Browse games/Four players
There are 296 games playable with four people.
Name | Description | Min Players | Max Players | Number of colors | Trios per color | Other Equipment | Game Mechanics | Status |
---|---|---|---|---|---|---|---|---|
3-High | Cooperatively assemble the five trees without running out of cards. | 1 | 4 | 5 | 1 | Chessboard, Playing cards | Cooperative | Complete |
3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | 3 | deck of Tarot cards, FATE dice, turn marker | Modular board, Card game, FATE dice | Playtesting |
Accelerator | Scientists compete to get the most particles out of an accelerator | 2 | 4 | 2 | 2 | Cosmic Coaster, Martian Coaster | Rotation, Free pyramid choice | Initial design |
Aeb | Grow your forces and destroy the enemy. | 2 | 4 | 4 | 5 | Chessboard | Unknown | Playtesting |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | Color die, Zark City deck | Modular board, Card game | Complete |
Alchemy ICE | Noughts and crosses with randomized "symbols" of five different types. | 2 | 6 | 5 | 5 | Chessboard, Opaque bag | Capture, Stacking, Tile placement | Complete |
Alheimur | An Icehouse space exploration game that uses an Aquarius deck. | 2 | 8 | 2 | 5 | Aquarius deck, 3d6 | Unknown | Playtesting |
Amoeba | A science themed game with an ever-increasing board size. | 2 | 6 | 1 per player | 5 | 16 Poker Chips per player | Placement | Complete |
Antshouse | Ants running the gauntlet over a pavement while mean kids tries to splat them. | 2 | 4 | 1 per player | 5 | Chessboard | Unknown | Complete |
Apophis | A real-time co-op game of saving the world from an asteroid | 1 | 4 | 5 | 1 | Six-sided die, Playing cards, Timer, 5 Counters | Cooperative, Color powers | Complete |
Aquarius Rising | Connect your elements to the higher planes | 2 | 5 | 5 | 4 | Aquarius Deck | Placement, Hidden goals | Complete |
Arena | Roll a D20 to knock down as many pyramids as possible | 2 | 4 | 4 | 5 | chessboard, D8s, D6s, coins | Unknown | Complete |
Around & Around | Treehouse game where players race to the Safe House | 2 | 4 | 5 | 1 | N/A | Unknown | Unknown |
Ascendancy | A turn-based game of tower building. | 2 | 5 | 1 per player | 5 | 2 dice, flat surface | Unknown | Playtesting |
Attactics | 2 | 4 | 2 | 5 | Chessboard | Unknown | Unknown | |
Automaton | This is a Robotic Combat game | 2 | 4 | 4 | 5 | Chessboard, a unique token for each player, a 3x5 card (or like implement) for each Automaton) | Simultaneous action | Complete |
Ballistic Wars | A pure strategy game of knocking down enemy walls | 3 | 6 | 4 | 5 | toothpick | Unknown | Playtesting |
Barrakesh Express | Control surface transport on Mars | 2 | 4 | 1 per player | 5 | Special map board, playing cards, custom goal notes | Set collection, Hidden goals | Playtesting |
Battle Royal | A Chesslike game for a TreeHouse set | 2 | 4 | 1 per player | 1 | chessboard | Unknown | Unknown |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 per player + 1 | 1 | 1 six-sided die, unique board | Unknown | Complete |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | 1 per player | 2 | Chessboard, Six-sided die | Roll and move | Initial design |
Blam! | Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers. | 2 | 4 | 1 per player | 5 | Chessboard | Behavior prediction | Complete |
Blam! (Polish) | Abstrakcyjna gra planszowa polegająca na wypychaniu piramid przeciwnika poza obręb szachownicy | 2 | 4 | 1 na gracza | 5 | szachownica | Zapełnianie planszy, Dokładanie piramidek, Wpływa na położenie piramidek przeciwnika | Complete |
Block ur Friends aka BurF | Inspired by the game Saikoro where board options are removed, in this one it fills | 2 | 4 | 4 | 4 | Chess board, Pawns | Blocking, Dice Rolling | Nearly Complete |
Bottoms Up | A stacking game with color powers for 4 to 6 players | 4 | 6 | 6 | 5 | Opaque bag | Unknown | Playtesting |
Branches & Twigs & Thorns | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Chessboard, tokens, coins | Unknown | Complete |
Branches & Twigs & Thorns (Polish) | Gra strategiczna, gracze zapełniają plansze swoimi piramidami. | 2 | 4 | 1 per player | 5 | szachownica, znaczniki | Zapełnianie planszy, Dokładanie piramidek | Complete |
Builders of R'lyeh | Constructing the drowned city of Cthulhu | 1 | 5 | 1 per player + 1 | 5 | dice, "floor cards" of various shapes | Stacking, Dexterity | Complete |
Buyer's Market | 2 | 4 | 1 per player + 5 | 3 to 4 | Zark City deck, color die | Bidding, Building | Complete | |
Cardinal Connections | In Cardinal Connections, players try to make more pyramids point towards themselves than toward the other players. | 2 | 4 | 1 | 5 | Chessboard | Board | Complete |
Carrots and Broccoli | A abstract game about planning a garden | 2 | 4 | 5 | 1 per player | Pyramid die, Color die, Chessboard, Timer (optional) | Timer, IceDice | Complete |
Chain Reaction | Fire 'particles' at 'atoms' and direct the chain reaction to let you capture pieces | 2 | 6 | 6 | 5 | Volcano board | Placement, Stacking | Playtesting |
Chaos | Collect all 10 colors | 2 | 5 | 10 | 5 | D10s | Unknown | Playtesting |
Civil-ice-ation | 3 | 6 | 7 | 5 | chessboard, playing cards, pawns, tokens, opaque bag | Unknown | Complete | |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | 2 | opaque screen per player, opaque bag, box, paper and pencil | Hidden Information, Deduction | Playtesting |
Coaster Chess | Martian Chess meets Martian Coasters | 2 | 4 | 1 | 4 | 4 Martian Coasters | Unknown | Playtesting |
Coastercano | Mega Volcano that uses Martian Coasters and Treehouse Dice | 2 | 4 | 9 | 5 | Martian Coasters, Treehouse dice | Unknown | Playtesting |
Cold Spell | Spell the most valuable words with your tiles | 2 | 4 | 1 | 5 | An Alpha deck or Scrabble tiles | Collect and spell words | Complete |
Colonization | A game of space conquest mixing light strategy and luck. | 2 | 4 | 5 | 1 (2 for 3-4 players) | Treehouse die | Stacking, Color powers | Complete |
Color Wheel | Try to connect all same colored pyramids before time runs out! | 1 | 5 | 10 | 3 | Wheel board | Puzzle, Cooperative | Complete |
Colorful Clues | A deduction game where players try to guess the missing colors | 2 | 4 | 10 | 1 | pen&paper, Opaque bag | Stacking, Guessing | Complete |
Conquest of Mars | abstract wargame using pyramids, cards, and dice | 2 | 4 | 5 | 3 | handful of assorted polyhedral dice, playing cards | Dice combat, Poker hands | Playtesting |
Coup | Take over a small country | 3 | 5 | 1 | 5 | 2 decks of cards, jokers, tokens | Unknown | Initial design |
CrackeD ICE (Polish) | Gra zręcznościowa, stąpając po lodzie należy uważać, by się nie załamał. | 2 | 5 | 1 na gracza | 5 | płyta CD, dodatkowa duża piramidka | Gra zręcznościowa, Dokładanie piramidek | Complete |
CrackeD Ice | Don't tip the ice floe! | 3 | 5 | 1 per player | 5 | an old CD; one extra large pyramid | Dexterity, Balance | Complete |
The Crossing | Chinese Checkers variant. Be the first to get your pieces to the opposite corner. | 2 | 4 | 2 | 3 | 8x8 grid | Move, Jump | Complete |
Crossroads | A game of placing pyramids and tracing paths | 3 | 5 | 5 | 1 | Paper, colored markers or crayons, string | Placement, Path Tracing | Nearly Complete |
Crystal Caverns | RPG played on a playing card dungeon map | 1 | 5 | 5 | 5 | Treehouse Dice, Counters | Board | Unknown |
Crystal Formation | Create crystals formed into trees while trying to influence the development of your opponents nodes. | 2 | 6 | 1 per player | 5 or more | Chessboard | Stacking, Placement | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 1 per player | 3 to 5 | Stacking | Initial design | |
Crystal Traders | Trade crystals with people from other worlds | 3 | 6 | 4 | 5 | timer | Unknown | Playtesting |
Crystal Wars | Wargame played on Martian Coasters | 2 | 4 | 5 | 5 | Dice or Counters | Board | Playtesting |
The Crystal in my Pocket | A collaborative fiction game | 3 | 8 | 4 | 5 | Unknown | Initial design | |
DNA | Mutate pieces in your gene pool | 2 | 4 | 4 | 5 | chessboard | Unknown | Complete |
Dash | Be the first to finish. | 2 | 5 | 5 | 1 | Custom board, Custom cards | Unknown | Initial design |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Two Decktets | Territory Control, Hand Management | Complete |
Diamond Mine | Collect Diamonds from hidden Veins | 2 | 4 | 6 (2 must be opaque) | 5 | Chessboard, Playing cards | Unknown | Complete |
Dog Eat Dog | An abstract game of strategy and luck for 2 or more players | 2 | 8 | 4 | 5 | six-sided dice | Unknown | Unknown |
Dragon Gardens | Cultists work to build a garden worthy of dragon worship and performing rituals | 2 | 4 | 1 per player | 1 | Decktet | Unknown | Unknown |
Dragon's Hoard | Be the hero who escapes the dungeon with the most treasure before sunset. | 1 | 4 | 4-9 | 5 | Piecepack, Opaque bag | RPG | Complete |
Droom | An open, explorative game creation ruleset. | 3 | N | 4 | 5 | Tokens | Unknown | Unknown |
E, the Game of Martian Chinese Checkers | 2 | 6 | 1 per player | 5 | hex board | Unknown | Complete | |
EOF | Players use icehouse pieces to make patterns in a data stream. | 2 | 4 | 4 | 5 | Shields, bag, BOF and EOF markers | Unknown | Playtesting |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 or less (depending on number of players) | Fluxx deck | Set collection, Hidden information | Complete |
Egyptian Solitaire | A solitaire puzzle game combining Peg Solitaire with a Rubik's Cube. | 1 | 4 | 4 | 3 | 3x4 grid of squares | Stacking, Elimination | Complete |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Hanafuda cards, VP markers | Victory points, Guessing | Complete |
European War | A variation on Andy Looney's World War 5. | 2 | 4 | 5 | 3 | deck of cards | Unknown | Complete |
Evacuate | Get your Stacktor clans out of burning nightclubs before your rival/s manage/s to do the same. | 2 | 4 | 4 | 5, 4 for a 2-player game | custom board | Stacking, Placement | Playtesting |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | 5 | 1 | Three six-sided die, a 'Yes/No' chip, the board, obstacle, pointing finger, and Black Ice pieces. | Race | Initial design |
Fleet | A space fleet game | 2 | 5 | 5 | 1 - 2 | A few coins | Unknown | Playtesting |
Forts | A game of building and tearing down. | 2 | 4 | 1 per player | 5 | one six-sided die | Unknown | Complete |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | 1 per player | 2 | Pyramid die, a 5x5 grid (a Volcano board is perfect) | Volcano Board, Equipment/Dice | Complete |
Gala | A traditional chess-like game from northern Europe a.k.a. Farmer's Chess. | 2 | 4 | 4 | 4 | 10 x 10 grid board | Capture | Complete |
Generator | Be the first player with a power coupling on each of the other nodes. | 2 | 4 | 4 | 5 | GRYB board and GRYB dice | Unknown | Complete |
Geodeto | Planet Earth is full of beautiful and interesting places. | 2 | 6 | 6 | 1 | Pyramideto cards | Unknown | Complete |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | Chessboard | Unknown | Unknown |
Gnaqush | Hop to the other end of the board and promote your pieces | 2 | 4 | 4 | 5 | chessboard, tiles | Unknown | Complete |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | deck of Tarot cards | Modular board, Card game | Complete |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | 1 per player | 1 | Two Martian Coaster Sets | Unknown | Playtesting |
The Great Martian Ice Machine | 2 | 4 | 1 | 5 | Volcano Board and 24 Poker Chips | Unknown | Unknown | |
Gridiron | A simple little photo safari game. | 2 | 4 | 5 | 2 | Playing cards | Unknown | Unknown |
Gridlock | 4 | 4 | 5 | Chessboard | Unknown | Complete | ||
HamstersOnIce | You're in a hamster ball in a huge ice arena | 2 | 4 | 4 | 4 | Hex tiles, hex paper | Unknown | Initial design |
High Ground | A game of strategy and luck that uses playing cards as the board and pyramids as the pieces a la Gnostica. | 2 | 4 | 1 per player | 2 | 1 deck of normal playing cards or optionally, a gnostica deck and a Treehouse die. | Playing card game board | Playtesting |
Hivemind | A real-time cooperative game with no communication | 2 | 4 | 9 | 1 | Opaque bag, Player screens, Colour strip | Cooperative, Real-time, Communication limits | Complete |
Homeworlds | A strategy game of starships, transformation, and negotiation | 2 | 6 | 4 | 5 | Homeworld markers (optional) and good/evil markers (optional) | Unknown | Complete |
Homeworlds (German) | Ein Strategiespiel um epische Weltraumschlachten | 2 | 6 | 5 | 4 | Spielkarten (für Original Homeworlds) | Unknown | Complete |
Houses of Thoth | Erecting Pyramids on Tarot cards, and vice versa | 2 | 5 | 5 | 5 | Tarot deck | Accumulation, Construction | Playtesting |
How Pretty Is That? | Players take turns making trees and placing them on a mega-volcano board | 1 | 99 | 6+ | 5 | Mega-Volcano board | Unknown | Unknown |
Hunt | A hunt in a deadly maze | 2 | 4 | 5 | 2 | optional chessboard | Unknown | Complete |
Ice Arena | Ice Arena is a tactical arena combat game. | 2 | 4 | 4 | 5 | dice, tokens, hex board | Unknown | Initial design |
Ice Colony | A game of trying to build up your colony and take control of a variety of terrain and eliminate your opponent. | 2 | 4 | 10 | 5 | opaque bag, 2 six-sided dice, 1 5x5 Volcano Board, 4 poker chips (or other tokens) | Direct conflict, Elimination | Nearly Complete |
Ice Derby | Ice Derby is a tactical Destruction derby game. | 2 | 4 | 5 | 4 | Armada style movement, Ramming | Initial design | |
Ice Draughts | Advanced variant of Draughts | 2 | 4 | 1 per player | 3 | Chessboard or Chess Wedges | Unknown | Playtesting |
Ice Etin's Cave | 4 | 4 | 5 | Playing cards, tokens, dice | Unknown | Playtesting | ||
Ice Fishing | 2 | 4 | 4 | 5 | Opaque container and screens | Unknown | Complete | |
Ice Ice Baby | An abstract Icehouce set collecting and auction game | 2 | 4 | 4 | 5 | Numbered cards | Set collection, Auctions | Initial design |
Ice Market | A real-time trading game | 3 | 6 | 4 | 5 | poker deck, pen, paper, timer | Unknown | Complete |
Ice Merchants | Venus is a hot place: The Place for the "in" crowd, party central for the solar system, and a tourist trap par excellance. There's just one problem. It's a HOT place... | 4 | 5 | 5 | deck of Tarot cards with numbers | Unknown | Unknown | |
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | A smooth surface; an opaque bag, a marker | Placement, Pyramid draw | Complete |
Ice Pirates | Explore islands, battle opponents, and pilfer their ships and homes in an effort to become the wealthiest pirate around | 2 | 5 | 1 per player + 2 (opaque) | 5 | 1 postcard per player, a few chits or markers | Unknown | Complete |
Ice Race | Race opponents on a track using traditional and Treehouse dice. | 2 | 4 | 4 | 1 | 1 six-sided die and 1 Treehouse die | Unknown | Initial design |
Ice Row | A programmed action game of raising your color to the top of the final stack on a shrinking board. | 3 | 5 | 6 | 5 | Ruler, Tokens, Start player marker, Player screens | Programming, Stacking | Complete |
Ice Soccer | Pyramid Soccer that works like Subbuteo | 2 | 4 | 5 | 5 | Unknown | Initial design | |
Ice Soo Sorry | Based on the board game "Sorry" | 2 | 4 | 4 | 5 | Sorry board, poker deck | Unknown | Playtesting |
Ice Stackers | A dexterous stacking race game. | 2 | 6 | 5 | 1 per player | A single coin | Unknown | Complete |
Ice Stalks | Draw magic rocks to grow colored stalks | 2 | 4 | 7 | 5 | Colored stones or tokens | Unknown | Nearly Complete |
Ice Storm | 3 | 5 | 1 per player | 5 | chessboard, optional scoring board | Unknown | Complete | |
Ice Tiddly Winks | A quick dexterity game with simultaneous play | 1 | 6 | 1 per player | 5 | Good size playing surface | Dexterity | Complete |
Ice-Turn | Pyramid version of Q-Turn. | 2 | 4 | 5 | 1 | 1 Q-Turn set, Goal tiles, Treehouse die, 1d6 | Race, Stacking | Complete |
IceCubed | A game utilizing IceDice components and a Mega-Volcano board: Players are randomly given opportunities for movement, attack, and supply to the board while also presented the opportunity to seek revenge and wreak havoc on their opponents. | 2 | 4 | 5 | 1 per player + 1 | Mega-Volcano board, ELBS (up to 2 sets), Pyramid die, Color die | Unknown | Playtesting |
IceDam | This is a multiplayer variant of IceSickle. | 2 | 4 | 1 per player | 5 | Chessboard | IceSickle | Complete |
IceDice | Players roll dice to select pieces, but roll the same color twice and lose everything you gained this turn! | 2 | 4 | 5 | 1 per player | Pyramid die, Color die | Push your luck, Set collection | Complete |
IceDuel | A miniatures-oriented, arena duel game with an unusual character creation format. | 2 | 4 | 4 | 5 | an 8-sided die, Chessboards, pawns, tokens, Tarot deck | Color powers | Initial design |
IceToids | Explore a board made of print-and-play cards. | 2 | 4 | 1 per player | 3 | Special tiles | Area control | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | playing surface | Stacking pyramids, Turnless | Complete |
IceTowers (Polish) | Kontrola najcenniejszych wież | 2 | 4 | 1 na gracza | 5 | brak | Czas rzeczywisty, Układanie w stosy | Complete |
IceTraders | Starships battle for Good and Evil | 2 | 6 | 4 | 5 | playing surface | Board game | Unknown |
Icebomb Arena | 4 | 5 | 4 | 5 | Chessboard | Unknown | Initial design | |
Icehouse | Icehouse is a real time game with a freeform board, with players placing attacking and defending pieces as rapidly or as cautiously as they want. But don't go into meltdown! | 3 | 5 | 1 per player | 5 | 1 stash pad per player, optional timer | Real time, Freeform board | Complete |
Icehouse Dash | Be the first to complete all five trees | 1 | 4 | 1 | 5 | Poker Deck | Unknown | Playtesting |
Icehouse Plant Game | Grow your pieces toward the sun | 3 | 4 | 4 | 5 | string, pennies | Unknown | Playtesting |
Iceland Volcano | Lava flows for points as the volcano erupts! | 1 | 4 | 5 | 5 | Volcano board | Game board | Complete |
Iceminers | Collect Gems from hidden Veins | 2 | 4 | 6 (1 opaque) | 5 | Martian coasters (including black), 6 sided die | Unknown | Complete |
Iceships | An idea, not a game yet | 4 | 4 | 5 | Unknown | Initial Design | ||
Influence | A game of push and pull in which players play their pyramids onto a hex grid to exert influence on stones of three different colors. | 3 | 4 | 1 per player (approx) | 5 | 1 black stone, 6 green stones, 12 white stones, Hex board | Area majority | Complete |
Influenza | An Icehouse influence game where different bacteria fight over creating the greatest infections | 3 | 4 | 1 per player + 1 | 5 | pencil and paper | Unknown | Unknown |
Interstellar Conquest | Be the first alien race to set up four colonies in your opponents star systems. | 2 | 8 | 1 per player | 5 | Piecepack, Bag | Unknown | Complete |
Invaders of Mars | Players take turns fleeing from a powerful alien menace bent on using them as fodder for breeding until only one player is left standing. | 2 | 4 | 1 per player + 1 | 5 for 2 players, 10 for 4 players | Volcano board for 2 players, Chessboard for 4 players | Capture | Complete |
Isoku | Like Sudoku, but with pyramids. | 1 | 4 | 9 | 3 | 9 Martian Coasters | Placement | Initial design |
Jewellers | Our jewelry has always been taken care of by masters from Florence, Italy, the famous Piccolo-Espresso family. | 2 | 8 | 5 or 6 | 1 | poker cards | Unknown | Complete |
Jinxx | 2 | 4 | 1 per player | 3 | Pyramid die, Hijinks board | Unknown | Complete | |
Juxtapose | Players play a 'tic-tac-toe'-like game using a 4x4 board and a single stash of pieces from a common pool. | 2 | 4 | 5 | 1 | 4x4 board | Unknown | Unknown |
Kotra | A dice strategy game similar to Backgammon, played on a chessboard. | 2 | 4 | 2 | 5 | Chessboard, two d4 dice | Movement | Complete |
Kumbha | Aquarius for IceHouse | 2 | 5 | 5 | 3 | Envelope, some Paper, Opaque bag | Unknown | Playtesting |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | A large-ish flat surface, 4 Zendo Stones (1 in a different color from the other 3) | Dexterity | Complete |
Landrush | Compete to own the land worth the greatest value. | 2 | 5 | 1 per player | 5 | 1 Piecepack set (dice, coins, and tiles), Opaque bag | Unknown | Unknown |
Launchpad 23 | The challenge: Be the first to build a complete and balanced 5 stage rocket! The problem: Rocket parts roll out of the factory on a random schedule and are often misrouted to other launchpads! | 2 | 4 | 5 | 2 | Pyramid die, Color die, 3x3 grid | IceDice | Complete |
Leave No Man Behind | "a mix of Chinese checkers and macho 'leave no man behind' wartime bravado" | 2 | 4 | 1 per player | 5 | Unknown | Unknown | |
Leech | Capture your opponents' pieces and their score | 2 | 4 | 5 | 2 | Chessboard and 1 card for each color | Unknown | Initial design |
Logger | A lumberjack-themed game for 2-4 players | 2 | 4 | 4 to 7 | 3 to 5 | Volcano caps, 5x5 board, Player tokens | Board | Complete |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Dynamic board, Stacking | Complete |
MadRobots | A rough initial design | 2 | 8 | 5 | 3 | chessboard, timer, player screen | Programmable Movement | Initial Design |
Magic Mids | Mages play a game of placement and capture. | 2 | 4 | 1 per player | 5 | Piecepack | Unknown | Complete |
Mandala | A deceptively simple game of set collection | 2 | 5 | 5 | 5 | unique token per player | Set collection, Perfect information | Complete |
Martian 12s | The Martian version of Blackjack, played in casinos all over Mars! | 2 | 5 | 5 | 2 | Opaque bag | Press your luck, Gambling | Complete |
Martian Bowling | A dexterity game with random setup | 2 | 6 | 4 | 5 | Dexterity, Random Setup | Complete | |
Martian Chaturaji | A four-player partnership variant of Martian Chaturanga. | 2 | 4 | 4 | 5 | stones, D4s, chessboard | Unknown | Complete |
Martian Chess | Colorless simplified chess nevertheless has subtle strategy | 2 | 4 | 1 per player | 3 | Chessboard | Colorless, Positional | Complete |
Martian Coaster Chaturanga | Martian Chess-like game; get the most points at end | 2 | 4 | 5 | 1 | Set of Martian Coasters, Treehouse die | Dynamic board | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Six-sided die, Treehouse die, Looney Ludo boards or Martian Coasters | Dynamic board, Stacking | Complete |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | 1 na gracza | 1 | podkładki Martian Coasters | Podkładki, Rzuty kością | Complete |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | Piecepack: 1-3 sets. Some coloured dice, see rules. Aquarius. Opaque bag. | Unknown | Initial design |
Martian Flood | Players score points by building ships & towers that survive the floods | 3 | 4 | 1 per player | 5 | One standard deck of playing cards, three six-sided dice | Unknown | Playtesting |
Martian Go | Players build branching tree structures from a root in this predecessor to Branches & Twigs & Thorns. | 2 | 4 | 1 per player | 5 | Chessboard, four markers | Tile placement | Complete |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | 2 | 4 | 5 | 2 | Deck of Playing cards, Chessboard, One Six-sided die (d6) per player plus one extra die, and a potato | Set collection, Direct conflict, Resource management | Nearly Complete |
Martian Life | 2 | 4 | 2 | 5 | chessboard | Unknown | Complete | |
Martian Mah Jongg | A rummy game in the style of Chinese Mah Jongg | 2 | 4 | 10 | 5 | One six-sided die (d6) and one eight-sided die (d8). A screen for each player (RAMbot screens work well) | Observation, Memory | Complete |
Martian Merchants | A pickup-and-deliver puzzle game | 2 | 4 | 3 or 4 | 3 | Pyramid die | Unknown | Complete |
Martian Mids | wreak havoc with Martian Mids | 2 | 4 | 4 | 5 | Mid Cards, a die, chessboard, colored glass beads | Unknown | Unknown |
Martian Poker | Icehouse Additions to an Earthling Standard | 2 | 6 | 1 per person | 5 | Playing Cards | Unknown | Playtesting |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | 4x4 board, "needle" token | Unknown | Unknown |
Martian Race | Be the first to have your family go up in the rocket and down in history! | 2 | 5 | 1 per player | 5 | chessboard | Unknown | Complete |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | any large map, 25 tokens, D4s | Unknown | Complete |
Martian Treasure Hunt | Players compete to have the most valuable pile of treasure at the end of the game. | 2 | 4 | 4 | 4 | piecepack set | Unknown | Complete |
Martian Trickery | A trick-taking game where you earn pyramids by winning tricks | 3 | 4 | 5 | 1 | One deck of standard playing cards and a way to keep score | Trick taking, Push your luck | Initial design |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 1 per player | 1 | 12 Chessboard wedges, playing cards, marking stones | Unknown | Playtesting |
Martianopoly | "Chop down trees, erect buildings, make money." | 2 | 4 | 3 | 5 | Chessboard or megavolcano board | Alignment | Complete |
Mega Hexano | A variant of Volcano played with 9 stashes on a hexagonal board | 2 | 4 | 9 | 5 | hexagonal board (PDF available) | Unknown | Playtesting |
Moscow Ice | This is Chinese checkers for pyramids with some twists. | 2 | 4 | 1 per player | 4 | Chess board or 10x10 board | Unknown | Complete |
Munch | Ancient space monsters roam the galaxy, munching worlds and each other. | 2 | 4 | 1 per player + 3 | 5 | 6x6 board | Capturing, Placement | Complete |
Nightmare Pachisi | A multitrack linear wargame | 2 | 4 | 4 | 3 | 7x7 board, D4s | Unknown | Playtesting |
Nimitz | A multiplayer combinatorial game with a very loose association to the game Nim. | 2 | 6 | 5 | 1 | 1 Martian Coaster or 1 Volcano Board | Placement, Stacking | Initial design |
Nonub Ish | Place territory and attack opponents | 4 | 4 | 5 | 52 Card-like objects, colored markers | Unknown | Unknown | |
Nothing Beats a Large | A simple and quick single Treehouse set game with goals | 2 | 5 | 5 | 1 | Twin Win deck | Rock-Paper-Scissors, Hidden goals | Complete |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 per player | 1 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Pyramid sliding, Tile collecting | Initial design |
One Square at a Time to the Capture | Advance to capture the giant. | 2 | 4 | 5 | 1 | Six-sided die, Custom board, Custom cards | Roll and move, Race | Playtesting |
Pantopia | Pantopia is a game of territorial struggle, shifting fortune, and elemental magic. | 2 | 5 | 1 per player | 5 | two Aquarius decks | Unknown | Unknown |
Par-Trees-i | Get all your pieces to the center goal | 2 | 4 | 1 per player | 1 | Volcano board, one six-sided die | Unknown | Complete |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 1 per player | 1 | 18 to 30 tokens | Equipment/Dice | Complete |
Penguin Football | 2 | 4 | 5 | 5 | Unknown | Initial design | ||
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | 1 per player | 1 | Martian Coasters | Unknown | Playtesting |
Pharaoh | Players roll dice to claim the title of the King of The Pyramids | 2 | 4 | 1 per player | 1 | Volcano Board, six-sided die | Equipment/Dice, King of the Mountain | Complete |
Pikemen | Defend your pieces from jousting pikemen! | 2 | 4 | 1 per player | 5 (fewer with more players) | Chessboard | Unknown | Complete |
Pikemen (Polish) | Broń swoje jednostki przed szarżującymi pikinierami! | 2 | 4 | 1 na gracza | 5 | szachownica | Eliminacja elementów przeciwnika | Complete |
Plutonian Poker | Poker (sort-of) but with more stacking and pyramids. Played with 2 or more people. | 2 | 6 | 5 | 1 per player + 1 | Stacking | Complete | |
Power Tower | Build high towers by taking over pieces from other towers. | 2 | 4 | 1 per player | 5 | None | Unknown | Unknown |
Powerhouse | Collect exactly five pyramids in one size but five different colors. | 2 | 5 | 5 | 3 | Drawstring bag, Any three dice | Semi-random draw | Complete |
Precary-Ice | A dexterity game like Jenga | 2 | 5 | 4 | 5 | D6 | Dexterity | Complete |
Protozoa | Create the most successful multi-celled colony creature | 2 | 4 | 1 per player | 5 | chessboard | Placement | Unknown |
Pumpkin | A "first one out of the maze" Halloween game | 2 | 4 | 1 | 5 | Grid, dice | Unknown | Initial design |
Pushing Race | A race where you’ll need the roll of an Icehouse die to win, but the same roll could force you to help an opponent | 2 | 4 | 1 | 1 | 3 Martian Coasters (or any 3 x 9-space board), 1 Icehouse die | Piece movement, Dice roll | Initial design |
PyLiPo | 3 | 5 | 3 to 4 | 2 | Chessboard, several gaming stones or tokens of at least five different colors or styles, Scrabble tiles, and one six-sided die. Optional: a dictionary, a timer, and some printed material. | Movement, Creative Writing | Unknown | |
PyraGRYB | 2 | 4 | 2 | 5 | GRYB board and GRYB dice | Unknown | Complete | |
Pyramaze | Players race to reach their goals on a randomly created board where they can swap the rules of movement throughout the game. | 2 | 4 | 6 | 5 | Chessboard, a card to draw on | Unknown | Complete |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | Six-sided dice, gaming stones, modular 2x2 tiles | Unknown | Unknown |
Pyramid Scheme | Build pyramids, attack your enemy, and earn Ra’s favor by being the first to gather the correct number of favor tokens. | 2 | 4 | 1 per player | 5 | favor tokens, stones (in 2 to 4 different colors), chessboard | Placement, Stacking | Unknown |
Pyramideto | Match your secret goal pattern. | 2 | 4 | 6 | 1 | Pyramideto cards | Rearrange the pyramids | Unknown |
Pyramids and Flags | Move upper pyramid to create a flag | 2 | 4 | 10 | 1 | goal cards | Unknown | Complete |
Pythagoras | "All is number." - Pythagorus | 4 | 4 | 5 | Placement | Complete | ||
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2+ (more needed for fewer players) | Aquarius deck | Tile-laying, Placement | Complete |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 5 (fewer with more players) | Aquarius deck (newer version is better), unique token for each player, Color die | Race, Capture | Complete |
RAMbots | In RAMbots, players design secret programs which are executed in an order determined by precedence, to control robots that are fighting to become the first to tag all of the goals. | 2 | 4 | 4 | 1 per player + 1 | Chessboard, screens to hide programs, small pieces from extra stash (optional) | Color powers, Programming | Complete |
RAMbots (Polish) | Gracze potajemnie programują ruchy swoich robotów. | 2 | 4 | 4 | 1 na gracza + 1 | szachownica | Progrmowanie, Gra na planszy | Complete |
RAMbots Factory | A variant of RAMbots where the factory floor moves and changes orientation and adds various board elements to interact with. | 2 | 4 | 10 | 1 per player + 1 | 1 extra Treehouse stash, 1 Xeno stash, 1 Martian Coasters set, four 5x5 Volcano boards or equivalent, 1 dice bag, 1 Treehouse die, misc tokens or dice | Unknown | Unknown |
Rabbit, Fox, Bear | Uncle Remus on Mars | 1 | 4 | 1 | 5 | Martian Coasters | Martian Coasters as brier patch | Unknown |
Rat Patrol | A precursor to the game Turtler | 2 | 6 | 5 | 1 | 80 specialized cards, chessboard, D8 | Unknown | Initial design |
Ratones Colorados | A game of mice, cats, and traps | 3 | 4 | 7 | 5 | player screens, colored string | Area control | Playtesting |
Ricochet Pyramids | Simultaneous real-time searching for the shortest solution to move a robot to a goal. | 2 | 8 | 3 | 5 | Chessboard, Timer | Movement, Puzzle | Complete |
Robot Battle Arena | Robot battles. In an arena. OF DEATH. | 2 | 5 | 5 | 1 | Two Six-sided dice | Direct conflict, Stacking | Complete |
Robot House | Robot House is a tactical arena game inspired by Meatbot Massacre. | 2 | 4 | 4 | 5 | dice, tokens, hex board | Unknown | Initial design |
Rosicrucian Chess | occult chess variant a.k.a. Enochian Chess | 2 | 4 | 5 | 4 | conventional die (optional), Chessboard | Chess, Divination | Complete |
Rummy Towers | Rummy towers is a rummy game using pyramids instead of tiles or cards. | 2 | 4 | 5 | 4 | Opaque bag, Player screens | Set collection, Stacking | Initial design |
Sandships | 2 | 4 | 1 per player + 1 | 3 | Three Lightning dice, Sandships board | Unknown | Complete | |
Scavenge | Icehouse/piecepack hybrid game of hoarding the "good stuff" at a junkyard. | 2 | 4 | 5 | 5 | piecepack set | Unknown | Unknown |
Scrambled Volcano | variation of Volcano published by Looney Labs | 2 | 5 | 5 | 5 | Volcano caps, Volcano board, Opaque bag | Unknown | Complete |
Share and Share Alike | A game of shifting loyalties | 4 | 4 (any color or colors) | 5 | A poker deck, a six-sided die, custom board and play tracker sheets, pens for each player | Tower-building, Market speculation | Complete | |
Shield Bashers | In Shield Bashers, spaceships battle through interaction of hidden shields. | 2 | 6 | 1 per player + 3 | 5 | chessboard or Tri-Chess set | Unknown | Initial design |
Skurðir | An Icehouse Transportation Game | 2 | 5 | 5 | 3 | None | Unknown | Complete |
Sky Rise | A game of hidden agendas and tower construction | 2 | 5 | 5 or 6 | 3 | A deck of playing cards, Twin Win cards, Turn token, Paper and pencil | Tower building, Hidden goals, Shared pieces | Complete |
Small Flags | Twin Win-like game - move upper pyramid to fit your goals | 2 | 4 | 5 | 1 | 3x3 board | Pattern matching | Complete |
The Sniper | Survive an abduction by outwitting The Sniper | 4 | 5 | 1 | Six-sided die, Playing cards, Timer, 5 Counters | Unknown | Initial design | |
Snowball Fight! | A war game where you try to capture all the pieces. | 2 | 8 | 5 | 3 | Placement, Capture | Initial design | |
Snowblind | How do you win a game if you have more control over your opponents’ pieces than your own? | 4 | 4 | 5 | 4x3 grid, paper and pencil, Opaque bag | Unknown | Complete | |
Snowman Meltdown | Icehouse/piecepack hybrid snowman fight held on a comet. | 2 | 4 | 4 | 5 | Piecepack | Elimination | Complete |
Space Mines | a freeform game of asteroid mining and corporate combat | 2 | 4 | 1 per player plus one extra trio | 5 | Unknown | Unknown | |
Spectra | A game of color theory | 2 | 6 | 8 | 5 | Opaque bag | Unknown | Unknown |
Spectrum | A "currency" exchange game | 2 | 4 | 12 | 5 | directional indicator, Opaque bag(s) | Resource management | Initial design |
Spellcycles | Cast complex spells on other players and gain prestige. | 2 | 5 | 6 | 3 | chessboard, index cards, pencils, playing cards, six-sided die, counters, chess pieces or checkers | Unknown | Complete |
Sphinx's Paw | Escape from monsters beneath the Great Pyramid of Giza | 2 | 4 | 5 | 1 | Chessboard, Playing cards, Six-sided die | Race | Playtesting |
Sprawl | Competitive city building | 3 | 8 | 1 per player | 5 | Chessboard | Building, Attacking | Complete |
Squares of Detonation | A game of Civil Engineering. And Dynamite. | 2 | 4 | 3 or 4 | 3 or 4 | 2d6, Board | Explosion | Complete |
Stack Control | Capture and eliminate enemy pyramids so that you control the most stacks. | 2 | 5 | 5 | 5 | Chessboard | Unknown | Complete |
Stack Control (Polish) | Gra strategiczna, gracze budują wieże z unikalnych elementów. | 2 | 5 | 5 | 5 | szachownica | Przemieszczanie stosów, Eliminacja elementów przeciwnika | Complete |
Stawvs | An abstract strategy game similar to Amazons with Volcano scoring. | 2 | 4 | 4 | 5 | 8x8 chessboard; 3 caps or rings per player | Movement, Removal | Complete |
Subdivision | A real estate development game | 2 | 4 | 1 per player | 5 | some markers, A board (a Chessboard Bandana works nicely) | Placement | Complete |
Supercalifragilisticano | Square Volcano beyond "Mega" | 1 | 5 | 10 | 5 | Volcano caps, 7x7 board (optional) | Eruption | Complete |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | three six-sided dice, 12 to 18 risk tokens (e.g. pennies), game board | Unknown | Playtesting |
TMAG: The Martian Assassination Game | Be the first victim to reach all of the bases | 3 | 9 | 1 per player | 4 | piecepack | Unknown | Unknown |
Tactonix | A geological Combination Game | 2 | 4 | 1 per player + 1 | 2 | A chessboard ( a Chessboard Bandana works nicely (a volcano board for 2 or 3 players will work too. ))and a card for each color used | Unknown | Complete |
Take It Or Leave It | A "Press Your Luck" style Treehouse game | 2 | 6 | 5 | 1 | Opaque bag, Dealer chip, Pencil and paper | Drawing from a bag, Press your luck | Unknown |
Temple of Masks | A game about the Mayans | 2 | 4 | 4 | 5 | Mega Hexano board | Unknown | Playtesting |
The Unnamed Archaeologist | A game of digging up bones | 2 | 5 | 6 | 5 | Opaque cloth bag, Color die, Pyramid die | Unknown | Complete |
Ticket to Mars | Mashup of Icehouse with Ticket to Ride | 2 | 5 | 9 | 5 | The game Ticket to Ride (or Ticket to Ride: Europe) | Connections, Contracts, Hand management, Network building | Initial design |
Timberland | Treehouse meets Volcano; tipping and hopping shared pieces for points | 2 | 4 | 5 | 2 | Volcano board, 2 Treehouse dice | Unknown | Complete |
Tink | A four-in-a-row game with a twist | 2 | 4 | 1 per player | 5 | Chessboard | Placement, Four-in-a-row | Unknown |
Titanice | Be the first to steer your transatlantic liner into an iceberg! | 2 | 4 | 1 | 5 | None | Unknown | Initial design |
Topple | Be the last with pieces still standing | 3 | 5 | 5 | 2 | 1 six-sided die | Elimination | Initial design |
Torpedo | An Icehouse-style real-time space battle game. | 2 | 5 | 1 per player | 5 | A straightedge (preferably a laser pointer) | Piece Placement | Complete |
Torpedo (French) | Chaque pièce est un navire. Ceux-ci sont tous placés sur l’aire de jeu en précipitation. Les petits navires lancent alors des torpilles, puis les moyens, et enfin les grands. Le joueur auquel il reste le plus d’encoches À ses navires À la fin de la partie est le vainqueur. | 2 | 5 | 1 par joueur | 5 | Une règle (ou mieux, un pointeur laser) | Placement de pièces (French), Placement de pièces | Complete |
Torres de Asedio | Open a gap in enemy walls to take your army across the board | 2 | 4 | 5 | 5 | Martian coasters | Unknown | Playtesting |
Tour de Pyramide | a bicycle race simulation set in the French mountains | 1 | 6 | 5 to 10 | 1 to 5 | tokens, Playing cards | Unknown | Complete |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 per player | 2 | 1 stash pad per player | Unknown | Playtesting |
Transformartian | Create grid formations with colored pyramids | 2 | 4 | 5 | 5 | 5x5 board, writing paper, Opaque bag | Unknown | Complete |
Tree House Rush | Around to the finish. | 2 | 4 | 5 | 1 | 1 die | Unknown | Initial design |
Tree-Halma | Treehouse update to an older game | 2 | 4 | 1 per player + 1 | 1 | Volcano board | Jump, Block & move | Unknown |
Treehouse | Make your trio match the House trio before anyone else | 2 | 4 | 1 per player + 1 | 1 | Treehouse die | Equipment/Dice, Pattern formation | Complete |
Treehouse (Polish) | Gra oparta na kostce Treehouse | 2 | 4 | 1 | 1 | kostka Treehouse (w zestawie) | Rzuty kością, Dopasowanie do wzorca | Complete |
Treehouse Snakes and Ladders | Snakes & Ladders with pyramids, real decisions, and lots of player interaction. | 2 | 5 | 5 | 1 | A Snakes & Ladders game board; two dice, d6 or d8 | Roll and move, Stacking | Playtesting |
Tri-Prism Face Off | A game of luck and some strategy in which each player races to get their Icehouse pieces to the finish line first | 2 | 5 | 1 per player | 1 | 1 die, 22in. x 28in. board | Unknown | Playtesting |
Triangulation | A war-game with programmed movement | 2 | 4 | 5 | 1 | beads, ruler | Unknown | Initial design |
Triforce | In Triforce, players combat for control over a portion of a triangular playing field. | 3 | 6 | 1 per player + 3 | 5 | d20, d12s, pawns | Unknown | Initial design |
Trip Away | Be the first player with no pieces in front of you | 2 | 4 | 4 | 1 | Treehouse die | Colorless | Complete |
Turning Points | Pyramids spin like interconnected gears as each new piece is added | 1 | 6 | 4 | 1 | Reactions | Complete | |
Turtler | Help your turtle navigate a busy 6-lane freeway | 2 | 4 | 2 | 5 | D6, Chessboard | Unknown | Complete |
U.S. President | Will you be the next US President? Place your pyramids to control key states. | 2 | 6 | 1 per player | 3 | Modified map and State cards | Placement, Territorial control | Complete |
Undercut | In Undercut, players try to bid low to get pieces with the lowest value. | 3 | 5 | 5 | 5 | 1 marker per player, 1 or 3 bags to draw pieces from, pen and paper | Unknown | Complete |
Unocitta | A Zark City variant using a deck of Uno™ cards | 2 | 5 | 5 | 3 | Uno deck | Unknown | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Board, 3d6 | Destruction | Unknown |
Vankor Wars | A game of revolution and city takeover | 2 | 4 | 1 per player | 7 - 1 per player | Board, 3d6 | Destruction | Unknown |
Venusian Bowling | Roll a D20 at pyramids to knock them down | 2 | 6 | 1 | 5 | D20, Mousepad | Unknown | Complete |
Verticality | Build the tallest tower! | 1 | 5 | 10 | 3 | Pyramid die, Zark City deck | Tower building, Dexterity | Complete |
Viribus Unitis | Control key regions of a language map of Austria-Hungary, as in U.S. President | 3 | 6 | 1 per player | 3 | Modified map and cards | Placement, Territorial control | Complete |
Virus Fight | A game of combat between two ever changing computer programs | 2 | 5 | 5 | 1 per player | 5x5 or 6x6 Board, optional play-aids and hollow pawns/volcano caps/TH set of different type (as long as all the others are equal). | Unknown | Complete |
Virus Fight (Spanish) | Un juego de combate entre virus informáticos | 2 | 5 | 5 | 1 por jugador | Tablero de 5x5 o 6x6. Ficheros de ayuda opcionales y peones huecos/pirámides pequeñas de otros colores no usados/Volcano Caps. | Unknown | Complete |
Volcano (Polish) | Wulkany wybuchają, a płynąca lawa przynosi punkty. | 1 | 4 | 6 | 5 | plansza 5x5 | Kolekcjonowanie piramidek, Gra na planszy | Complete |
Volcano (variants) | Lava flows for points as the volcano erupts! | 1 | 4 | 6 (or 5 plus caps) | 5 (plus caps) | Volcano board, caps | Eruption, Set collection | Unknown |
Volcano Island | Be the most dominant tribe on the Island after the volcano has had its say | 3 | 4 | 4 | 5 | Piecepack | Area Control, Tile placement | Complete |
Walk Like an Egyptian | Walk like an Egyptian by racing back and forth across a chessboard with checkers-like movement. | 2 | 4 | 1 per player | 1 | Chessboard | Race | Complete |
WarpShips | A freeform-board spaceship maneuvering game | 2 | 4 | 4 | 3 | pyramid die, Starship Captain tin | Unknown | Complete |
What Blind Ninjas? | A game of moving silently and striking carefully | 2 | 4 | 1 per player | 5 | 4x8 grid per player (half a chess board) | Unknown | Complete |
The Wilds of Mars | A simple little photo safari game. | 2 | 4 | 5 | 2 | A deck of playing cards | Movement, Hand management | Complete |
World War 5 | A simplified Risk-like game of global conquest | 2 | 4 | 5 | 3 | special board, six six-sided dice | Stash management, Dice rolling | Complete |
WreckTangle | A chess-like multiplayer game using a Treehouse die. | 2 | 4 | 1 per player | 2 | Chessboard, one coin, Treehouse die | Move and capture | Complete |
Yshuis | An abstract strategy game for two or more players (inspired by the game Y.) | 2 | 6 | 5 | 1 | 1 "Official" Y board. | Placement, Movement | Initial design |
Zagami | Martian microbial life tries to survive and thrive on an asteroid | 4 | 4 | 5 | chessboard | Unknown | Complete | |
Zamboni Wars | What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser! | 2 | 4 | 1 per player | 1 | Martian Coasters, 1 six-sided die | Unknown | Complete |
Zarcana | territorial control on a board of Tarot cards, with CCG-like card effects | 2 | 4 | 1 per player | 5 | deck of Tarot cards or playing cards | Unknown | Complete |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | Playing cards, Zark City deck | Modular board, Hand & stash management | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | 3 | talia 52 kart do gry | Tworzenie planszy, Dokładanie piramidek | Complete |
Zendo | Players achieve satori when they discover the secret rule that explains which koans have the elusive Buddha-nature | 3 | 7 | 4 | 5 | marking stones (~20 in each of 3 colors) | Unknown | Complete |
Ziggurat | A push-and-shove race around and up the sides of a pyramid. | 2 | 4 | 4 | 3 | A chessboard or Ziggurat board; two d8 or one d6 | Roll and move, Blocking | Playtesting |
Ziggurat Demolition Throwdown | A game of angry magic for pyramids and the Decktet | 2 | 5 | 5 | 1 per color per player | Decktet | Hand-management, Turn-based | Complete |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | six-sided die, Zoink! playing cards | Strategic collection | Initial design |
Zombies | Zombies is a square-grid partially cooperative survival game. | 2 | 4 | 4 | 5 | go board or similar, Dice | Unknown | Unknown |
Zoning Out | Solo game of urban zoning under constraints | 1 | 99 | 5 | 3 | Opaque bag | Unknown | Complete |