Name | Description | Min Players | Max Players | Number of colors | Trios per color | Other Equipment | Status |
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3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | 3 | deck of Tarot cards, FATE dice, turn marker | Playtesting |
A-A-Arctic Kettering | An abstract game of capturing trees on a mutated modular chessboard | | 2 | 1 per player | 5 | Kettering Cards, Chessboard | Complete |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | deck of Zark City cards, Color die | Complete |
Amoeba | A science themed game with an ever-increasing board size. | 2 | 6 | 1 per player | 5 | 16 Poker Chips per player | Complete |
Antshouse | Ants running the gauntlet over a pavement while mean kids tries to splat them. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
Armada 2K | In Armada 2K, fleets of warships do battle on the open seas. | 2 | 10 | 1 per player | 5 | Chits to act as damage markers | Complete |
Ascendancy | A turn-based game of tower building. | 2 | 5 | 1 per player | 5 | 2 dice, flat surface | Playtesting |
Barrakesh Express | Control surface transport on Mars | 2 | 4 | 1 per player | 5 | Special map board, playing cards, custom goal notes | Playtesting |
Battle Royal | A Chesslike game for a TreeHouse set | 2 | 4 | 1 per player | 1 | chessboard | Unknown |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 per player + 1 | 1 | 1 six-sided die, unique board | Complete |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | 1 per player | 2 | Chessboard, Six-sided die | Initial design |
Blam! | Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
Blam! (Polish) | Abstrakcyjna gra planszowa polegająca na wypychaniu piramid przeciwnika poza obręb szachownicy | 2 | 4 | 1 na gracza | 5 | szachownica | Complete |
Bowler Rink | Toss a die into the box containing stacks of pyramids. How many can you knock over without ejecting them from the arena? | 2 | 10 | 1 per player | 3 | Pyramid Arcade or similar box lid, d6 dice | Complete |
Branches & Twigs & Thorns | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Chessboard, tokens, coins | Complete |
Branches & Twigs & Thorns (Polish) | Gra strategiczna, gracze zapełniają plansze swoimi piramidami. | 2 | 4 | 1 per player | 5 | szachownica, znaczniki | Complete |
Builders of R'lyeh | Constructing the drowned city of Cthulhu | 1 | 5 | 1 per player + 1 | 5 | dice, "floor cards" of various shapes | Complete |
Buyer's Market | | 2 | 4 | 1 per player + 5 | 3 to 4 | Zark City deck, color die | Complete |
Capture the Flag | 2 or 3 players try to capture an opponent's flag in an ever-shrinking space. | 2 | 3 | 1 per player | 5 | Poker Chips and/or hex board | Initial design |
Catapults | In Catapults, each player builds a castle and then tries to tear down the castles of the other players. | 1 | 10 | 1 per player | 5 | None | Playtesting |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | 2 | opaque screen per player, opaque bag, box, paper and pencil | Playtesting |
CrackeD ICE (Polish) | Gra zręcznościowa, stąpając po lodzie należy uważać, by się nie załamał. | 2 | 5 | 1 na gracza | 5 | płyta CD, dodatkowa duża piramidka | Complete |
CrackeD Ice | Don't tip the ice floe! | 3 | 5 | 1 per player | 5 | an old CD; one extra large pyramid | Complete |
Crystal Formation | Create crystals formed into trees while trying to influence the development of your opponents nodes. | 2 | 6 | 1 per player | 5 or more | Chessboard | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 1 per player | 3 to 5 | | Initial design |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Two Decktets | Complete |
Der Marsigelwettkampf | A prickly pyramid game | 2 | 13 | 1 per player | 1 | 1 six-sided die | Complete |
Dragon Gardens | Cultists work to build a garden worthy of dragon worship and performing rituals | 2 | 4 | 1 per player | 1 | Decktet | Unknown |
E, the Game of Martian Chinese Checkers | | 2 | 6 | 1 per player | 5 | hex board | Complete |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 or less (depending on number of players) | Fluxx deck | Complete |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Hanafuda cards, VP markers | Complete |
Forts | A game of building and tearing down. | 2 | 4 | 1 per player | 5 | one six-sided die | Complete |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | 1 per player | 2 | Pyramid die, a 5x5 grid (a Volcano board is perfect) | Complete |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | Chessboard | Unknown |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | deck of Tarot cards | Complete |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | 1 per player | 1 | Two Martian Coaster Sets | Playtesting |
Hexachess | Chess for 2 to 3 players on a hexagonal board. | 2 | 3 | 1 per player | 5 | Poker chips | Initial design |
Hextris | An abstract connection game of moving, swapping, and removing | 2 | 3 | 1 per player | 5 | hex board (19 cells or spots) | Unknown |
High Ground | A game of strategy and luck that uses playing cards as the board and pyramids as the pieces a la Gnostica. | 2 | 4 | 1 per player | 2 | 1 deck of normal playing cards or optionally, a gnostica deck and a Treehouse die. | Playtesting |
Ice Boule | Play the dexterity game Boule with your Icehouse pieces, using the Centrifice-mechanic. | 1 | 10 | 1 per player + 1 | 5 | None | Playtesting |
Ice Draughts | Advanced variant of Draughts | 2 | 4 | 1 per player | 3 | Chessboard or Chess Wedges | Playtesting |
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | A smooth surface; an opaque bag, a marker | Complete |
Ice Pirates | Explore islands, battle opponents, and pilfer their ships and homes in an effort to become the wealthiest pirate around | 2 | 5 | 1 per player + 2 (opaque) | 5 | 1 postcard per player, a few chits or markers | Complete |
Ice Points | An entirely luck driven card battle over a bank of pyramid points. | 5 | 8 | 1 per player | 5 | Playing cards | Initial design |
Ice Storm | | 3 | 5 | 1 per player | 5 | chessboard, optional scoring board | Complete |
Ice Tiddly Winks | A quick dexterity game with simultaneous play | 1 | 6 | 1 per player | 5 | Good size playing surface | Complete |
IceDam | This is a multiplayer variant of IceSickle. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
IceFrogs | Players jump their pyramids across the board in an attempt to get a piece into their opponent's start space. | 2 | 3 | 1 per player | 5 | Poker Chips | Complete |
IceGolf | Icehouse Golf, using a stash tube as the club | 1 | 100 | 1 per player or fewer | 1+ | Martian Coasters (optional), Treehouse tube | Complete |
IceToids | Explore a board made of print-and-play cards. | 2 | 4 | 1 per player | 3 | Special tiles | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | playing surface | Complete |
IceTowers (Polish) | Kontrola najcenniejszych wież | 2 | 4 | 1 na gracza | 5 | brak | Complete |
Icehouse | Icehouse is a real time game with a freeform board, with players placing attacking and defending pieces as rapidly or as cautiously as they want. But don't go into meltdown! | 3 | 5 | 1 per player | 5 | 1 stash pad per player, optional timer | Complete |
Influence | A game of push and pull in which players play their pyramids onto a hex grid to exert influence on stones of three different colors. | 3 | 4 | 1 per player (approx) | 5 | 1 black stone, 6 green stones, 12 white stones, Hex board | Complete |
Influenza | An Icehouse influence game where different bacteria fight over creating the greatest infections | 3 | 4 | 1 per player + 1 | 5 | pencil and paper | Unknown |
Infobox | Help out the wiki by adding infoboxes | 2, 1 | 100 | 1 per player, 0 | 5 | pyramidgames.wiki | Unknown |
Interstellar Conquest | Be the first alien race to set up four colonies in your opponents star systems. | 2 | 8 | 1 per player | 5 | Piecepack, Bag | Complete |
Invaders of Mars | Players take turns fleeing from a powerful alien menace bent on using them as fodder for breeding until only one player is left standing. | 2 | 4 | 1 per player + 1 | 5 for 2 players, 10 for 4 players | Volcano board for 2 players, Chessboard for 4 players | Complete |
Jinxx | | 2 | 4 | 1 per player | 3 | Pyramid die, Hijinks board | Complete |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | A large-ish flat surface, 4 Zendo Stones (1 in a different color from the other 3) | Complete |
Landrush | Compete to own the land worth the greatest value. | 2 | 5 | 1 per player | 5 | 1 Piecepack set (dice, coins, and tiles), Opaque bag | Unknown |
Leaning Towers | Build Out Build Up | 2 | 10 | 1 per player + 1 | 5 | playing surface maybe a newspaper | Complete |
Leave No Man Behind | "a mix of Chinese checkers and macho 'leave no man behind' wartime bravado" | 2 | 4 | 1 per player | 5 | | Unknown |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Complete |
Magic Mids | Mages play a game of placement and capture. | 2 | 4 | 1 per player | 5 | Piecepack | Complete |
Martian Canals | A placement and capture game of Martian stone circles and pyramids. | 2 | 12 | 1 per player | 5 | A 7x13 board, 5 Gaming Stones per player in that player's color, 3 Fudge Dice | Complete |
Martian Chess | Colorless simplified chess nevertheless has subtle strategy | 2 | 4 | 1 per player | 3 | Chessboard | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Six-sided die, Treehouse die, Looney Ludo boards or Martian Coasters | Complete |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | 1 na gracza | 1 | podkładki Martian Coasters | Complete |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | Piecepack: 1-3 sets. Some coloured dice, see rules. Aquarius. Opaque bag. | Initial design |
Martian Flood | Players score points by building ships & towers that survive the floods | 3 | 4 | 1 per player | 5 | One standard deck of playing cards, three six-sided dice | Playtesting |
Martian Go | Players build branching tree structures from a root in this predecessor to Branches & Twigs & Thorns. | 2 | 4 | 1 per player | 5 | Chessboard, four markers | Complete |
Martian Pachisi | An Icehouse version of Pachisi | 2 | 10 | 1 per player | 5 | One die (d6 recommended). | Complete |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | 4x4 board, "needle" token | Unknown |
Martian Race | Be the first to have your family go up in the rocket and down in history! | 2 | 5 | 1 per player | 5 | chessboard | Complete |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | any large map, 25 tokens, D4s | Complete |
Martian Shuffleboard | A game of dexterous strategy for 2 to 10 players. | 2 | 10 | 1 per player | 1 | A table or large game board off of which pieces can slide | Playtesting |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 1 per player | 1 | 12 Chessboard wedges, playing cards, marking stones | Playtesting |
Moscow Ice | This is Chinese checkers for pyramids with some twists. | 2 | 4 | 1 per player | 4 | Chess board or 10x10 board | Complete |
Munabo | A real-time game played on a napkin | 2 | 10 | 1 per player | 5 | Napkin, timer | Complete |
Munch | Ancient space monsters roam the galaxy, munching worlds and each other. | 2 | 4 | 1 per player + 3 | 5 | 6x6 board | Complete |
Nomice | An Icehouse/Nomic hybrid game. | 2 | 10 | 1+ per player | 5 | As decided per game | Unknown |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 per player | 1 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Initial design |
Pantopia | Pantopia is a game of territorial struggle, shifting fortune, and elemental magic. | 2 | 5 | 1 per player | 5 | two Aquarius decks | Unknown |
Par-Trees-i | Get all your pieces to the center goal | 2 | 4 | 1 per player | 1 | Volcano board, one six-sided die | Complete |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 1 per player | 1 | 18 to 30 tokens | Complete |
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | 1 per player | 1 | Martian Coasters | Playtesting |
Petri Dish | Bacteria fight for dominion inside a Petri Dish | 2 | 10 | 1 per player | 3 | Wheel board, Three Lightning dice, Extra token | Complete |
Pharaoh | Players roll dice to claim the title of the King of The Pyramids | 2 | 4 | 1 per player | 1 | Volcano Board, six-sided die | Complete |
Pikemen | Defend your pieces from jousting pikemen! | 2 | 4 | 1 per player | 5 (fewer with more players) | Chessboard | Complete |
Pikemen (Polish) | Broń swoje jednostki przed szarżującymi pikinierami! | 2 | 4 | 1 na gracza | 5 | szachownica | Complete |
Polymer Chains | Create Big Molecules at Home | 2 | 10 | 1 per player + 1 | 5 | Poker Chips, Opaque Bag | Initial design |
Power Tower | Build high towers by taking over pieces from other towers. | 2 | 4 | 1 per player | 5 | None | Unknown |
Protozoa | Create the most successful multi-celled colony creature | 2 | 4 | 1 per player | 5 | chessboard | Unknown |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | Six-sided dice, gaming stones, modular 2x2 tiles | Unknown |
Pyramid Scheme | Build pyramids, attack your enemy, and earn Ra’s favor by being the first to gather the correct number of favor tokens. | 2 | 4 | 1 per player | 5 | favor tokens, stones (in 2 to 4 different colors), chessboard | Unknown |
Pyramid Shambo | Tournament-style Rock Paper Scissors (aka Roshambo), with pyramids used as scoring chips. | 2 | 10 | 1 per player | 1 | none | Complete |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2+ (more needed for fewer players) | Aquarius deck | Complete |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 5 (fewer with more players) | Aquarius deck (newer version is better), unique token for each player, Color die | Complete |
Sandships | | 2 | 4 | 1 per player + 1 | 3 | Three Lightning dice, Sandships board | Complete |
Shield Bashers | In Shield Bashers, spaceships battle through interaction of hidden shields. | 2 | 6 | 1 per player + 3 | 5 | chessboard or Tri-Chess set | Initial design |
Simple Life or Death | | 2 | 10 | 1 per player | 5 | Large grid (>16x16), 1 deck of cards for every 2 players, set of polyhedral dice (d4, d6, d8, d10, d12, d20) | Unknown |
Space Mines | A freeform game of asteroid mining and corporate combat | 2 | 4 | 1 per player plus one extra trio | 5 | | Unknown |
Space Monkeys | Space monkeys have come to Earth and are trying to get home! | 2 | 2 | 1 per player | 5 | Chessboard | Unknown |
Sprawl | Competitive city building | 3 | 8 | 1 per player | 5 | Chessboard | Complete |
Subdivision | A Real Estate Development Game | 2 | 4 | 1 per player | 5 | A board ( a Chessboard Bandanna works nicely ), some markers | Complete |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | three six-sided dice, 12 to 18 risk tokens (e.g. pennies), game board | Playtesting |
TMAG: The Martian Assassination Game | Be the first victim to reach all of the bases | 3 | 9 | 1 per player | 4 | piecepack | Unknown |
Tactonix | A geological Combination Game | 2 | 4 | 1 per player + 1 | 2 | A chessboard ( a Chessboard Bandana works nicely (a volcano board for 2 or 3 players will work too. ))and a card for each color used | Complete |
Thin Ice | Grow your fragile ice crystal until it shatters | 2 | 10 | 1 per player | 5 | stable or shaky playing surface | Complete |
Tink | A four-in-a-row game with a twist | 2 | 4 | 1 per player | 5 | Chessboard | Unknown |
Torpedo | Each piece is a naval ship, all placed on the field of play in a mad rush. Then the small ships shoot torpedoes, then the medium ones, and then the large ones. The player with the most pips of ships left at the end is the winner. | 2 | 5 | 1 per player | 5 | A straightedge (preferably a laser pointer) | Complete |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 per player | 2 | 1 stash pad per player | Playtesting |
Tree-Halma | Treehouse update to an older game | 2 | 4 | 1 per player + 1 | 1 | Volcano board | Unknown |
Treehouse | Make your trio match the House trio before anyone else | 2 | 4 | 1 per player + 1 | 1 | Treehouse die | Complete |
Tri-Prism Face Off | A game of luck and some strategy in which each player races to get their Icehouse pieces to the finish line first | 2 | 5 | 1 per player | 1 | 1 die, 22in. x 28in. board | Playtesting |
Triforce | In Triforce, players combat for control over a portion of a triangular playing field. | 3 | 6 | 1 per player + 3 | 5 | d20, d12s, pawns | Initial design |
U.S. President | Will you be the next US President? Place your pyramids to control key states. | 2 | 6 | 1 per player | 3 | Modified map and State cards | Complete |
UberMartian Coasters | Variation of Martian Coasters published by Looney Labs | 2 | 10 | 1 per player | 1 | Martian Coasters, D6, D12 | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Board, 3d6 | Unknown |
Vankor Wars | A game of revolution and city takeover | 2 | 4 | 1 per player | 7 - 1 per player | Board, 3d6 | Unknown |
Viribus Unitis | Control key regions of a language map of Austria-Hungary, as in U.S. President | 3 | 6 | 1 per player | 3 | Modified map and cards | Complete |
Walk Like an Egyptian | Walk like an Egyptian by racing back and forth across a chessboard with checkers-like movement. | 2 | 4 | 1 per player | 1 | Chessboard | Complete |
What Blind Ninjas? | A game of moving silently and striking carefully | 2 | 4 | 1 per player | 5 | 4x8 grid per player (half a chess board) | Complete |
Wormholes | A mind-warping space battle for 2 or more players. | 2 | 10 | 1 per player | 1 | One Martian Coaster per player; one six-sided die | Unknown |
WreckTangle | Abstract Strategy Game | 2 | 4 | 1 per player | 2 | Chessboard, one coin, Treehouse die | Complete |
Zamboni Wars | What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser! | 2 | 4 | 1 per player | 1 | Martian Coasters, 1 six-sided die | Complete |
Zarcana | Territorial control on a board of cards Tarot, with CCG-like card effects | 2 | 4 | 1 per player | 5 | deck of Tarot cards or playing cards | Complete |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | playing cards or Zark City cards | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | 3 | talia 52 kart do gry | Complete |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | six-sided die, Zoink! playing cards | Initial design |
Zombie Coasters | Stop the Zombie plague before it gets out of hand! | 1 | 3 | 1 per player + 1 | 5 | Treehouse die, Martian coasters, 15 markers | Playtesting |