Synapse-Ice: Difference between revisions

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image_link=|
image_link=|
description= An adaptation of the paper-and-pencil game ''Synapse' |
description= An adaptation of the paper-and-pencil game ''Synapse' |
players= 2|
max_players=2|
stashes = 1 per player |
stashes = 2 |
sets = 5|
setup_time= 30 Seconds|
setup_time= 30 Seconds|
playing_time= 6 minutes |
playing_time= 6 minutes |
Line 12: Line 13:
random_chance=None |
random_chance=None |
theme = Abstract |
theme = Abstract |
release_year=2005|
BGG_Link=[https://boardgamegeek.com/boardgame/58907/synapse-ice 58907]|
game_status=Complete|
BGG_Link=[https://boardgamegeek.com/boardgame/58907/synapse-ice Synapse-Ice]|
footnotes =
footnotes =
}}
}}
==Synapse-Ice==
'''Synapse-Ice''' was designed by c in 2005, based on the paper-and-pencil game ''Synapse''. It requires 1 stash per player, for 2 players.
[[Image:Synapse-Ice.in.progress.jpg|300px|left]]<br>
== Requirements ==
* 2 players
* An icehouse stash for each player
* A 5x6 rectangular grid. (A section of chess-board works well.)

== Synopsis==
The board starts out empty. The first player chooses any pieces from his stash and places it lying down on any square on the board, pointing to an empty space. A 3-point piece points to the square three steps away, a 2-pointer to the space two steps away, and a 1-pointer to the adjacent space. On each subsequent move, the next player must then place a piece in the square pointed to. This piece must also point to an empty space. The first player who is unable to make a move loses.

== Sample Play ==
<br />
{| style="text-align:center; border: 3px solid black; border-collapse:collapse; display: inline-table; vertical-align:middle;"
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|-
|style="border: 3px solid black;"|{{PL|::MPS|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPS|red|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|:Star|black|3em}}
|style="border: 3px solid black;"|{{PL|::MPS|red|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPN|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|-
|}&emsp;&emsp;
{| style="text-align:left; display: inline-table; vertical-align:middle;"
|-
| {{PL|&emsp;||3em}} {{PL|::MMM|green|6em}} {{PL|::SS|green|6em}} <br />
{{PL|::L|red|6em}} {{PL|::MMM|red|6em}} {{PL|::S|red|6em}}
|}

In this example, Red has just played a 1-point piece pointing up to the space with the {{PL|:Star|black|1em}}. Green has to play in the {{PL|:Star|black|1em}}'ed space, and has only two options, a 1-point piece pointing left, or a 2-point piece pointing right. He could have played a 3-point piece to the right as well, but he's used all of his 3-pointer already. If he points left, red could play a 2-point piece facing down and win immediately. So he points right.


{| style="text-align:center; border: 3px solid black; border-collapse:collapse; display: inline-table; vertical-align:middle;"
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|-
|style="border: 3px solid black;"|{{PL|::MPS|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPS|red|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::MPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPS|red|3em}}
|style="border: 3px solid black;"|{{PL|:Star|black|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPN|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|-
|}&emsp;&emsp;
{| style="text-align:left; display: inline-table; vertical-align:middle;"
|-
| {{PL|&emsp;||3em}} {{PL|::MM|green|6em}} {{PL|::SS|green|6em}} <br />
{{PL|::L|red|6em}} {{PL|::MMM|red|6em}} {{PL|::S|red|6em}}
|}

Red now has 4 options, 3-left, 2-up, 1-right, and 1-down. She selects 1-right.


{| style="text-align:center; border: 3px solid black; border-collapse:collapse; display: inline-table; vertical-align:middle;"
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|-
|style="border: 3px solid black;"|{{PL|::MPS|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPS|red|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::MPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPE|red|3em}}
|style="border: 3px solid black;"|{{PL|:Star|black|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPN|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|-
|}&emsp;&emsp;
{| style="text-align:left; display: inline-table; vertical-align:middle;"
|-
| {{PL|&emsp;||3em}} {{PL|::MM|green|6em}} {{PL|::SS|green|6em}} <br />
{{PL|::L|red|6em}} {{PL|::MMM|red|6em}}
|}

Green can choose 2-up, 1-up, or 1-down. He goes for 1 up, a mistake. (The next few moves are forced, so we'll skip ahead on the diagrams.) Red has no choice, she must play 2-down. And that leaves Green with no choice, gotta play 1-left. Red then plays 3-up (her only move) leaving us with this situation:


{| style="text-align:center; border: 3px solid black; border-collapse:collapse; display: inline-table; vertical-align:middle;"
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|:Star|black|3em}}
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPS|red|3em}}
|-
|style="border: 3px solid black;"|{{PL|::MPS|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::MPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::MPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::MPS|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPE|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::LPN|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPW|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|green|3em}}
|-
|style="border: 3px solid black;"|{{PL|&emsp;||3em}}
|style="border: 3px solid black;"|{{PL|::SPN|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::SPE|green|3em}}
|style="border: 3px solid black;"|{{PL|::LPW|red|3em}}
|style="border: 3px solid black;"|{{PL|::SPN|red|3em}}
|-
|}&emsp;&emsp;
{| style="text-align:left; display: inline-table; vertical-align:middle;"
|-
| {{PL|&emsp;||3em}} {{PL|::MM|green|6em}}<br />
{{PL|&emsp;||3em}} {{PL|::MM|red|6em}}
|}

Green has no legal move, and so Red wins! If he had played it right in the third diagram, Green could have forced a win. Of course, if Red had played it right in the ''second'' diagram, she could have forced a win first. I'll leave figuring out the right moves in each of these situations as an exercise for the reader.

'''Synapse-Ice''' was designed by Joseph Kisenwether in 2005, based on the paper-and-pencil game ''Synapse''.


== External Links ==
== External Links ==


* The [https://boardgamegeek.com/boardgame/58907/synapse-ice to Synapse-Ice] are available online.
* The [https://web.archive.org/web/20080704121015/http://icehousegames.com/contest/icedes-3/synapse-ice/SI.htm to Synapse-Ice] are available online.
* Rules available in French at [http://www.jeux-icehouse.com/liste_jeux_fr.php?cat_id=Synapse+Ice www.jeux-icehouse.com].
* Rules available in French at [http://www.jeux-icehouse.com/liste_jeux_fr.php?cat_id=Synapse+Ice www.jeux-icehouse.com].


{{igdc3}}
{{pa-other}} {{igdc3}}


[[Category:2-player]]
[[Category:2-player]]
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[[Category:Non-stacking]]
[[Category:Non-stacking]]
[[Category:5HOUSE]]
[[Category:5HOUSE]]
[[Category:Games playable with Homeworlds Set]]

Latest revision as of 08:11, 17 June 2023

Synapse-Ice
Joseph Kisenwether
An adaptation of the paper-and-pencil game Synapse'
:Players Players: 2
:Time Length: unknown
:Complexity Complexity: Low
Trios per color: 5
Number of colors: 2
Pyramid trios:
Monochr. stashes: 2
Five-color sets: 5
- - - - - - Other equipment - - - - - -
[[Equipment/|]]
Setup time: 30 Seconds
Playing time:
Strategy depth: Medium
Random chance: None
Game mechanics:
Theme: Abstract
BGG Link: Synapse-Ice
Status: Complete (v1.0), Year released: 2005

Synapse-Ice[edit | edit source]


Requirements[edit | edit source]

  • 2 players
  • An icehouse stash for each player
  • A 5x6 rectangular grid. (A section of chess-board works well.)

Synopsis[edit | edit source]

The board starts out empty. The first player chooses any pieces from his stash and places it lying down on any square on the board, pointing to an empty space. A 3-point piece points to the square three steps away, a 2-pointer to the space two steps away, and a 1-pointer to the adjacent space. On each subsequent move, the next player must then place a piece in the square pointed to. This piece must also point to an empty space. The first player who is unable to make a move loses.

Sample Play[edit | edit source]


::SPE ::SPS ::LPE ::SPS
::MPS ::MPE ::MPW ::LPS ::LPW
:Star ::MPS ::LPW
::LPN ::SPN ::LPN ::LPW
::SPN ::LPE ::SPE ::LPW ::SPN

  

::MMM ::SS

::L ::MMM ::S

In this example, Red has just played a 1-point piece pointing up to the space with the :Star. Green has to play in the :Star'ed space, and has only two options, a 1-point piece pointing left, or a 2-point piece pointing right. He could have played a 3-point piece to the right as well, but he's used all of his 3-pointer already. If he points left, red could play a 2-point piece facing down and win immediately. So he points right.


::SPE ::SPS ::LPE ::SPS
::MPS ::MPE ::MPW ::LPS ::LPW
::MPE ::MPS :Star ::LPW
::LPN ::SPN ::LPN ::LPW
::SPN ::LPE ::SPE ::LPW ::SPN

  

::MM ::SS

::L ::MMM ::S

Red now has 4 options, 3-left, 2-up, 1-right, and 1-down. She selects 1-right.


::SPE ::SPS ::LPE ::SPS
::MPS ::MPE ::MPW ::LPS ::LPW
::MPE ::MPS ::SPE :Star ::LPW
::LPN ::SPN ::LPN ::LPW
::SPN ::LPE ::SPE ::LPW ::SPN

  

::MM ::SS

::L ::MMM

Green can choose 2-up, 1-up, or 1-down. He goes for 1 up, a mistake. (The next few moves are forced, so we'll skip ahead on the diagrams.) Red has no choice, she must play 2-down. And that leaves Green with no choice, gotta play 1-left. Red then plays 3-up (her only move) leaving us with this situation:


::SPE ::SPS ::LPE :Star ::SPS
::MPS ::MPE ::MPW ::LPS ::MPS ::LPW
::MPE ::MPS ::SPE ::SPN ::LPW
::LPN ::SPN ::LPN ::LPN ::SPW ::LPW
::SPN ::LPE ::SPE ::LPW ::SPN

  

::MM

::MM

Green has no legal move, and so Red wins! If he had played it right in the third diagram, Green could have forced a win. Of course, if Red had played it right in the second diagram, she could have forced a win first. I'll leave figuring out the right moves in each of these situations as an exercise for the reader.

Synapse-Ice was designed by Joseph Kisenwether in 2005, based on the paper-and-pencil game Synapse.

External Links[edit | edit source]

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Subdivision · Synapse-Ice · Zendo
Entered in the Icehouse Game Design Competition, Winter 2005
Winner: Hextris 2nd: Blam! 3rd: A-A-Arctic Kettering
4th (tie): Influence and Synapse-Ice 6th: Quintazone 7th: Martian Race
8th: Icebomb Arena 9th: What Blind Ninjas? 10th: Ice Soo Sorry 11th: StarRunners