Turning Points

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Revision as of 02:53, 16 August 2019 by imported>Kataclysm (Added infobox)
Turning Points
Joseph Kisenwether
Pyramids spin in circles as each new piece is added
:Players Players: 1 - 6
:Time Length: Short
:Complexity Complexity: Medium
Trios per color: 3
Number of colors: 5
Pyramid trios:
Monochr. stashes:
Five-color sets:
- - - - - - Other equipment - - - - - -
[[Equipment/|]]
Setup time: 5 min
Playing time: 5 - 5
Strategy depth: unknown
Random chance: None
Game mechanics: Reactions
Theme: The wikipage input value is empty (e.g. <code>SomeProperty::, [[]]</code>) and therefore it cannot be used as a name or as part of a query condition.
BGG Link:
Status: Complete (v1.0), Year released: 2004


Turning Points was designed by Joseph Kisenwether, 2004. It can be played by 1-6 players.

External Links

Entered in the Icehouse Game Design Competition, Summer 2004
Winner: Sprawl 2nd: Missile Command 3rd: Turning Points 4th: Moscow Ice
5th: Breakthrough 6th (tie): Martian Shogi and Venusian Bowling
8th: Antshouse 9th: Limn 10th (tie): Arena and the Icehouse Null Game