Name | Description | Min Players | Max Players | Other Equipment | Status |
---|
3-High | Cooperatively assemble the five trees without running out of cards. | 1 | 4 | Chessboard, Playing cards | Complete |
3stica | What if Gnostica and Risk had a baby? | 2 | 5 | deck of Tarot cards, FATE dice, turn marker | Playtesting |
Accelerator | Scientists compete to get the most particles out of an accelerator | 2 | 4 | Cosmic Coaster, Martian Coaster | Initial design |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | deck of Zark City cards, Color die | Complete |
Apophis | A real-time co-op game of saving the world from an asteroid | 1 | 4 | Six-sided die, Playing cards, Timer, 5 Counters | Complete |
Around & Around | Treehouse game where players race to the Safe House | 2 | 4 | N/A | Unknown |
Atom Smasher | A game of dexterity inspired by billiards, carrom, and marbles | 2 | 100 | One token per player, some form of relatively smooth playing surface | Complete |
Attack of the Mids | A coop game similar to Flash Point: Fire Rescue | 1 | 3 | Custom board, Custom character cards, Color die, Treehouse die, d4 | Complete |
Autumn Ash | A strategic game of color change. | | 2 | A 5x6 Board | Complete |
Bag of Ice | A simple push-your-luck game for many different player counts | 2 | 12 | Pyramid die, any score-tracking method, Opaque bag | Unknown |
Battle Royal | A Chesslike game for a TreeHouse set | 2 | 4 | chessboard | Unknown |
Battle Zone | | | 2 | chessboard, 3 six-sided dice | Complete |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 six-sided die, unique board | Complete |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | Chessboard, Six-sided die | Initial design |
Binary Homeworlds | A 2-player variant of the standard Homeworlds game | | 2 | None | Complete |
Black ICE | The 3HOUSE game of computer cracking | | 2 | cloth bag, three Treehouse dice or Lightning dice | Complete |
Bluetorch | A quick auction game for three players. | 3 | 3 | a pair of dice from IceDice, counters of some sort (poker chips, nickels and pennies, etc.) | Unknown |
Boundary | Transfer pyramids to the other world. | | 2 | 6x6 board, 2 stones in each of 2 colors | Complete |
Bowler Rink | Toss a die into the box containing stacks of pyramids. How many can you knock over without ejecting them from the arena? | 2 | 10 | Pyramid Arcade or similar box lid, d6 dice | Complete |
Buyer's Market | | 2 | 4 | Zark City deck, color die | Complete |
Candy Capture | Earn the most points once all candy pieces are captured | | 2 | Custom board, Custom cards, Candy pieces (M&M's are ideal) or beads | Initial design |
CarboniteDice | A solo variant of IceDice | | 1 | Pyramid die, Color die | Playtesting |
Carrots and Broccoli | A abstract game about planning a garden | 2 | 4 | Pyramid die, Color die, Chessboard, Timer (optional) | Complete |
Cascades | A two-player mountaineering race. | | 2 | A deck of cards | Playtesting |
Chicken Run | A whimsical chicken roundup with overly enthusiastic spectators | | 2 | A 5x9 grid (a chessboard is suitable; see below), 2 six-sided dice | Complete |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | opaque screen per player, opaque bag, box, paper and pencil | Playtesting |
Colonization | A game of space conquest mixing light strategy and luck. | 2 | 4 | Treehouse die | Complete |
Color Claim | Build stacks with your claimed color on top to score points. | | 2 | 6x5 board | Complete |
Color Wheel | Try to connect all same colored pyramids before time runs out! | 1 | 5 | Wheel board | Complete |
Colorblind | A color mixing logic game | | 2 | A six-sided die per player | Nearly Complete |
Colorful Clues | A deduction game where players try to guess the missing colors | 2 | 4 | pen&paper, Opaque bag | Complete |
Conquest of Mars | Abstract wargame using pyramids, cards, and dice | 2 | 4 | handful of assorted polyhedral dice, playing cards | Playtesting |
Continuum | Use pyramids and a poker deck to get your trees to exchange places | | 2 | Playing cards | Playtesting |
CoverFire | A war-game with programmed movement | | 2 | 6x6 grid | Initial design |
The Crossing | Chinese Checkers variant. Be the first to get your pieces to the opposite corner. | 2 | 4 | 8x8 grid | Complete |
Crossroads | A game of placing pyramids and tracing paths | 3 | 5 | Paper, colored markers or crayons, string | Nearly Complete |
Crosswalk | | | 2 | 1 Six-sided die | Complete |
Dash | Be the first to finish. | 2 | 5 | Custom board, Custom cards | Initial design |
Der Marsigelwettkampf | A prickly pyramid game | 2 | 13 | 1 six-sided die | Complete |
Drag Race | An abstract race game of second guessing in second gear. | | 2 | Chessboard, screen | Complete |
Dragonflock | Dragons intimidate each other and lay waste to hapless towns | | 2 | Volcano board | Unknown |
Egyptian Solitaire | A solitaire puzzle game combining Peg Solitaire with a Rubik's Cube. | 1 | 4 | 3x4 grid of squares | Complete |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | Hanafuda cards, VP markers | Complete |
European War | A variation on Andy Looney's World War 5. | 2 | 4 | deck of cards | Complete |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | Three six-sided die, a 'Yes/No' chip, the board, obstacle, pointing finger, and Black Ice pieces. | Initial design |
Fleet | A space fleet game | 2 | 5 | A few coins | Playtesting |
Folio | An abstract strategy game for two players inspired by Quarto | | 2 | Chessboard | Complete |
Force Field Factions | An abstract strategy game loosely inspired by Homeworlds and RAMBots | | 2 | Chessboard | Initial design |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | Pyramid die, a 5x5 grid (a Volcano board is perfect) | Complete |
Geodeto | Planet Earth is full of beautiful and interesting places. | 2 | 6 | Pyramideto cards | Complete |
Give or Take | | 2 | 10 | Pyramid die | Complete |
Gleebs and Grues | Absorb your enemies while trying not to be eaten by a grue. | | 2 | 4x4 board | Complete |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | Two Martian Coaster Sets | Playtesting |
Great Game of Guessing | Series of cards which need be guessed correctly | 3 | 100 | timer/stopwatch, Custom cards | Complete |
Green Hijinks | A luck-free variant of Pink Hijinks | | 2 | 3x3 grid | Complete |
Gridiron | A simple little photo safari game. | 2 | 4 | Playing cards | Unknown |
Gygès (Polish) | Gra strategiczna, gracze przemieszczają piramidy na szachownicy. | | 2 | szachownica | Unknown |
High Ground | A game of strategy and luck that uses playing cards as the board and pyramids as the pieces a la Gnostica. | 2 | 4 | 1 deck of normal playing cards or optionally, a gnostica deck and a Treehouse die. | Playtesting |
High Rise | A game of trying to build the biggest towers in order to control the most valuable properties on a Martian Coasters square | | 2 | 9 small six-sided dice, 1 Martian Coaster | Unknown |
Hivemind | A real-time cooperative game with no communication | 2 | 4 | Opaque bag, Player screens, Colour strip | Complete |
Homejinks | Tiny space combat inspired by Homeworlds | 2 | 3 | color die | Complete |
Homeworlds Settlers | Players vie for resources on a conquered Homeworld. | | 2 | Homeworlds Settlers Board | Complete |
Hunt | A hunt in a deadly maze | 2 | 4 | optional chessboard | Complete |
I Have Color | A color based children's word game. | 2 | 12 | An opaque bag or box | Complete |
Ice Caps | | | 2 | Volcano Board | Initial design |
Ice Dao | Ice Dao is a quick little n-in-a-row abstract strategy game for two players. | | 2 | 5x5 board | Complete |
Ice Draughts | Advanced variant of Draughts | 2 | 4 | Chessboard or Chess Wedges | Playtesting |
Ice House Bowling | A game using IceHouse pieces for bowling. | 2 | 100 | 2 six-sided dice, blank sheet of paper for scores | Initial design |
Ice Race | Race opponents on a track using traditional and Treehouse dice. | 2 | 4 | 1 six-sided die and 1 Treehouse die | Initial design |
Ice Stackers | A dexterous stacking race game. | 2 | 6 | A single coin | Complete |
Ice-Turn | Pyramid version of Q-Turn. | 2 | 4 | 1 Q-Turn set, Goal tiles, Treehouse die, 1d6 | Complete |
IceCubed | A game utilizing IceDice components and a Mega-Volcano board: Players are randomly given opportunities for movement, attack, and supply to the board while also presented the opportunity to seek revenge and wreak havoc on their opponents. | 2 | 4 | Mega-Volcano board, ELBS (up to 2 sets), Pyramid die, Color die | Playtesting |
IceDice | Players roll dice to select pieces, but roll the same color twice and lose everything you gained this turn! | 2 | 4 | Pyramid die, Color die | Complete |
IceGolf | Icehouse Golf, using a stash tube as the club | 1 | 100 | Martian Coasters (optional), Treehouse tube | Complete |
The IceStar | A geometrical puzzle game. | | 1 | Tape | Complete |
IceToids | Explore a board made of print-and-play cards. | 2 | 4 | Special tiles | Complete |
Icecaster | A two-fisted spell-casting battle for 2 or more players. | 2 | 10 | 1 stash pad per player | Initial design |
Ikkozendo | A Zendo variant with a limited number of pyramids and players | 2 | 100 | 2 colors of marking stones (1 of each) | Complete |
Initiative | An abstract fencing game of perfect information. | | 2 | Pyramid die | Playtesting |
Isoku | Like Sudoku, but with pyramids. | 1 | 4 | 9 Martian Coasters | Initial design |
Jewellers | Our jewelry has always been taken care of by masters from Florence, Italy, the famous Piccolo-Espresso family. | 2 | 8 | poker cards | Complete |
Jinxx | | 2 | 4 | Pyramid die, Hijinks board | Complete |
Juxtapose | Players play a 'tic-tac-toe'-like game using a 4x4 board and a single stash of pieces from a common pool. | 2 | 4 | 4x4 board | Unknown |
Kumbha | Aquarius for IceHouse | 2 | 5 | Envelope, some Paper, Opaque bag | Playtesting |
La Columna de Trajano | An abstract strategy board game of elimination for Icehouse | | 2 | 9x2 board | Unknown |
La Linterna de Lisicrates | An abstract strategy game of stacking | | 2 | Martian coasters | Playtesting |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | A large-ish flat surface, 4 Zendo Stones (1 in a different color from the other 3) | Complete |
Launchpad 23 | The challenge: Be the first to build a complete and balanced 5 stage rocket! The problem: Rocket parts roll out of the factory on a random schedule and are often misrouted to other launchpads! | 2 | 4 | Pyramid die, Color die, 3x3 grid | Complete |
Lava Flows | A quick strategy game that rewards clever tactics and a sharp memory | | 2 | 3x3 grid | Complete |
Leech | Capture your opponents' pieces and their score | 2 | 4 | Chessboard and 1 card for each color | Initial design |
Lockpick | A solitaire lock-picking challenge | | 1 | Color die, six-sided die, Zark City deck | Complete |
Logger | A lumberjack-themed game for 2-4 players | 2 | 4 | Volcano caps, 5x5 board, Player tokens | Complete |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Complete |
Lunar Invaders | Interlunar teleportation death struggle! | | 2 | moon boards (Cosmic Coasters), dice | Complete |
MadRobots | A rough initial design | 2 | 8 | chessboard, timer, player screen | Initial Design |
Martian 12s | The Martian version of Blackjack, played in casinos all over Mars! | 2 | 5 | Opaque bag | Complete |
Martian 8-Ball | Five-handed Martian Coasters for two! | | 2 | Treehouse die, six-sided die, Martian Coasters, Black Martian Coaster | Complete |
Martian Chess | Colorless simplified chess nevertheless has subtle strategy | 2 | 4 | Chessboard | Complete |
Martian Coaster Chaturanga | Martian Chess-like game; get the most points at end | 2 | 4 | Set of Martian Coasters, Treehouse die | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | Six-sided die, Treehouse die, Looney Ludo boards or Martian Coasters | Complete |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | podkładki Martian Coasters | Complete |
Martian Frisby | A race game on a narrow board where players try to block each other and get the roll that will propel their pieces into the required nested configuration. | | 2 | A 2x8 board, Dice | Complete |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | 2 | 4 | Deck of Playing cards, Chessboard, One Six-sided die (d6) per player plus one extra die, and a potato | Nearly Complete |
Martian Merchants | A pickup-and-deliver puzzle game | 2 | 4 | Pyramid die | Complete |
Martian Shuffleboard | A game of dexterous strategy for 2 to 10 players. | 2 | 10 | A table or large game board off of which pieces can slide | Playtesting |
Martian Tanks | Skill based based with pyramids | 2 | 10 | poker chips | Unknown |
Martian Tic-Tac-Toe | Tic-Tac-Toe with Icehouse pieces | | 2 | Three-by-three grid (or part of a chessboard) | Complete |
Martian Trickery | A trick-taking game where you earn pyramids by winning tricks | 3 | 4 | One deck of standard playing cards and a way to keep score | Initial design |
MartianWhist | Resolving a trick in Martian Whist | | 2 | Opaque bag, Color die | Playtesting |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 12 Chessboard wedges, playing cards, marking stones | Playtesting |
Mundialito | Abstract strategy board game for Icehouse of movement and attainment | | 2 | Martian Coasters, 2 different tokens for balls | Complete |
Nickel | Use strategy to form a line or L shape on a colorful, randomly-generated board | | 2 | 5x5 grid, 12 tokens in two colors | Complete |
Nightmare Pachisi | A multitrack linear wargame | 2 | 4 | 7x7 board, D4s | Playtesting |
Nimbus | A multiplayer combinatorial game with an icy association to the game Nim. | 2 | 10 | Chessboard | Playtesting |
Nimitz | A multiplayer combinatorial game with a very loose association to the game Nim. | 2 | 6 | 1 Martian Coaster or 1 Volcano Board | Initial design |
Node Wars | The metagame of playing the three (or four) games of the Node Wars trilogy, simultaneously or in sequence. | 2 | 3 or more | 6x6 grid | Initial design |
Nomids | A fast and very easy game with a simple goal: get rid of all your pyramids first. First player with no 'mids wins! | 2 | 10 | Lightning die | Complete |
Nothing Beats a Large | A simple and quick single Treehouse set game with goals | 2 | 5 | Twin Win deck | Complete |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Initial design |
One Square at a Time to the Capture | Advance to capture the giant. | 2 | 4 | Six-sided die, Custom board, Custom cards | Playtesting |
Oshugo | A somewhat quick penny-flipping game | | 2 | Pennies | Initial design |
Paint the Line | Try to build the largest groups out of captured pyramids. | | 2 | 2x6 & 3x6 boards | Complete |
Par-Trees-i | Get all your pieces to the center goal | 2 | 4 | Volcano board, one six-sided die | Complete |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 18 to 30 tokens | Complete |
Peaceful Homeworlds | Peaceful Homeworlds centers on gathering crystals rather than invasion. | | 2 | None | Unknown |
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | Martian Coasters | Playtesting |
Penguin Soccer | A Slide-fest for 2 players | | 2 | Chessboard | Complete |
Penguin Soccer (French) | Un festival de glisse pour 2 joueurs | | 2 | Échiquier | Complete |
Pentachrome | Form chains by color or size to earn points | | 2 | discs or poker chips | Initial design |
Petal Battle | Two groups of insects battle for control of a flower | | 2 | Daisy board | Complete |
Petri Dish | Bacteria fight for dominion inside a Petri Dish | 2 | 10 | Wheel board, Three Lightning dice, Extra token | Complete |
Phalanstery | Organize a harmonious group within the utopian phalanx | 1 | 2 | Volcano board, 5 Volcano caps, set of double-six dominoes | Playtesting |
Pharaoh | Players roll dice to claim the title of the King of The Pyramids | 2 | 4 | Volcano Board, six-sided die | Complete |
Pink Hijinks | A tiny game of Pyramids | | 2 | 3x3 grid, Pyramid die | Complete |
Powerhouse | Collect exactly five pyramids in one size but five different colors. | 2 | 5 | Drawstring bag, Any three dice | Complete |
Pungo | A simple abstract game of perfect information involving pyramid movement determined by a 6-sided die, but not in the way you might think. | | 2 | two 3x4 boards, six-sided die | Complete |
Push-Pull | A single-stash game for 2 or 4 designed for play with a Treehouse set. It is similar in some ways to Rock-Paper-Scissors and the Prisoner's Dilemma. | 2 | 3 | Volcano board | Complete |
Pushing Race | A race where you’ll need the roll of an Icehouse die to win, but the same roll could force you to help an opponent | 2 | 4 | 3 Martian Coasters (or any 3 x 9-space board), 1 Icehouse die | Initial design |
PyLiPo | | 3 | 5 | Chessboard, several gaming stones or tokens of at least five different colors or styles, Scrabble tiles, and one six-sided die. Optional: a dictionary, a timer, and some printed material. | Unknown |
Pyramid Ball | A game of sports and programmable movement | | 2 | chessboard, timer, player screen | Complete |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | Six-sided dice, gaming stones, modular 2x2 tiles | Unknown |
Pyramid Shambo | Tournament-style Rock Paper Scissors (aka Roshambo), with pyramids used as scoring chips. | 2 | 10 | none | Complete |
Pyramideto | Match your secret goal pattern. | 2 | 4 | Pyramideto cards | Unknown |
Pyramids and Flags | Move upper pyramid to create a flag | 2 | 4 | goal cards | Complete |
Pyramids in my pocket | A variation on Drip, in which a player tries to guess which pyramids the other has hidden in his pocket. | | 2 | 1 Treehouse tube, 1 opaque bag, a piece of clothes with a pocket (or another opaque bag) | Complete |
Pyrinoes | Dominoes, with extra pyramids | | 2 | A set of double-6 dominoes, a bit of space and something to keep score | Complete |
RAMbots | In RAMbots, players design secret programs which are executed in an order determined by precedence, to control robots that are fighting to become the first to tag all of the goals. | 2 | 4 | Chessboard, screens to hide programs, small pieces from extra stash (optional) | Complete |
RAMbots (Polish) | Gracze potajemnie programują ruchy swoich robotów. | 2 | 4 | szachownica | Complete |
RAMbots Factory | A variant of RAMbots where the factory floor moves and changes orientation and adds various board elements to interact with. | 2 | 4 | 1 extra Treehouse stash, 1 Xeno stash, 1 Martian Coasters set, four 5x5 Volcano boards or equivalent, 1 dice bag, 1 Treehouse die, misc tokens or dice | Unknown |
Rat Patrol | A precursor to the game Turtler | 2 | 6 | 80 specialized cards, chessboard, D8 | Initial design |
Robot Battle Arena | Robot battles. In an arena. OF DEATH. | 2 | 5 | Two Six-sided dice | Complete |
Sandbox | A fast-paced, multiplayer game with a 'Treasure Hunter' theme that is played on a checker board. | 3 | 100 | Treehouse die, Chessboard bandana, Six D10 dice, two decks of Pinochle cards. | Unknown |
Sandships | | 2 | 4 | Three Lightning dice, Sandships board | Complete |
Skurðir | An Icehouse Transportation Game | 2 | 5 | None | Complete |
Sky Rise | A game of hidden agendas and tower construction | 2 | 5 | A deck of playing cards, Twin Win cards, Turn token, Paper and pencil | Complete |
Skyscrapers | A free-form action and dexterity game for lively party fun. | 2 | 12 | None | Initial design |
Small Flags | Twin Win,TwinWin-like game - move upper pyramid to fit your goals | 2 | 4 | 3x3 board | Complete |
Snail Invasion | Tiny invasive species vs gardener, who will prevail? | 1 | 2 | 3x4 or 3x3 Board, 2 Dice | Complete |
The Sniper | Survive an abduction by outwitting The Sniper | | 4 | Six-sided die, Playing cards, Timer, 5 Counters | Initial design |
Sorcerer's Apprentice | | | 2 | A chessboard, an opaque bag, 24 checkers (12 each of 2 different colours) | Complete |
Spellcycles | Cast complex spells on other players and gain prestige. | 2 | 5 | chessboard, index cards, pencils, playing cards, six-sided die, counters, chess pieces or checkers | Complete |
Sphinx's Paw | Escape from monsters beneath the Great Pyramid of Giza | 2 | 4 | Chessboard, Playing cards, Six-sided die | Playtesting |
Spore | Move invaders and launch spores to capture villagers. | | 2 | Volcano board | Complete |
Spy vs Spy | Collect all the pieces of the Thingamajig, avoid the other spy and the police, and get out alive! | | 2 | Two six-sided dice, Two d8s, 2 dice bags, 5x5 Volcano board, 2 dividers | Unknown |
Squares of Detonation | A game of Civil Engineering. And Dynamite. | 2 | 4 | 2d6, Board | Complete |
Stacktics | A 3House game for 2 players. The goal is to capture half of your opponents' force (by pip count) before he can do the same to you. | | 2 | Volcano board | Nearly Complete |
Switch House! | A game of stealing and chance. | 3 | 10 | One board per player, two special six sided dice (perhaps IceDice?). | Initial design |
T-Minus | It's Not Rocket Science. | 2 | 6 | three six-sided dice, 12 to 18 risk tokens (e.g. pennies), game board | Playtesting |
Tactonix | A geological Combination Game | 2 | 4 | A chessboard ( a Chessboard Bandana works nicely (a volcano board for 2 or 3 players will work too. ))and a card for each color used | Complete |
Take It Or Leave It | A "Press Your Luck" style Treehouse game | 2 | 6 | Opaque bag, Dealer chip, Pencil and paper | Unknown |
ThreeStone | Try to build stacks that match your secret goal stacks. | | 2 | a stash pad, a bag to draw pyramids from, shields | Initial design |
Timberland | Treehouse meets Volcano; tipping and hopping shared pieces for points | 2 | 4 | Volcano board, 2 Treehouse dice | Complete |
Timelock | Someone's gone and broken the TimeLine again. | 1 | 2 | Volcano board, 2 six-sided dice, Treehouse die | Complete |
Topple | Be the last with pieces still standing | 3 | 5 | 1 six-sided die | Initial design |
Toripoka | A Mini Royal with a wild card. | | 2 | Playing cards, Opaque bag | Complete |
Tour de Pyramide | A bicycle race simulation set in the French mountains | 1 | 6 | tokens, Playing cards | Complete |
Tower Defense | Defend your headquarters | | 2 | coin | Unknown |
TrackAngel | Deduce the location of your opponent's secret submarine on a chessboard | | 2 | chessboard, paper | Initial design |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 stash pad per player | Playtesting |
Trap-Towers | Tiny single-nest game for two | | 2 | 3x3 board | Nearly Complete |
Tree House Rush | Around to the finish. | 2 | 4 | 1 die | Initial design |
Tree-Halma | Treehouse update to an older game | 2 | 4 | Volcano board | Unknown |
Treehouse | Make your trio match the House trio before anyone else | 2 | 4 | Treehouse die | Complete |
Treehouse (Polish) | Gra oparta na kostce Treehouse | 2 | 4 | kostka Treehouse (w zestawie) | Complete |
Treehouse Snakes and Ladders | Snakes & Ladders with pyramids, real decisions, and lots of player interaction. | 2 | 5 | A Snakes & Ladders game board; two dice, d6 or d8 | Playtesting |
Tri-Prism Face Off | A game of luck and some strategy in which each player races to get their Icehouse pieces to the finish line first | 2 | 5 | 1 die, 22in. x 28in. board | Playtesting |
Triangulation | A war-game with programmed movement | 2 | 4 | beads, ruler | Initial design |
Trip Away | Be the first player with no pieces in front of you | 2 | 4 | Treehouse die | Complete |
Troika | Tic-Tac-Toe in 3D | | 2 | Color die, 3x3 grid | Complete |
TubeTanks | A war-game with programmed movement | | 2 | 3x6 grid | Initial design |
Twin Win | A simple and quick single Treehouse set game with changing goals | 2 | 3 | 3x3 board; Twin Win deck | Complete |
Töframenn | A fantasy strategy game where wizards, experts in a variety of elemental arts (represented by nine colors), face off in a battle of good verses evil. | | 2 | chessboard | Unknown |
U.S. President | Will you be the next US President? Place your pyramids to control key states. | 2 | 6 | Modified map and State cards | Complete |
UberMartian Coasters | Variation of Martian Coasters published by Looney Labs | 2 | 10 | Martian Coasters, D6, D12 | Complete |
Unocitta | A Zark City variant using a deck of Uno™ cards | 2 | 5 | Uno deck | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | Board, 3d6 | Unknown |
Verticality | Build the tallest tower! | 1 | 5 | Pyramid die, Zark City Cards | Complete |
Viribus Unitis | Control key regions of a language map of Austria-Hungary, as in U.S. President | 3 | 6 | Modified map and cards | Complete |
Virus Fight | A game of combat between two ever changing computer programs | 2 | 5 | 5x5 or 6x6 Board, optional play-aids and hollow pawns/volcano caps/TH set of different type (as long as all the others are equal). | Complete |
Virus Fight (Spanish) | Un juego de combate entre virus informáticos | 2 | 5 | Tablero de 5x5 o 6x6. Ficheros de ayuda opcionales y peones huecos/pirámides pequeñas de otros colores no usados/Volcano Caps. | Complete |
Volcano | A puzzle game inspired by the spewing eruptions of volcanoes | 2 | 3 | Volcano board | Complete |
Walk Like an Egyptian | Walk like an Egyptian by racing back and forth across a chessboard with checkers-like movement. | 2 | 4 | Chessboard | Complete |
WarpShips | A freeform-board spaceship maneuvering game | 2 | 4 | pyramid die, Starship Captain tin | Complete |
The Wilds of Mars | A simple little photo safari game. | 2 | 4 | A deck of playing cards | Complete |
World War 5 | A simplified Risk-like game of global conquest | 2 | 4 | special board, six six-sided dice | Complete |
Wormholes | A mind-warping space battle for 2 or more players. | 2 | 10 | One Martian Coaster per player; one six-sided die | Unknown |
WreckTangle | Abstract Strategy Game | 2 | 4 | Chessboard, one coin, Treehouse die | Complete |
X Spectrum | Combine and Conquer | | 2 | Chess Board | Playtesting |
Yshuis | An abstract strategy game for two or more players (inspired by the game Y.) | 2 | 6 | 1 "Official" Y board. | Initial design |
Zamboni Wars | What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser! | 2 | 4 | Martian Coasters, 1 six-sided die | Complete |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | playing cards or Zark City cards | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | talia 52 kart do gry | Complete |
Ziggurat | A push-and-shove race around and up the sides of a pyramid. | 2 | 4 | A chessboard or Ziggurat board; two d8 or one d6 | Playtesting |
Zoning Out | Solo game of urban zoning under constraints | 1 | 99 | Opaque bag | Complete |