Turning Points
Turning Points | ||
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Joseph Kisenwether | ||
Pyramids spin in circles as each new piece is added | ||
Players: | 1 - 6 | |
Length: | Short | |
Complexity: | Medium | |
Trios per color: | 3 | |
Number of colors: | 5 | |
Setup time: | 5 min | |
Playing time: | 5 - 5 | |
Random chance: | None | |
Game mechanics: | Reactions | |
Status: Complete (v1.0), Year released: 2004 | ||
Turning Points was designed by Joseph Kisenwether, 2004. It can be played by 1-6 players.
External Links
- The rules to Turning Points are available online.
- Turning Points on BoardGameGeek
Entered in the Icehouse Game Design Competition, Summer 2004 |
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Winner: Sprawl 2nd: Missile Command 3rd: Turning Points 4th: Moscow Ice |
5th: Breakthrough 6th (tie): Martian Shogi and Venusian Bowling |
8th: Antshouse 9th: Limn 10th (tie): Arena and the Icehouse Null Game |