Complete |
Dog Eat Dog | An abstract game of strategy and luck for 2 or more players | 2 | 8 | 4 | 5 | Unknown | Unknown |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | 5 | 1 | Race | Initial design |
Forts | A game of building and tearing down. | 2 | 4 | 1 per player | 5 | Unknown | Complete |
High Rise | A game of trying to build the biggest towers in order to control the most valuable properties on a Martian Coasters square | | 2 | 2 | 2 | Unknown | Unknown |
Horde Runners | A game of strategy involving theft and two players. | | 2 | 4 | 5 | Steal, Run | Complete |
Ice Colony | A game of trying to build up your colony and take control of a variety of terrain and eliminate your opponent. | 2 | 4 | 10 | 5 | Direct conflict, Elimination | Nearly Complete |
Ice House Bowling | A game using IceHouse pieces for bowling. | 2 | 100 | 4 | 1 | Unknown | Initial design |
Ice Miners | A 2-player game of underground survival inspired by Settlers of Catan. | | 2 | 5 | 5 | Resource Management, Building | Initial design |
Ice Race | Race opponents on a track using traditional and Treehouse dice. | 2 | 4 | 4 | 1 | Unknown | Initial design |
Ice-Turn | Pyramid version of Q-Turn. | 2 | 4 | 5 | 1 | Stacking, Race | Unknown |
Icehouse Baseball | A baseball simulation. | | 2 | 1 | 4 | Unknown | Initial design |
Lockpick | A solitaire lock-picking challenge | | 1 | 5 | 1 | Equipment/Dice | Complete |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | Stacking, Dynamic board | Complete |
Martian 8-Ball | Five-handed Martian Coasters for two! | | 2 | 5 | 1 | Race, Dynamic board | Complete |
Martian Backgammon | A Martian take on Backgammon | | 2 | 2 | 5 | Unknown | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Stacking, Dynamic board | Complete |
Martian Flood | Players score points by building ships & towers that survive the floods | 3 | 4 | 1 per player | 5 | Unknown | Playtesting |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | 2 | 4 | 5 | 2 | Set collection, Resource management, Direct conflict | Nearly Complete |
Martian Mah Jongg | A rummy game in the style of Chinese Mah Jongg | 2 | 4 | 10 | 5 | Observation, Memory | Complete |
Martian Pachisi | An Icehouse version of Pachisi | 2 | 10 | 1 per player | 5 | Unknown | Complete |
Nile | Use your workers to build the great pyramids of Egypt | | 2 | 5 | 5 | Unknown | Complete |
One Square at a Time to the Capture | Advance to capture the giant. | 2 | 4 | 5 | 1 | Race, Roll and move | Playtesting |
Par-Trees-i | Get all your pieces to the center goal | 2 | 4 | 1 per player | 1 | Unknown | Complete |
Pharaoh | Players roll dice to claim the title of the King of The Pyramids | 2 | 4 | 1 per player | 1 | King of the Mountain, Equipment/Dice | Complete |
Pungo | A game of Pungo setup and ready to play | | 2 | 1 | 3 | Perfect information, Controlled roll | Complete |
PyLiPo | | 3 | 5 | 3 to 4 | 2 | Movement, Creative Writing | Unknown |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | None | Unknown |
Robot Battle Arena | Robot battles. In an arena. OF DEATH. | 2 | 5 | 5 | 1 | Stacking, Direct conflict | Complete |
Share and Share Alike | A game of shifting loyalties | | 4 | 4 (any color or colors) | 5 | Tower-building, Market speculation | Complete |
Simple Life or Death | | 2 | 10 | 1 per player | 5 | Unknown | Unknown |
The Sniper | Survive an abduction by outwitting The Sniper | | 4 | 5 | 1 | Unknown | Initial design |
Spellcycles | Cast complex spells on other players and gain prestige. | 2 | 5 | 6 | 3 | Unknown | Complete |
Sphinx's Paw | Escape from monsters beneath the Great Pyramid of Giza | 2 | 4 | 5 | 1 | Race | Playtesting |
Spy vs Spy | Collect all the pieces of the Thingamajig, avoid the other spy and the police, and get out alive! | | 2 | 10 | 3 | Unknown | Unknown |
Squares of Detonation | A game of Civil Engineering. And Dynamite. | 2 | 4 | 3 or 4 | 4 | Explosion | Complete |
StarRunners | Race through the star system | | 2 | 1 | 5 | Unknown | Complete |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | Unknown | Playtesting |
Tactonix | A geological Combination Game | 2 | 4 | 1 per player + 1 | 2 | Unknown | Complete |
Timelock | Someone's gone and broken the TimeLine again. | 1 | 2 | 10 | 1 | Stacking | Complete |
Topple | Be the last with pieces still standing | 3 | 5 | 5 | 2 | Elimination | Initial design |
Treehouse Snakes and Ladders | Snakes & Ladders with pyramids, real decisions, and lots of player interaction. | 2 | 5 | 5 | 1 | Stacking, Roll and move | Playtesting |
Trice | Control the spaces with the mystic symbols | | 3 | 3 (or possibly three Treehouse sets) | 5 | Unknown | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Destruction | Unknown |
Vankor Wars | A game of revolution and city takeover | 2 | 4 | 4 maximum | 5 | Destruction | Unknown |
World War 5 | A simplified Risk-like game of global conquest | 2 | 4 | 5 | 3 | Dice rolling, Stash management | Complete |
Wormholes | A mind-warping space battle for 2 or more players. | 2 | 10 | 1 per player | 1 | Move & Fire, Equipment/Dice | Unknown |
Zamboni Wars | What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser! | 2 | 4 | 1 per player | 1 | Unknown | Complete |
Ziggurat | A push-and-shove race around and up the sides of a pyramid. | 2 | 4 | 4 | 3 | Blocking, Roll and move | Playtesting |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | Strategic collection | Initial design |