Browse games/Five players
There are 126 games playable with five people.
Name | Description | Min Players | Max Players | Number of colors | Trios per color | Other Equipment | Game Mechanics | Status |
---|---|---|---|---|---|---|---|---|
3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | 3 | turn marker, Tarot deck, FATE dice | Modular board, Card game, FATE dice | Playtesting |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | Color die, Zark City deck | Modular board, Card game | Complete |
Alchemy ICE | Noughts and crosses with randomized "symbols" of five different types. | 2 | 6 | 5 | 5 | Chessboard, Opaque bag | Stacking, Capture, Tile placement | Complete |
Alheimur | An Icehouse space exploration game that uses an Aquarius deck. | 2 | 8 | 1 per player | 5 | Aquarius deck, 3d6 | Unknown | Playtesting |
Amoeba | A science themed game with an ever-increasing board size. | 2 | 6 | 1 per player | 5 | 16 Poker Chips per player | Placement | Complete |
Aquarius Rising | Connect your elements to the higher planes | 2 | 5 | 4 | 5 | Aquarius Deck | Placement, Hidden goals | Complete |
Ascendancy | A turn-based game of tower building. | 2 | 5 | 1 per player | 5 | 2 dice, flat surface | Unknown | Playtesting |
Ballistic Wars | A pure strategy game of knocking down enemy walls | 3 | 6 | 4 | 5 | toothpick | Unknown | Playtesting |
Bottoms Up | A stacking game with color powers for 4 to 6 players | 4 | 6 | 6 | 5 | Opaque bag | Unknown | Playtesting |
Builders of R'lyeh | Constructing the drowned city of Cthulhu | 1 | 5 | 1 per player + 1 | 5 | Dice, cards of various shapes | Stacking, Dexterity | Complete |
Chain Reaction | Fire 'particles' at 'atoms' and direct the chain reaction to let you capture pieces | 2 | 6 | 6 | 5 | Volcano board | Stacking, Placement | Playtesting |
Chaos | Collect all 10 colors | 2 | 5 | 10 | 5 | D10s | Unknown | Playtesting |
Civil-ice-ation | 3 | 6 | 7 | 5 | pawns, tokens, Chessboard, Playing cards, Opaque bag | Unknown | Complete | |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | 2 | box, paper and pencil, Player screens, Opaque bag | Hidden Information, Deduction | Playtesting |
Color Wheel | Try to connect all same colored pyramids before time runs out! | 1 | 5 | 10 | 3 | Wheel board | Cooperative, Puzzle | Complete |
Coup | Take over a small country | 3 | 5 | 1 | 5 | 2 decks of cards, jokers, tokens | Unknown | Initial design |
CrackeD ICE (Polish) | Gra zręcznościowa, stąpając po lodzie należy uważać, by się nie załamał. | 2 | 5 | 1 na gracza | 5 | płyta CD, dodatkowa duża piramidka | Dokładanie piramidek, Gra zręcznościowa | Complete |
CrackeD Ice | Don't tip the ice floe! | 3 | 5 | 1 per player | 5 | an old CD; one extra large pyramid | Dexterity, Balance | Complete |
Crossroads | A game of placing pyramids and tracing paths | 3 | 5 | 5 | 1 | Paper, colored markers or crayons, string | Placement, Path Tracing | Nearly Complete |
Crystal Caverns | RPG played on a playing card dungeon map | 1 | 5 | 5 | 5 | Treehouse Dice, Counters | Board | Unknown |
Crystal Formation | Create crystals formed into trees while trying to influence the development of your opponents nodes. | 2 | 6 | 1 per player | 5 or more | Chessboard | Stacking, Placement | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 1 per player | 3 to 5 | Stacking | Initial design | |
Crystal Traders | Trade crystals with people from other worlds | 3 | 6 | 4 | 5 | timer | Unknown | Playtesting |
The Crystal in my Pocket | A collaborative fiction game | 3 | 8 | 4 | 5 | Unknown | Initial design | |
Dash | Be the first to finish. | 2 | 5 | 5 | 1 | Custom board, Custom cards | Unknown | Initial design |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Two Decktets | Territory Control, Hand Management | Complete |
Dog Eat Dog | An abstract game of strategy and luck for 2 or more players | 2 | 8 | 4 | 5 | six-sided dice | Unknown | Unknown |
Droom | An open, explorative game creation ruleset. | 3 | N | 4 | 5 | Tokens | Unknown | Unknown |
E, the Game of Martian Chinese Checkers | 2 | 6 | 1 per player | 5 | hex board | Unknown | Complete | |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 | Fluxx deck | Set collection, Hidden information | Complete |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | 5 | 1 | Three six-sided die, a 'Yes/No' chip, the board, obstacle, pointing finger, and Black Ice pieces. | Race | Initial design |
Fleet | A space fleet game | 2 | 5 | 5 | 1 - 2 | A few coins | Unknown | Playtesting |
Geodeto | Planet Earth is full of beautiful and interesting places. | 2 | 6 | 6 | 1 | Pyramideto cards | Unknown | Complete |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | Chessboard | Throwing | Unknown |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | Tarot deck | Modular board, Card game | Complete |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | 1 per player | 1 | Two Martian Coaster Sets | Unknown | Playtesting |
Homeworlds | A strategy game of starships, transformation, and negotiation | 2 | 6 | 4 | 5 | Homeworld markers (optional) and good/evil markers (optional) | Unknown | Complete |
Homeworlds (German) | Ein Strategiespiel um epische Weltraumschlachten | 2 | 6 | 5 | 4 | Spielkarten (für Original Homeworlds) | Unknown | Complete |
Houses of Thoth | Erecting Pyramids on Tarot cards, and vice versa | 2 | 5 | 5 | 5 | Tarot deck | Accumulation, Construction | Playtesting |
How Pretty Is That? | Players take turns making trees and placing them on a mega-volcano board | 1 | 99 | 6+ | 5 | Mega-Volcano board | Unknown | Unknown |
Ice Market | A real-time trading game | 3 | 6 | 4 | 5 | poker deck, pen, paper, timer | Unknown | Complete |
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | A smooth surface; an opaque bag, a marker | Placement, Pyramid draw | Complete |
Ice Pirates | Explore islands, battle opponents, and pilfer their ships and homes in an effort to become the wealthiest pirate around | 2 | 5 | 1 per player + 2 (opaque) | 5 | 1 postcard per player, a few chits or markers | Unknown | Complete |
Ice Points | An entirely luck driven card battle over a bank of pyramid points. | 5 | 8 | 1 per player | 5 | Playing cards | Unknown | Initial design |
Ice Row | A programmed action game of raising your color to the top of the final stack on a shrinking board. | 3 | 5 | 6 | 5 | Ruler, Tokens, Start player marker, Player screens | Stacking, Programming | Complete |
Ice Stackers | A dexterous stacking race game. | 2 | 6 | 5 | 1 per player | A single coin | Unknown | Complete |
Ice Storm | 3 | 5 | 1 per player | 5 | chessboard, optional scoring board | Unknown | Complete | |
Ice Tiddly Winks | A quick dexterity game with simultaneous play | 1 | 6 | 1 per player | 5 | Good size playing surface | Dexterity | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | Stacking pyramids, Turnless | Complete | |
IceTraders | Starships battle for Good and Evil | 2 | 6 | 4 | 5 | pen and paper | Board game | Unknown |
Icebomb Arena | 4 | 5 | 4 | 5 | Chessboard | Unknown | Initial design | |
Icehouse | Icehouse is a real time game with a freeform board, with players placing attacking and defending pieces as rapidly or as cautiously as they want. But don't go into meltdown! | 3 | 5 | 1 per player | 5 | 1 stash pad per player, optional timer | Real time, Freeform board | Complete |
Interstellar Conquest | Be the first alien race to set up four colonies in your opponents star systems. | 2 | 8 | 1 per player | 5 | Piecepack, Bag | Unknown | Complete |
Jewellers | Our jewelry has always been taken care of by masters from Florence, Italy, the famous Piccolo-Espresso family. | 2 | 8 | 5 or 6 | 1 | poker cards | Unknown | Complete |
Kickback | "Players are construction companies, each working on a block of four new skyscrapers. The first to finish 3 buildings wins!" | 3 | 5 | 5 | 1 per player minus 1 | Aquarius or Seven Dragons deck, Poker chips or Monopoly money, turn token | Unknown | Complete |
Kumbha | Aquarius for IceHouse | 2 | 5 | 5 | 3 | Envelope, some Paper, Opaque bag | Unknown | Playtesting |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | A large-ish flat surface, 4 Zendo Stones (1 in a different color from the other 3) | Dexterity | Complete |
Landrush | Compete to own the land worth the greatest value. | 2 | 5 | 1 per player | 5 | 1 Piecepack set (dice, coins, and tiles), Opaque bag | Unknown | Unknown |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Stacking, Dynamic board | Complete |
MadRobots | A rough initial design | 2 | 8 | 5 | 3 | chessboard, timer, player screen | Programmable Movement | Initial Design |
Mandala | A deceptively simple game of set collection | 2 | 5 | 5 | 5 | unique token per player | Set collection, Perfect information | Complete |
Martian 12s | The Martian version of Blackjack, played in casinos all over Mars! | 2 | 5 | 5 | 2 | Opaque bag | Press your luck, Gambling | Complete |
Martian Bowling | A dexterity game with random setup | 2 | 6 | 4 | 5 | Dexterity, Random Setup | Complete | |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Six-sided die, Treehouse die, Looney Ludo boards or Martian Coasters | Stacking, Dynamic board | Complete |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | 1 na gracza | 1 | podkładki Martian Coasters | Podkładki, Rzuty kością | Complete |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | 1-3 Piecepacks, coloured dice, Aquarius deck, Opaque bag | Resource management, Dice rolling | Initial design |
Martian Poker | Icehouse Additions to an Earthling Standard | 2 | 6 | 1 per person | 5 | Playing Cards | Unknown | Playtesting |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | 4x4 board, "needle" token | Unknown | Unknown |
Martian Race | Be the first to have your family go up in the rocket and down in history! | 2 | 5 | 1 per player | 5 | chessboard | Unknown | Complete |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | any large map, 25 tokens, D4s | Unknown | Complete |
Nimitz | A multiplayer combinatorial game with a very loose association to the game Nim. | 2 | 6 | 5 | 1 | 1 Martian Coaster or 1 Volcano Board | Stacking, Placement | Initial design |
Nothing Beats a Large | A simple and quick single Treehouse set game with goals | 2 | 5 | 5 | 1 | Twin Win deck | Hidden goals, Rock-Paper-Scissors | Complete |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 per player | 1 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Pyramid sliding, Tile collecting | Initial design |
Pantopia | Pantopia is a game of territorial struggle, shifting fortune, and elemental magic. | 2 | 5 | 1 per player | 5 | two Aquarius decks | Unknown | Unknown |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 1 per player | 1 | 18 to 30 tokens | Equipment/Dice | Complete |
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | 1 per player | 1 | Martian Coasters | Unknown | Playtesting |
Plutonian Poker | Poker (sort-of) but with more stacking and pyramids. Played with 2 or more people. | 2 | 6 | 5 | 1 per player + 1 | Stacking | Complete | |
Powerhouse | Collect exactly five pyramids in one size but five different colors. | 2 | 5 | 5 | 3 | Drawstring bag, Any three dice | Semi-random draw | Complete |
Precary-Ice | A dexterity game like Jenga | 2 | 5 | 4 | 5 | D6 | Dexterity | Complete |
PyLiPo | 3 | 5 | 3 to 4 | 2 | Chessboard, several gaming stones or tokens of at least five different colors or styles, Scrabble tiles, and one six-sided die. Optional: a dictionary, a timer, and some printed material. | Movement, Creative Writing | Unknown | |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | Six-sided dice, gaming stones, modular 2x2 tiles | Unknown | Unknown |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2 - 5 | Aquarius deck | Placement, Tile-laying | Complete |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 2 - 5 | Color die, Aquarius deck, player tokens | Race, Capture | Complete |
Rat Patrol | A precursor to the game Turtler | 2 | 6 | 5 | 1 | 80 specialized cards, chessboard, D8 | Unknown | Initial design |
Ricochet Pyramids | Simultaneous real-time searching for the shortest solution to move a robot to a goal. | 2 | 8 | 3 | 5 | Chessboard, Timer | Movement, Puzzle | Complete |
Robot Battle Arena | Robot battles. In an arena. OF DEATH. | 2 | 5 | 5 | 1 | Two Six-sided dice | Stacking, Direct conflict | Complete |
Scrambled Volcano | variation of Volcano published by Looney Labs | 2 | 5 | 5 | 5 | Volcano caps, Volcano board, Opaque bag | Unknown | Complete |
Shield Bashers | In Shield Bashers, spaceships battle through interaction of hidden shields. | 2 | 6 | 1 per player + 3 | 5 | chessboard or Tri-Chess set | Unknown | Initial design |
Skurðir | An Icehouse Transportation Game | 2 | 5 | 5 | 3 | None | Unknown | Complete |
Sky Rise | A game of hidden agendas and tower construction | 2 | 5 | 5 or 6 | 3 | A deck of playing cards, Twin Win cards, Turn token, Paper and pencil | Hidden goals, Tower building, Shared pieces | Complete |
Snowball Fight! | A war game where you try to capture all the pieces. | 2 | 8 | 5 | 3 | Placement, Capture | Initial design | |
Spectra | A game of color theory | 2 | 6 | 8 | 5 | Opaque bag | Unknown | Unknown |
Spellcycles | Cast complex spells on other players and gain prestige. | 2 | 5 | 6 | 5 | index cards, pencils, six-sided die, counters, chess pieces or checkers, Chessboard, Playing cards | Unknown | Complete |
Sprawl | Competitive city building | 3 | 8 | 1 per player | 5 | Chessboard | Building, Attacking | Complete |
Stack Control | Capture and eliminate enemy pyramids so that you control the most stacks. | 2 | 5 | 5 | 5 | Chessboard | Unknown | Complete |
Stack Control (Polish) | Gra strategiczna, gracze budują wieże z unikalnych elementów. | 2 | 5 | 5 | 5 | szachownica | Eliminacja elementów przeciwnika, Przemieszczanie stosów | Complete |
Supercalifragilisticano | Square Volcano beyond "Mega" | 1 | 5 | 10 | 5 | Volcano caps, 7x7 board (optional) | Eruption | Complete |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | three six-sided dice, 12 to 18 risk tokens (e.g. pennies), game board | Unknown | Playtesting |
TMAG: The Martian Assassination Game | Be the first victim to reach all of the bases | 3 | 9 | 1 per player | 4 | piecepack | Unknown | Unknown |
Take It Or Leave It | A "Press Your Luck" style Treehouse game | 2 | 6 | 5 | 1 | Opaque bag, Dealer chip, Pencil and paper | Press your luck, Drawing from a bag | Unknown |
The Unnamed Archaeologist | A game of digging up bones | 2 | 5 | 6 | 5 | Opaque cloth bag, Color die, Pyramid die | Unknown | Complete |
Ticket to Mars | Mashup of Icehouse with Ticket to Ride | 2 | 5 | 9 | 5 | The game Ticket to Ride (or Ticket to Ride: Europe) | Hand management, Connections, Contracts, Network building | Initial design |
Topple | Be the last with pieces still standing | 3 | 5 | 5 | 2 | 1 six-sided die | Elimination | Initial design |
Torpedo | An Icehouse-style real-time space battle game. | 2 | 5 | 1 per player | 5 | A straightedge (preferably a laser pointer) | Piece Placement | Complete |
Torpedo (French) | Chaque pièce est un navire. Ceux-ci sont tous placés sur l’aire de jeu en précipitation. Les petits navires lancent alors des torpilles, puis les moyens, et enfin les grands. Le joueur auquel il reste le plus d’encoches À ses navires À la fin de la partie est le vainqueur. | 2 | 5 | 1 par joueur | 5 | Une règle (ou mieux, un pointeur laser) | Placement de pièces (French), Placement de pièces | Complete |
Tour de Pyramide | a bicycle race simulation set in the French mountains | 1 | 6 | 5 to 10 | 1 to 5 | tokens, Playing cards | Unknown | Complete |
Treehouse Snakes and Ladders | Snakes & Ladders with pyramids, real decisions, and lots of player interaction. | 2 | 5 | 5 | 1 | A Snakes & Ladders game board; two dice, d6 or d8 | Stacking, Roll and move | Playtesting |
Tri-Prism Face Off | A game of luck and some strategy in which each player races to get their Icehouse pieces to the finish line first | 2 | 5 | 1 per player | 1 | 1 die, 22in. x 28in. board | Unknown | Playtesting |
Triforce | In Triforce, players combat for control over a portion of a triangular playing field. | 3 | 6 | 1 per player + 3 | 5 | d20, d12s, pawns | Unknown | Initial design |
Turning Points | Pyramids spin like interconnected gears as each new piece is added | 1 | 6 | 4 | 1 | Reactions | Complete | |
U.S. President | Will you be the next US President? Place your pyramids to control key states. | 2 | 6 | 1 per player | 3 | Modified map and State cards | Placement, Territorial control | Complete |
Undercut | In Undercut, players try to bid low to get pieces with the lowest value. | 3 | 5 | 5 | 5 | 1 marker per player, 1 or 3 bags to draw pieces from, pen and paper | Unknown | Complete |
Unocitta | A Zark City variant using a deck of Uno™ cards | 2 | 5 | 5 | 3 | Uno deck | Unknown | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Board, 3d6 | Destruction | Unknown |
Venusian Bowling | Roll a D20 at pyramids to knock them down | 2 | 6 | 1 | 5 | D20, Mousepad | Unknown | Complete |
Verticality | Build the tallest tower! | 1 | 5 | 10 | 3 | Pyramid die, Zark City deck | Dexterity, Tower building | Complete |
Viribus Unitis | Control key regions of a language map of Austria-Hungary, as in U.S. President | 3 | 6 | 1 per player | 3 | Modified map and cards | Placement, Territorial control | Complete |
Virus Fight | A game of combat between two ever changing computer programs | 2 | 5 | 5 | 1 per player | 5x5 or 6x6 Board, optional play-aids and hollow pawns/volcano caps/TH set of different type (as long as all the others are equal). | Unknown | Complete |
Virus Fight (Spanish) | Un juego de combate entre virus informáticos | 2 | 5 | 5 | 1 por jugador | Tablero de 5x5 o 6x6. Ficheros de ayuda opcionales y peones huecos/pirámides pequeñas de otros colores no usados/Volcano Caps. | Unknown | Complete |
Yshuis | An abstract strategy game for two or more players (inspired by the game Y.) | 2 | 6 | 5 | 1 | 1 "Official" Y board. | Placement, Movement | Initial design |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | Playing cards, Zark City deck | Modular board, Hand & stash management | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | 3 | talia 52 kart do gry | Dokładanie piramidek, Tworzenie planszy | Complete |
Zendo | Players achieve satori when they discover the secret rule that explains which koans have the elusive Buddha-nature | 3 | 7 | 4 | 5 | marking stones (~20 in each of 3 colors) | Unknown | Complete |
Ziggurat Demolition Throwdown | A game of angry magic for pyramids and the Decktet | 2 | 5 | 5 | 1 per color per player | Decktet | Turn-based, Hand-management | Complete |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | six-sided die, Zoink! playing cards | Strategic collection | Initial design |
Zoning Out | Solo game of urban zoning under constraints | 1 | 99 | 5 | 3 | Opaque bag | Unknown | Complete |