Browse games/Colors per player
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This is a list of games which require pyramids in as many colors as there are players (some require an extra color or two).
Note: many of these games can be played using 2 (or more) different colors per player, as long as no two players share the same colors and it is clear who is playing with what colors.
Name | Description | Min Players | Max Players | Number of colors | Trios per color | Other Equipment | Status |
---|---|---|---|---|---|---|---|
3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | 3 | turn marker, Tarot deck, FATE dice | Playtesting |
A-A-Arctic Kettering | An abstract game of capturing trees on a mutated modular chessboard | 2 | 1 per player | 5 | Kettering Cards, Chessboard | Complete | |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | Color die, Zark City deck | Complete |
Alheimur | An Icehouse space exploration game that uses an Aquarius deck. | 2 | 8 | 1 per player | 5 | Aquarius deck, 3d6 | Playtesting |
Amoeba | A science themed game with an ever-increasing board size. | 2 | 6 | 1 per player | 5 | 16 Poker Chips per player | Complete |
Antshouse | Ants running the gauntlet over a pavement while mean kids tries to splat them. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
Armada 2K | In Armada 2K, fleets of warships do battle on the open seas. | 2 | 10 | 1 per player | 5 | Chits to act as damage markers | Complete |
Around & Around | Treehouse game where players race to the Safe House | 2 | 4 | 1 per player | 1 | Unknown | |
Ascendancy | A turn-based game of tower building. | 2 | 5 | 1 per player | 5 | 2 dice, flat surface | Playtesting |
Barrakesh Express | Control surface transport on Mars | 2 | 4 | 1 per player | 5 | Special map board, playing cards, custom goal notes | Playtesting |
Battle Royal | A Chesslike game for a TreeHouse set | 2 | 4 | 1 per player | 1 | chessboard | Unknown |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 per player + 1 | 1 | 1 six-sided die, unique board | Complete |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | 1 per player | 2 | Chessboard, Six-sided die | Initial design |
Blam! | Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
Blam! (Polish) | Abstrakcyjna gra planszowa polegająca na wypychaniu piramid przeciwnika poza obręb szachownicy | 2 | 4 | 1 na gracza | 5 | szachownica | Complete |
Bowler Rink | Toss a die into the box containing stacks of pyramids. How many can you knock over without ejecting them from the arena? | 2 | 10 | 1 per player | 3 | d6 dice, Pyramid Arcade or similar box lid | Complete |
Branches & Twigs & Thorns | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Chessboard, tokens, coins | Complete |
Branches & Twigs & Thorns (Polish) | Gra strategiczna, gracze zapełniają plansze swoimi piramidami. | 2 | 4 | 1 per player | 5 | szachownica, znaczniki | Complete |
Builders of R'lyeh | Constructing the drowned city of Cthulhu | 1 | 5 | 1 per player + 1 | 5 | Dice, cards of various shapes | Complete |
Buyer's Market | 2 | 4 | 1 per player + 5 | 3 to 4 | Zark City deck, color die | Complete | |
Capture the Flag | 2 or 3 players try to capture an opponent's flag in an ever-shrinking space. | 2 | 3 | 1 per player | 5 | Poker Chips and/or hex board | Initial design |
Catapults | In Catapults, each player builds a castle and then tries to tear down the castles of the other players. | 1 | 10 | 1 per player | 5 | Playtesting | |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | 2 | box, paper and pencil, Player screens, Opaque bag | Playtesting |
CrackeD ICE (Polish) | Gra zręcznościowa, stąpając po lodzie należy uważać, by się nie załamał. | 2 | 5 | 1 na gracza | 5 | płyta CD, dodatkowa duża piramidka | Complete |
CrackeD Ice | Don't tip the ice floe! | 3 | 5 | 1 per player | 5 | an old CD; one extra large pyramid | Complete |
Crystal Formation | Create crystals formed into trees while trying to influence the development of your opponents nodes. | 2 | 6 | 1 per player | 5 or more | Chessboard | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 1 per player | 3 to 5 | Initial design | |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Two Decktets | Complete |
Der Marsigelwettkampf | A prickly pyramid game | 2 | 13 | 1 per player | 1 | 1 six-sided die | Complete |
Dragon Gardens | Cultists work to build a garden worthy of dragon worship and performing rituals | 2 | 4 | 1 per player | 1 | Decktet | Unknown |
E, the Game of Martian Chinese Checkers | 2 | 6 | 1 per player | 5 | hex board | Complete | |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 | Fluxx deck | Complete |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Hanafuda cards, VP markers | Complete |
Forts | A game of building and tearing down. | 2 | 4 | 1 per player | 5 | one six-sided die | Complete |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | 1 per player | 2 | Pyramid die, a 5x5 grid (a Volcano board is perfect) | Complete |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | Chessboard | Unknown |
Gnaqush | Hop to the other end of the board and promote your pieces | 2 | 4 | 1 per player | 5 | tiles, Chessboard | Complete |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | Tarot deck | Complete |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | 1 per player | 1 | Two Martian Coaster Sets | Playtesting |
Hexachess | Chess for 2 to 3 players on a hexagonal board. | 2 | 3 | 1 per player | 5 | Poker chips | Initial design |
Hextris | An abstract connection game of moving, swapping, and removing | 2 | 3 | 1 per player | 5 | hex board (19 cells or spots) | Unknown |
High Ground | A game of strategy and luck that uses playing cards as the board and pyramids as the pieces a la Gnostica. | 2 | 4 | 1 per player | 2 | 1 deck of normal playing cards or optionally, a gnostica deck and a Treehouse die. | Playtesting |
Ice Boule | Play the dexterity game Boule with your Icehouse pieces, using the Centrifice-mechanic. | 1 | 10 | 1 per player + 1 | 5 | None | Playtesting |
Ice Draughts | Advanced variant of Draughts | 2 | 4 | 1 per player | 3 | Chessboard or Chess Wedges | Playtesting |
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | A smooth surface; an opaque bag, a marker | Complete |
Ice Pirates | Explore islands, battle opponents, and pilfer their ships and homes in an effort to become the wealthiest pirate around | 2 | 5 | 1 per player + 2 (opaque) | 5 | 1 postcard per player, a few chits or markers | Complete |
Ice Points | An entirely luck driven card battle over a bank of pyramid points. | 5 | 8 | 1 per player | 5 | Playing cards | Initial design |
Ice Storm | 3 | 5 | 1 per player | 5 | chessboard, optional scoring board | Complete | |
Ice Tiddly Winks | A quick dexterity game with simultaneous play | 1 | 6 | 1 per player | 5 | Good size playing surface | Complete |
IceDam | This is a multiplayer variant of IceSickle. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
IceFrogs | Players jump their pyramids across the board in an attempt to get a piece into their opponent's start space. | 2 | 3 | 1 per player | 5 | Poker Chips | Complete |
IceGolf | Icehouse Golf, using a stash tube as the club | 1 | 100 | 1 per player or fewer | 1+ | Treehouse tube, Martian Coasters (optional) | Complete |
IceToids | Explore a board made of print-and-play cards. | 2 | 4 | 1 per player | 3 | Special tiles | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | Complete | |
IceTowers (Polish) | Kontrola najcenniejszych wież | 2 | 4 | 1 na gracza | 5 | brak | Complete |
Icehouse | Icehouse is a real time game with a freeform board, with players placing attacking and defending pieces as rapidly or as cautiously as they want. But don't go into meltdown! | 3 | 5 | 1 per player | 5 | 1 stash pad per player, optional timer | Complete |
Influence | A game of push and pull in which players play their pyramids onto a hex grid to exert influence on stones of three different colors. | 3 | 4 | 1 per player (approx) | 5 | 1 black stone, 6 green stones, 12 white stones, Hex board | Complete |
Influenza | An Icehouse influence game where different bacteria fight over creating the greatest infections | 3 | 4 | 1 per player + 1 | 5 | pencil and paper | Unknown |
Infobox | Help out the wiki by adding infoboxes | 2, 1 | 100 | 1 per player, 0 | 5 | pyramidgames.wiki | Unknown |
Interstellar Conquest | Be the first alien race to set up four colonies in your opponents star systems. | 2 | 8 | 1 per player | 5 | Piecepack, Bag | Complete |
Invaders of Mars | Players take turns fleeing from a powerful alien menace bent on using them as fodder for breeding until only one player is left standing. | 2 | 4 | 1 per player + 1 | 5 for 2 players, 10 for 4 players | Volcano board for 2 players, Chessboard for 4 players | Complete |
Jinxx | 2 | 4 | 1 per player | 3 | Pyramid die, Hijinks board | Complete | |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | A large-ish flat surface, 4 Zendo Stones (1 in a different color from the other 3) | Complete |
Landrush | Compete to own the land worth the greatest value. | 2 | 5 | 1 per player | 5 | 1 Piecepack set (dice, coins, and tiles), Opaque bag | Unknown |
Leaning Towers | Build Out Build Up | 2 | 10 | 1 per player + 1 | 5 | playing surface maybe a newspaper | Complete |
Leave No Man Behind | "a mix of Chinese checkers and macho 'leave no man behind' wartime bravado" | 2 | 4 | 1 per player | 5 | Unknown | |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Complete |
Magic Mids | Mages play a game of placement and capture. | 2 | 4 | 1 per player | 5 | Piecepack | Complete |
Martian Canals | A placement and capture game of Martian stone circles and pyramids. | 2 | 12 | 1 per player | 5 | A 7x13 board, Gaming stones in player colors, Fudge dice | Complete |
Martian Chess | Colorless simplified chess nevertheless has subtle strategy | 2 | 4 | 1 per player | 3 | Chessboard | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Six-sided die, Treehouse die, Looney Ludo boards or Martian Coasters | Complete |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | 1 na gracza | 1 | podkładki Martian Coasters | Complete |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | 1-3 Piecepacks, coloured dice, Aquarius deck, Opaque bag | Initial design |
Martian Flood | Players score points by building ships & towers that survive the floods | 3 | 4 | 1 per player | 5 | One standard deck of playing cards, three six-sided dice | Playtesting |
Martian Go | Players build branching tree structures from a root in this predecessor to Branches & Twigs & Thorns. | 2 | 4 | 1 per player | 5 | Chessboard, four markers | Complete |
Martian Life | 2 | 4 | 1 per player | 5 | Chessboard | Complete | |
Martian Miners | Be the first mining company to construct two mines on the dark side of Mars. | 2 | 4 | 1 per player | 5 | Piecepack, 4 six-sided dice per player, Opaque bag | Unknown |
Martian Pachisi | An Icehouse version of Pachisi | 2 | 10 | 1 per player | 5 | One die (d6 recommended). | Complete |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | 4x4 board, "needle" token | Unknown |
Martian Race | Be the first to have your family go up in the rocket and down in history! | 2 | 5 | 1 per player | 5 | chessboard | Complete |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | any large map, 25 tokens, D4s | Complete |
Martian Shuffleboard | A game of dexterous strategy for 2 to 10 players. | 2 | 10 | 1 per player | 1 | A table or large game board off of which pieces can slide | Playtesting |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 1 per player | 1 | 12 Chessboard wedges, playing cards, marking stones | Playtesting |
Moscow Ice | This is Chinese checkers for pyramids with some twists. | 2 | 4 | 1 per player | 4 | Chessboard or 10x10 board | Complete |
Munabo | A real-time game played on a napkin | 2 | 10 | 1 per player | 5 | Napkin, timer | Complete |
Munch | Ancient space monsters roam the galaxy, munching worlds and each other. | 2 | 4 | 1 per player + 3 | 5 | 6x6 board | Complete |
Nomice | An Icehouse/Nomic hybrid game. | 2 | 10 | 1+ per player | 5 | As decided per game | Unknown |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 per player | 1 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Initial design |
Pantopia | Pantopia is a game of territorial struggle, shifting fortune, and elemental magic. | 2 | 5 | 1 per player | 5 | two Aquarius decks | Unknown |
Par-Trees-i | Get all your pieces to the center goal | 2 | 4 | 1 per player | 1 | one six-sided die, Volcano board | Complete |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 1 per player | 1 | 18 to 30 tokens | Complete |
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | 1 per player | 1 | Martian Coasters | Playtesting |
Petri Dish | Bacteria fight for dominion inside a Petri Dish | 2 | 10 | 1 per player | 3 | Wheel board, Three Lightning dice, Extra token | Complete |
Pharaoh | Players roll dice to claim the title of the King of The Pyramids | 2 | 4 | 1 per player | 1 | Volcano Board, six-sided die | Complete |
Pikemen | Defend your pieces from jousting pikemen! | 2 | 4 | 1 per player | 5 (fewer with more players) | Chessboard | Complete |
Pikemen (Polish) | Broń swoje jednostki przed szarżującymi pikinierami! | 2 | 4 | 1 na gracza | 5 | szachownica | Complete |
Polymer Chains | Create Big Molecules at Home | 2 | 10 | 1 per player + 1 | 5 | Poker Chips, Opaque Bag | Initial design |
Power Tower | Build high towers by taking over pieces from other towers. | 2 | 4 | 1 per player | 5 | None | Unknown |
Protozoa | Create the most successful multi-celled colony creature | 2 | 4 | 1 per player | 5 | chessboard | Unknown |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | Six-sided dice, gaming stones, modular 2x2 tiles | Unknown |
Pyramid Scheme | Build pyramids, attack your enemy, and earn Ra’s favor by being the first to gather the correct number of favor tokens. | 2 | 4 | 1 per player | 5 | favor tokens, stones (in 2 to 4 different colors), chessboard | Unknown |
Pyramid Shambo | Tournament-style Rock Paper Scissors (aka Roshambo), with pyramids used as scoring chips. | 2 | 10 | 1 per player | 1 | none | Complete |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2 - 5 | Aquarius deck | Complete |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 2 - 5 | Color die, Aquarius deck, player tokens | Complete |
Sandships | 2 | 4 | 1 per player + 1 | 3 | Three Lightning dice, Sandships board | Complete | |
Shield Bashers | In Shield Bashers, spaceships battle through interaction of hidden shields. | 2 | 6 | 1 per player + 3 | 5 | chessboard or Tri-Chess set | Initial design |
Simple Life or Death | 2 | 10 | 1 per player | 5 | Large grid (>16x16), 1 deck of cards for every 2 players, set of polyhedral dice (d4, d6, d8, d10, d12, d20) | Unknown | |
Space Mines | a freeform game of asteroid mining and corporate combat | 2 | 4 | 1 per player plus one extra trio | 5 | Unknown | |
Space Monkeys | Space monkeys have come to Earth and are trying to get home! | 2 | 2 | 1 per player | 5 | Chessboard | Unknown |
Sprawl | Competitive city building | 3 | 8 | 1 per player | 5 | Chessboard | Complete |
Subdivision | A real estate development game | 2 | 4 | 1 per player | 5 | some markers, A board (a Chessboard Bandana works nicely) | Complete |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | three six-sided dice, 12 to 18 risk tokens (e.g. pennies), game board | Playtesting |
TMAG: The Martian Assassination Game | Be the first victim to reach all of the bases | 3 | 9 | 1 per player | 4 | piecepack | Unknown |
Tactonix | A geological Combination Game | 2 | 4 | 1 per player + 1 | 2 | A chessboard ( a Chessboard Bandana works nicely (a volcano board for 2 or 3 players will work too. ))and a card for each color used | Complete |
Thin Ice | Grow your fragile ice crystal until it shatters | 2 | 10 | 1 per player | 5 | stable or shaky playing surface | Complete |
Tink | A four-in-a-row game with a twist | 2 | 4 | 1 per player | 5 | Chessboard | Unknown |
Torpedo | An Icehouse-style real-time space battle game. | 2 | 5 | 1 per player | 5 | A straightedge (preferably a laser pointer) | Complete |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 per player | 2 | 1 stash pad per player | Playtesting |
Tree-Halma | Treehouse update to an older game | 2 | 4 | 1 per player + 1 | 1 | Volcano board | Unknown |
Treehouse | Make your trio match the House trio before anyone else | 2 | 4 | 1 per player + 1 | 1 | Treehouse die | Complete |
Tri-Prism Face Off | A game of luck and some strategy in which each player races to get their Icehouse pieces to the finish line first | 2 | 5 | 1 per player | 1 | 1 die, 22in. x 28in. board | Playtesting |
Triforce | In Triforce, players combat for control over a portion of a triangular playing field. | 3 | 6 | 1 per player + 3 | 5 | d20, d12s, pawns | Initial design |
U.S. President | Will you be the next US President? Place your pyramids to control key states. | 2 | 6 | 1 per player | 3 | Modified map and State cards | Complete |
UberMartian Coasters | Super-sized variant of Looney Labs' game Martian Coasters. | 2 | 10 | 1 per player | 1 | Martian Coasters, D6, D12 | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Board, 3d6 | Unknown |
Vankor Wars | A game of revolution and city takeover | 2 | 4 | 1 per player | 3 - 5 | 3d6, Custom board | Unknown |
Viribus Unitis | Control key regions of a language map of Austria-Hungary, as in U.S. President | 3 | 6 | 1 per player | 3 | Modified map and cards | Complete |
Walk Like an Egyptian | Walk like an Egyptian by racing back and forth across a chessboard with checkers-like movement. | 2 | 4 | 1 per player | 1 | Chessboard | Complete |
Ways of the Towering Tribesmen | Two barbaric tribes at war | 2 or 4 | 1 per player | 5 | Volcano board | Unknown | |
What Blind Ninjas? | A game of moving silently and striking carefully | 2 | 4 | 1 per player | 5 | 4x8 grid per player (half a chess board) | Complete |
Wormholes | A mind-warping space battle for 2 or more players. | 2 | 10 | 1 per player | 1 | One Martian Coaster per player; one six-sided die | Unknown |
WreckTangle | A chess-like multiplayer game using a Treehouse die. | 2 | 4 | 1 per player | 2 | Chessboard, one coin, Treehouse die | Complete |
Zamboni Wars | What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser! | 2 | 4 | 1 per player | 1 | Martian Coasters, 1 six-sided die | Complete |
Zarcana | territorial control on a board of Tarot cards, with CCG-like card effects | 2 | 4 | 1 per player | 5 | deck of Tarot cards or playing cards | Complete |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | Playing cards, Zark City deck | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | 3 | talia 52 kart do gry | Complete |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | six-sided die, Zoink! playing cards | Initial design |
Zombie Coasters | Stop the Zombie plague before it gets out of hand! | 1 | 3 | 1 per player + 1 | 5 | Treehouse die, Martian coasters, 15 markers | Playtesting |