Browse games/Two players
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There are 455 games playable with two people.
Name | Description | Min Players | Max Players | Number of colors | Trios per color | Other Equipment | Game Mechanics | Status |
---|---|---|---|---|---|---|---|---|
3-High | Cooperatively assemble the five trees without running out of cards. | 1 | 4 | 5 | 1 | Chessboard, Playing cards | Cooperative | Complete |
3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | 3 | turn marker, Tarot deck, FATE dice | Modular board, Card game, FATE dice | Playtesting |
A-A-Arctic Kettering | An abstract game of capturing trees on a mutated modular chessboard | 2 | 1 per player | 5 | Kettering Cards, Chessboard | Modular board | Complete | |
Abiegnus | Rosicrucian Volcano | 1 | 2 | 5 (Rainbow only) | 5 | Volcano board, 5 ELBs, color die | Eruption, Divination | Complete |
Accelerator | Scientists compete to get the most particles out of an accelerator | 2 | 4 | 2 | 2 | Cosmic Coaster, Martian Coaster | Rotation, Free pyramid choice | Initial design |
Advanced Colonization | A game of space combat and expansion. | 2 | 5 | 2 | Unknown | Complete | ||
Aeb | Grow your forces and destroy the enemy. | 2 | 4 | 4 | 5 | Chessboard | Unknown | Playtesting |
Agents of M.A.R.S. | A game of altering the board state to fulfill your secret objective and mess with your opponent's presumed objective | 2 | 3 | 5 | Chessboard | Unknown | Complete | |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | Color die, Zark City deck | Modular board, Card game | Complete |
Albiorix | A chess-like game without captures | 2 | 2 | 5 | Volcano board | Chess-like | Complete | |
Alchemy ICE | Noughts and crosses with randomized "symbols" of five different types. | 2 | 6 | 5 | 5 | Chessboard, Opaque bag | Capture, Stacking, Tile placement | Complete |
Alheimur | An Icehouse space exploration game that uses an Aquarius deck. | 2 | 8 | 1 per player | 5 | Aquarius deck, 3d6 | Unknown | Playtesting |
Alien City | Icehouse/piecepack hybrid game of city building | 2 | 3 or more | 5 | Piecepack | Tile laying, Complex scoring, City building | Complete | |
Alien City (German) | Icehouse Piecepack Hybrid. Städtebau auf einem weit entfernten Planeten für zwei Spieler | 2 | 3 | 5 | piecepack set | Tile laying, Complex scoring | Complete | |
Ambush | A capture game for 2 players with 2 stashes and 4 Martian Coasters. | 2 | 2 | 5 | Martian Coasters | Beverage-coaster manipulation | Complete | |
Amoeba | A science themed game with an ever-increasing board size. | 2 | 6 | 1 per player | 5 | 16 Poker Chips per player | Placement | Complete |
Antshouse | Ants running the gauntlet over a pavement while mean kids tries to splat them. | 2 | 4 | 1 per player | 5 | Chessboard | Unknown | Complete |
Apophis | A real-time co-op game of saving the world from an asteroid | 1 | 4 | 5 | 1 | Six-sided die, Playing cards, Timer, 5 Counters | Cooperative, Color powers | Complete |
Aquarius Rising | Connect your elements to the higher planes | 2 | 5 | 4 | 5 | Aquarius Deck | Placement, Hidden goals | Complete |
Arena | Roll a D20 to knock down as many pyramids as possible | 2 | 4 | 4 | 5 | D8s, D6s, coins, Chessboard | Unknown | Complete |
Armada | In Armada, a fleet of fast, maneuverable ships does battle with a fleet of slow, powerful ships. | 2 | 1 | 5 | Chits to act as damage markers | Measured movement | Complete | |
Around & Around | Treehouse game where players race to the Safe House | 2 | 4 | 1 per player | 1 | Unknown | Unknown | |
Ascendancy | A turn-based game of tower building. | 2 | 5 | 1 per player | 5 | 2 dice, flat surface | Unknown | Playtesting |
Attack of the Mids | A coop game similar to Flash Point: Fire Rescue | 1 | 3 | 5 | 3 | Custom board, Custom character cards, Color die, Treehouse die, d4 | Unknown | Complete |
Attactics | 2 | 4 | 2 | 5 | Chessboard | Unknown | Unknown | |
Automaton | This is a Robotic Combat game | 2 | 4 | 4 | 5 | Chessboard, a unique token for each player, a 3x5 card (or like implement) for each Automaton) | Simultaneous action | Complete |
Autumn Ash | A strategic game of color change. | 2 | 10 | 2 | A 5x6 Board | Movement, Stacking | Complete | |
Babylone | A simple and fast brain teaser for 2 players | 2 | 4 | 3 | Stacking | Complete | ||
Barrakesh Express | Control surface transport on Mars | 2 | 4 | 1 per player | 5 | Special map board, playing cards, custom goal notes | Set collection, Hidden goals | Playtesting |
Barsoomian Jetan | Fantasy chess on Barsoom (Mars) | 2 | 4 | 4 | 10x10 grid board | Chess, Angular movement | Complete | |
Battle Royal | A Chesslike game for a TreeHouse set | 2 | 4 | 1 per player | 1 | chessboard | Unknown | Unknown |
Battle Zone | 2 | 5 | 3 | chessboard, 3 six-sided dice | Unknown | Complete | ||
Battle of the Body Snatchers | Capture more villagers and enemy aliens than your opponent. | 2 | 4 | 5 | 6x5 board | Capturing | Complete | |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 per player + 1 | 1 | 1 six-sided die, unique board | Unknown | Complete |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | 1 per player | 2 | Chessboard, Six-sided die | Roll and move | Initial design |
Binary Homeworlds | A 2-player variant of the standard Homeworlds game | 2 | 4 | 3 | None | Color powers, Resource management | Complete | |
Black ICE | The 3HOUSE game of computer cracking | 2 | 5 | 3 | cloth bag, three Treehouse dice or Lightning dice | Discovering codes underneath opaque pyramids | Complete | |
Blam! | Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers. | 2 | 4 | 1 per player | 5 | Chessboard | Behavior prediction | Complete |
Blam! (Polish) | Abstrakcyjna gra planszowa polegająca na wypychaniu piramid przeciwnika poza obręb szachownicy | 2 | 4 | 1 na gracza | 5 | szachownica | Zapełnianie planszy, Dokładanie piramidek, Wpływa na położenie piramidek przeciwnika | Complete |
Block ur Friends aka BurF | Inspired by the game Saikoro where board options are removed, in this one it fills | 2 | 4 | 4 | 4 | Chess board, Pawns | Blocking, Dice Rolling | Nearly Complete |
Blockade | 3D race game | 2 | 6 | 5 | Volcano board, 4 colored dice | Roll-and-move | Complete | |
Boundary | Transfer pyramids to the other world. | 2 | 4 | 1 | 6x6 board, 2 stones in each of 2 colors | Race, Blocking | Complete | |
Branches & Twigs & Thorns | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Chessboard, tokens, coins | Unknown | Complete |
Branches & Twigs & Thorns (Polish) | Gra strategiczna, gracze zapełniają plansze swoimi piramidami. | 2 | 4 | 1 per player | 5 | szachownica, znaczniki | Zapełnianie planszy, Dokładanie piramidek | Complete |
Breakthrough | Capture pieces as you move your pyramids across the board. | 2 | 2 | 5 | Chessboard | Unknown | Initial design | |
Bridge | A strategy game where you try to connect opposing edges of an 8x8 board. | 2 | 2 | 4 | 8x8 board | Movement | Initial design | |
Builders of R'lyeh | Constructing the drowned city of Cthulhu | 1 | 5 | 1 per player + 1 | 5 | Dice, cards of various shapes | Stacking, Dexterity | Complete |
Buyer's Market | 2 | 4 | 1 per player + 5 | 3 to 4 | Zark City deck, color die | Bidding, Building | Complete | |
Caldera | The Volcano variant with the hole in the middle, tree collection, and power plays | 2 | 3 | 5 | 6 | Volcano board | Stacking, Set collection | Complete |
Candy Capture | Earn the most points once all candy pieces are captured | 2 | 5 | 1 | Custom board, Custom cards, Candy pieces (M&M's are ideal) or beads | Unknown | Initial design | |
Capstone | In Capstone, players try to build stacks that match their secret goal stacks. | 2 | 4 | 5 | Stash pad, Opaque bag, Player screens | Stacking, Hidden information | Complete | |
Capture The Card | Use Icehouse pieces and strategy to capture cards. | 2 | 4 | 5 | a deck of cards including two Jokers | Unknown | Unknown | |
Capture the Card | Use Icehouse pieces and strategy to capture a royal flush. | 2 | 2 | 4 | a deck of cards including two Jokers | Strategic movement | Unknown | |
Capture the Flag | 2 or 3 players try to capture an opponent's flag in an ever-shrinking space. | 2 | 3 | 1 per player | 5 | Poker Chips and/or hex board | Capture, Shrinking Board | Initial design |
Cardinal Connections | In Cardinal Connections, players try to make more pyramids point towards themselves than toward the other players. | 2 | 4 | 1 | 5 | Chessboard | Board | Complete |
Carrots and Broccoli | A abstract game about planning a garden | 2 | 4 | 5 | 1 per player | Pyramid die, Color die, Chessboard, Timer (optional) | Timer, IceDice | Complete |
Cascades | A two-player mountaineering race. | 2 | 3 | 2 | A deck of cards | Movement, Cards | Playtesting | |
Chain Reaction | Fire 'particles' at 'atoms' and direct the chain reaction to let you capture pieces | 2 | 6 | 6 | 5 | Volcano board | Placement, Stacking | Playtesting |
Chaos | Collect all 10 colors | 2 | 5 | 10 | 5 | D10s | Unknown | Playtesting |
Chaos Checkers | A twist on checkers where the pieces constantly gain new abilities | 2 | 10 | 5 | 3 dice bags, 1 set of Volcano Caps | Strategic placement, Turn-based | Unknown | |
Chicken Run | A whimsical chicken roundup with overly enthusiastic spectators | 2 | 10 | 1 | A 5x9 grid (a chessboard is suitable; see below), 2 six-sided dice | Equipment/Chessboard, Equipment/Dice | Complete | |
Chivalry | Be the first player to jump two queens off the opposing side of the board. | 2 | 2 | 5 | Chessboard | Unknown | Complete | |
Circuit Connection | A connection game of position where you score points for groups on a board I made | 2 | 3 | 5 | Printable board | Connection, Positional play | Initial design | |
The Closest Ghost | A simple game played with pieces of candy | 2 | 3 | 3 | Unknown | Complete | ||
Coaster Chess | Martian Chess meets Martian Coasters | 2 | 4 | 1 | 4 | 4 Martian Coasters | Unknown | Playtesting |
Coastercano | Mega Volcano that uses Martian Coasters and Treehouse Dice | 2 | 4 | 9 | 5 | Martian Coasters, Treehouse dice | Unknown | Playtesting |
Cold Spell | Spell the most valuable words with your tiles | 2 | 4 | 1 | 5 | An Alpha deck or Scrabble tiles | Collect and spell words | Complete |
Colonization | A game of space conquest mixing light strategy and luck. | 2 | 4 | 5 | 1 (2 for 3-4 players) | Treehouse die | Stacking, Color powers | Complete |
Color Claim | Build stacks with your claimed color on top to score points. | 2 | 5 | 2 | 6x5 board | Capturing | Complete | |
Color Wheel | Try to connect all same colored pyramids before time runs out! | 1 | 5 | 10 | 3 | Wheel board | Puzzle, Cooperative | Complete |
Colorblind | A color mixing logic game | 2 | 9 (one opaque) | 1 | A six-sided die per player | Deduction | Nearly Complete | |
Colorful Clues | A deduction game where players try to guess the missing colors | 2 | 4 | 10 | 1 | pen&paper, Opaque bag | Stacking, Guessing | Complete |
Conquest of Mars | abstract wargame using pyramids, cards, and dice | 2 | 4 | 5 | 3 | handful of assorted polyhedral dice, playing cards | Dice combat, Poker hands | Playtesting |
Continuum | Use pyramids and a poker deck to get your trees to exchange places | 2 | 2 | 1 | Playing cards | Unknown | Playtesting | |
Cover Up | Cover up your opponent's options and get 4-in-a-row | 2 | 2 | 5 | volcano board | Unknown | Complete | |
CoverFire | A war-game with programmed movement | 2 | 4 | 1 | 6x6 grid | Unknown | Initial design | |
CrackeD ICE (Polish) | Gra zręcznościowa, stąpając po lodzie należy uważać, by się nie załamał. | 2 | 5 | 1 na gracza | 5 | płyta CD, dodatkowa duża piramidka | Gra zręcznościowa, Dokładanie piramidek | Complete |
The Crossing | Chinese Checkers variant. Be the first to get your pieces to the opposite corner. | 2 | 4 | 2 | 3 | 8x8 grid | Move, Jump | Complete |
Crosswalk | 2 | 5 | 1 | 1 Six-sided die | Stacking, Blocking | Complete | ||
Cryosquare | Dynamic two-player, two-stash connection game played on a chessboard. | 2 | 2 | 5 | 8x8 board | Connection | Initial design | |
Crystal Caverns | RPG played on a playing card dungeon map | 1 | 5 | 5 | 5 | Treehouse Dice, Counters | Board | Unknown |
Crystal City Catan | Colonial building in the style of The Settlers of Catan card game | 2 | 6 | 5 | 10 six-sided dice (10d6). At least one should be different from the rest. | Resource Management | Complete | |
Crystal Formation | Create crystals formed into trees while trying to influence the development of your opponents nodes. | 2 | 6 | 1 per player | 5 or more | Chessboard | Stacking, Placement | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 1 per player | 3 to 5 | Stacking | Initial design | |
Crystal Wars | Wargame played on Martian Coasters | 2 | 4 | 5 | 5 | Dice or Counters | Board | Playtesting |
DNA | Mutate pieces in your gene pool | 2 | 4 | 4 | 5 | Chessboard | Unknown | Complete |
Dash | Be the first to finish. | 2 | 5 | 5 | 1 | Custom board, Custom cards | Unknown | Initial design |
Deception | In Deception, players try to get their secret pyramid to the other end of the board while avoiding capture. | 2 | 6 | 5 | Chessboard | Unknown | Initial design | |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Two Decktets | Territory Control, Hand Management | Complete |
Diamond Mine | Collect Diamonds from hidden Veins | 2 | 4 | 6 (2 must be opaque) | 5 | Chessboard, Playing cards | Unknown | Complete |
Dog Eat Dog | An abstract game of strategy and luck for 2 or more players | 2 | 8 | 4 | 5 | six-sided dice | Unknown | Unknown |
DogFight | A war-game with programmed movement | 2 | 5 | 1 | Unknown | Initial design | ||
Drag Race | An abstract race game of second guessing in second gear. | 2 | 5 | 2 | Chessboard, Player screens | Bluffing | Complete | |
Dragon Gardens | Cultists work to build a garden worthy of dragon worship and performing rituals | 2 | 4 | 1 per player | 1 | Decktet | Unknown | Unknown |
Dragon's Hoard | Be the hero who escapes the dungeon with the most treasure before sunset. | 1 | 4 | 4-9 | 5 | Piecepack, Opaque bag | RPG | Complete |
Dragonflock | Dragons intimidate each other and lay waste to hapless towns | 2 | 2 | 3 | Volcano board | Stacking, Capture | Unknown | |
Drip | A stacking game using Icehouse pieces | 2 | 1 | 5 | Treehouse plastic tube | Unknown | Complete | |
E, the Game of Martian Chinese Checkers | 2 | 6 | 1 per player | 5 | hex board | Unknown | Complete | |
EOF | Players use icehouse pieces to make patterns in a data stream. | 2 | 4 | 4 | 5 | Shields, bag, BOF and EOF markers | Unknown | Playtesting |
Edges | An abstract placement game played on the edges (not squares or points) of a grid representing the Martian canal network. | 2 | 2 | 5 | 4x3 board, each space about 2"x2" | Unknown | Complete | |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 | Fluxx deck | Set collection, Hidden information | Complete |
Egyptian Solitaire | A solitaire puzzle game combining Peg Solitaire with a Rubik's Cube. | 1 | 4 | 4 | 3 | 3x4 grid of squares | Stacking, Elimination | Complete |
Elementalist | Use the elements at your disposal and wage epic war against an opponent! | 2 | 5 | 3 | Direct conflict | Initial design | ||
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Hanafuda cards, VP markers | Victory points, Guessing | Complete |
Enantiomerfolk | Capture your opponent's pieces with their own pieces | 2 | 3 | 6 | Capturing | Complete | ||
Epicycle | Exchange your pieces for those in a circle. Avoid getting 3 pieces of the same size. | 2 | 1 | 5 | none | Behavior prediction | Complete | |
Erebusicehouse | A darkly-themed game of Life, Death, War, Disease, and Soul collection | 2 | 6 | 5 | Chess board | Unknown | Unknown | |
European War | A variation on Andy Looney's World War 5. | 2 | 4 | 5 | 3 | deck of cards | Unknown | Complete |
Evacuate | Get your Stacktor clans out of burning nightclubs before your rival/s manage/s to do the same. | 2 | 4 | 4 | 5, 4 for a 2-player game | custom board | Stacking, Placement | Playtesting |
Extinction | Two races of creatures fight to make the other go extinct. | 2 | 2 | 5 | Chessboard | Capture | Complete | |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | 5 | 1 | Three six-sided die, a 'Yes/No' chip, the board, obstacle, pointing finger, and Black Ice pieces. | Race | Initial design |
Fire-Ice-Slime | A very fast and simple, 2-player, 1 Treehouse game, similar to Rock-Scissors-Paper. | 2 | 5 | 1 | Color Powers | Complete | ||
Fleet | A space fleet game | 2 | 5 | 5 | 1 - 2 | A few coins | Unknown | Playtesting |
Focus | A game that combines pyramids with Magic: The Gathering cards | 2 | 5 | 5 | Magic: The Gathering deck | Unknown | Complete | |
Folio | An abstract strategy game for two players inspired by Quarto | 2 | 4 | 2 | Chessboard | Unknown | Complete | |
Force Field Factions | An abstract strategy game loosely inspired by Homeworlds and RAMBots | 2 | 10 | 3 | Chessboard | Unknown | Initial design | |
Forts | A game of building and tearing down. | 2 | 4 | 1 per player | 5 | one six-sided die | Unknown | Complete |
Foxtrot | An abstract game of alignment | 2 | 3 | 5 | 3 | Unknown | Playtesting | |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | 1 per player | 2 | Pyramid die, a 5x5 grid (a Volcano board is perfect) | Volcano Board, Equipment/Dice | Complete |
Freimaurerei | Conduct lodge-based conspiracies during the European Enlightenment | 2 | 10 | 5 | Pyramid die, Treehouse die, Playing cards, Opaque bag | Resource management, Hidden goals | Complete | |
Fuji-san | 2 | 2 | 5 | Custom board | Unknown | Complete | ||
Gala | A traditional chess-like game from northern Europe a.k.a. Farmer's Chess. | 2 | 4 | 4 | 4 | 10 x 10 grid board | Capture | Complete |
Game of Princes | The two sons of the king play a racing game to one another’s carpets with help of their servitors | 2 | 5 | 5 | Piece movement | Initial design | ||
Gemini | A quick game of luck and strategy | 2 | 4-6 | 5 | d4 dice, bag | Unknown | Playtesting | |
Generator | Be the first player with a power coupling on each of the other nodes. | 2 | 4 | 4 | 5 | GRYB board and GRYB dice | Unknown | Complete |
Geodeto | Planet Earth is full of beautiful and interesting places. | 2 | 6 | 6 | 1 | Pyramideto cards | Unknown | Complete |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | Chessboard | Throwing | Unknown |
Giants and Dwarves | Single Stash Game being translated into Treehouse | 2 | 3 | 1 | 5 | Martian Coasters or Mega Volcano Board, dice | Unknown | Unknown |
Gleebs and Grues | Absorb your enemies while trying not to be eaten by a grue. | 2 | 5 | 1 | 4x4 board | Capturing, Placement | Complete | |
Gnaqush | Hop to the other end of the board and promote your pieces | 2 | 4 | 1 per player | 5 | tiles, Chessboard | Unknown | Complete |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | Tarot deck | Modular board, Card game | Complete |
Gorean Kaissa | Fantasy chess on the planet Gor | 2 | 6 | 5 | 10x10 grid board | Chess | Complete | |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | 1 per player | 1 | Two Martian Coaster Sets | Unknown | Playtesting |
The Great Martian Ice Machine | 2 | 4 | 1 | 5 | Volcano Board and 24 Poker Chips | Unknown | Unknown | |
Green Hijinks | A luck-free variant of Pink Hijinks | 2 | 1 | 3 | 3x3 grid | Pattern formation | Complete | |
Gridiron | A simple little photo safari game. | 2 | 4 | 5 | 2 | Playing cards | Unknown | Unknown |
Gygès (Polish) | Gra strategiczna, gracze przemieszczają piramidy na szachownicy. | 2 | 1 | 1 | szachownica | Przemieszczanie piramid | Unknown | |
HamstersOnIce | You're in a hamster ball in a huge ice arena | 2 | 4 | 4 | 4 | Hex tiles, hex paper | Unknown | Initial design |
Hexachess | Chess for 2 to 3 players on a hexagonal board. | 2 | 3 | 1 per player | 5 | Poker chips | Capture | Initial design |
Hexano | A variant of Volcano played on a 3x3 hexagonal board instead of a 5x5 square one | 2 | 5 | 5 | hexagonal board (PDF available) | Eruption | Playtesting | |
Hexano-Duel | A more strategic variant of Volcano played with 9 stashes on a hexagonal board | 2 | 9 | 5 | hexagonal board (PDF available) | Volcano | Unknown | |
Hextris | An abstract connection game of moving, swapping, and removing | 2 | 3 | 1 per player | 5 | hex board (19 cells or spots) | Placement, Movement | Unknown |
High Ground | A game of strategy and luck that uses playing cards as the board and pyramids as the pieces a la Gnostica. | 2 | 4 | 1 per player | 2 | 1 deck of normal playing cards or optionally, a gnostica deck and a Treehouse die. | Playing card game board | Playtesting |
High Rise | A game of trying to build the biggest towers in order to control the most valuable properties on a Martian Coasters square | 2 | 2 | 2 | 9 small six-sided dice, 1 Martian Coaster | Unknown | Unknown | |
Hivemind | A real-time cooperative game with no communication | 2 | 4 | 9 | 1 | Opaque bag, Player screens, Colour strip | Cooperative, Real-time, Communication limits | Complete |
Homejinks | Tiny space combat inspired by Homeworlds | 2 | 3 | 1 | 3 | color die | Capture, Freeform Board | Complete |
Homeworlds | A strategy game of starships, transformation, and negotiation | 2 | 6 | 4 | 5 | Homeworld markers (optional) and good/evil markers (optional) | Unknown | Complete |
Homeworlds (German) | Ein Strategiespiel um epische Weltraumschlachten | 2 | 6 | 5 | 4 | Spielkarten (für Original Homeworlds) | Unknown | Complete |
Homeworlds Settlers | Players vie for resources on a conquered Homeworld. | 2 | 4 | 3 | Homeworlds Settlers Board | Movement, Placement, Capture, Color powers, Turn-based, Resource management | Complete | |
Horde Runners | A game of strategy involving theft and two players. | 2 | 4 | 5 | one six-sided die., Chessboard | Steal, Run | Complete | |
Hostages | Be the first player to rescue all 5 of your hostages by returning them to your base. | 2 | 2 | 5 | Chessboard | Unknown | Complete | |
Houses of Thoth | Erecting Pyramids on Tarot cards, and vice versa | 2 | 5 | 5 | 5 | Tarot deck | Accumulation, Construction | Playtesting |
How Pretty Is That? | Players take turns making trees and placing them on a mega-volcano board | 1 | 99 | 6+ | 5 | Mega-Volcano board | Unknown | Unknown |
Hunt | A hunt in a deadly maze | 2 | 4 | 5 | 2 | optional chessboard | Unknown | Complete |
Ice Age | Mastodons vs the Hunters | 2 | 1 | 5 | nickels and pennies, Volcano board | Unknown | Unknown | |
Ice Arena | Ice Arena is a tactical arena combat game. | 2 | 4 | 4 | 5 | dice, tokens, hex board | Unknown | Initial design |
Ice Caps | 2 | 5 | 1 | Volcano Board | Unknown | Initial design | ||
Ice Colony | A game of trying to build up your colony and take control of a variety of terrain and eliminate your opponent. | 2 | 4 | 10 | 5 | opaque bag, 2 six-sided dice, 1 5x5 Volcano Board, 4 poker chips (or other tokens) | Direct conflict, Elimination | Nearly Complete |
Ice Dao | Ice Dao is a quick little n-in-a-row abstract strategy game for two players. | 2 | 2 | 2 | 5x5 board | Alignment | Complete | |
Ice Derby | Ice Derby is a tactical Destruction derby game. | 2 | 4 | 5 | 4 | Armada style movement, Ramming | Initial design | |
Ice Draughts | Advanced variant of Draughts | 2 | 4 | 1 per player | 3 | Chessboard or Chess Wedges | Unknown | Playtesting |
Ice Fishing | 2 | 4 | 4 | 5 | Opaque bag, Player screens | Unknown | Complete | |
Ice Ice Baby | An abstract Icehouce set collecting and auction game | 2 | 4 | 4 | 5 | Numbered cards | Set collection, Auctions | Initial design |
Ice Lady | A variant of Turkish checkers, aka Dama, using Icehouse pieces. | 2 | 2 | 4 | Chessboard | Unknown | Unknown | |
Ice Miners | A 2-player game of underground survival inspired by Settlers of Catan. | 2 | 5 | 5 | 1d6 | Building, Resource management | Initial design | |
Ice Pirates | Explore islands, battle opponents, and pilfer their ships and homes in an effort to become the wealthiest pirate around | 2 | 5 | 1 per player + 2 (opaque) | 5 | 1 postcard per player, a few chits or markers | Unknown | Complete |
Ice Race | Race opponents on a track using traditional and Treehouse dice. | 2 | 4 | 4 | 1 | 1 six-sided die and 1 Treehouse die | Unknown | Initial design |
Ice Soccer | Pyramid Soccer that works like Subbuteo | 2 | 4 | 5 | 5 | Unknown | Initial design | |
Ice Soo Sorry | Based on the board game "Sorry" | 2 | 4 | 4 | 5 | Sorry board, poker deck | Unknown | Playtesting |
Ice Stackers | A dexterous stacking race game. | 2 | 6 | 5 | 1 per player | A single coin | Unknown | Complete |
Ice Stalks | Draw magic rocks to grow colored stalks | 2 | 4 | 7 | 5 | Colored stones or tokens | Unknown | Nearly Complete |
Ice Tiddly Winks | A quick dexterity game with simultaneous play | 1 | 6 | 1 per player | 5 | Good size playing surface | Dexterity | Complete |
Ice-Turn | Pyramid version of Q-Turn. | 2 | 4 | 5 | 1 | 1 Q-Turn set, Goal tiles, Treehouse die, 1d6 | Race, Stacking | Complete |
IceCream | A two player game that requires no playing surface. | 2 | 3 | 4 | None. | Unknown | Unknown | |
IceCubed | A game utilizing IceDice components and a Mega-Volcano board: Players are randomly given opportunities for movement, attack, and supply to the board while also presented the opportunity to seek revenge and wreak havoc on their opponents. | 2 | 4 | 5 | 1 per player + 1 | ELBS (up to 2 sets), Pyramid die, Color die, Mega-Volcano board | Board, Equipment/Dice, Shared Pieces | Playtesting |
IceDam | This is a multiplayer variant of IceSickle. | 2 | 4 | 1 per player | 5 | Chessboard | IceSickle | Complete |
IceDice | Players roll dice to select pieces, but roll the same color twice and lose everything you gained this turn! | 2 | 4 | 5 | 1 per player | Pyramid die, Color die | Push your luck, Set collection | Complete |
IceDuel | A miniatures-oriented, arena duel game with an unusual character creation format. | 2 | 4 | 4 | 5 | an 8-sided die, Chessboards, pawns, tokens, Tarot deck | Color powers | Initial design |
IceFrogs | Players jump their pyramids across the board in an attempt to get a piece into their opponent's start space. | 2 | 3 | 1 per player | 5 | Poker Chips | Jumping, Stacking | Complete |
IceFu | There can be only one | 2 | 2 | 5 | opaque container | Unknown | Unknown | |
IceSickle | IceSickle is a bit similar to checkers, but was originally inspired by solitaire peg jumping games | 2 | 1 | 5 | Volcano board | Jumping, Placement | Complete | |
IceToids | Explore a board made of print-and-play cards. | 2 | 4 | 1 per player | 3 | Special tiles | Area control | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | Stacking pyramids, Turnless | Complete | |
IceTowers (Polish) | Kontrola najcenniejszych wież | 2 | 4 | 1 na gracza | 5 | brak | Czas rzeczywisty, Układanie w stosy | Complete |
IceTraders | Starships battle for Good and Evil | 2 | 6 | 4 | 5 | pen and paper | Board game | Unknown |
Iceberg | Guess correctly and be rewarded | 2 | 4 | 5 | Guessing | Initial design | ||
Icehouse Baseball | A baseball simulation. | 2 | 1 | 4 | six-sided die, Custom board, Custom cards | Unknown | Initial design | |
Icehouse Dash | Be the first to complete all five trees | 1 | 4 | 1 | 5 | Poker Deck | Unknown | Playtesting |
Iceland Volcano | Lava flows for points as the volcano erupts! | 1 | 4 | 5 | 5 | Volcano board | Eruption | Complete |
Iceminers | Collect Gems from hidden Veins | 2 | 4 | 6 (1 opaque) | 5 | Martian coasters (including black), 6 sided die | Unknown | Complete |
Igloo | A turn-based version of Icehouse, with only one color worth points by the end. | 2 | 4 | 5 | Unknown | Complete | ||
Imperial Shuffle | Block your opponent's Emperor from being able to move | 2 | 4 | 5 | custom board of partial chessboard | Unknown | Complete | |
Infiltrate | Build an army and fight your way through the enemy's lines. | 2 | 2 | 4 | Mega-Volcano board | Army building | Complete | |
Initiative | An abstract fencing game of perfect information. | 2 | 5 | 2 | Pyramid die | Piece placement, Perfect information | Playtesting | |
Intersect | placement and simultaneous capture | 2 | 2 | 5 | some playing cards | Placement, Simultaneous action | Complete | |
Interstellar Conquest | Be the first alien race to set up four colonies in your opponents star systems. | 2 | 8 | 1 per player | 5 | Piecepack, Bag | Unknown | Complete |
Invaders of Mars | Players take turns fleeing from a powerful alien menace bent on using them as fodder for breeding until only one player is left standing. | 2 | 4 | 1 per player + 1 | 5 for 2 players, 10 for 4 players | Volcano board for 2 players, Chessboard for 4 players | Capture | Complete |
Iriri | Build a crossword from a shrinking alien dictionary! | 2 | 2 | 5 | Pattern matching | Complete | ||
Isoku | Like Sudoku, but with pyramids. | 1 | 4 | 9 | 3 | 9 Martian Coasters | Placement | Initial design |
Jewellers | Our jewelry has always been taken care of by masters from Florence, Italy, the famous Piccolo-Espresso family. | 2 | 8 | 5 or 6 | 1 | poker cards | Unknown | Complete |
Jinxx | 2 | 4 | 1 per player | 3 | Pyramid die, Hijinks board | Unknown | Complete | |
Juxtapose | Players play a 'tic-tac-toe'-like game using a 4x4 board and a single stash of pieces from a common pool. | 2 | 4 | 5 | 1 | 4x4 board | Unknown | Unknown |
Kaeru | Jumping from waterlily to waterlily, your frogs try to eat their favorite prey | 2 | 2 | 1 | Aquarius deck | Collection, Movement | Complete | |
King o' the Castle | A strategy game where players try to invade one another's castles | 2 | 2 | 4 | coin or disc | Unknown | Playtesting | |
King of the Sinking Iceberg | Jump and capture small caps on a shrinking board | 2 | 2 | 5 | none | Unknown | Initial design | |
Kotra | A dice strategy game similar to Backgammon, played on a chessboard. | 2 | 4 | 2 | 5 | Chessboard, two d4 dice | Movement | Complete |
Krump | A chess-like game where your movement options increase as the game progresses. | 2 | 2 | 5 | Mega-Volcano board, Playing cards | Unknown | Complete | |
Kumbha | Aquarius for IceHouse | 2 | 5 | 5 | 3 | Envelope, some Paper, Opaque bag | Unknown | Playtesting |
La Columna de Trajano | An abstract strategy board game of elimination for Icehouse | 2 | 5 | 3 | 9x2 board | Movement, Elimination | Unknown | |
La Linterna de Lisicrates | An abstract strategy game of stacking | 2 | 5 | 3 | Martian coasters | Unknown | Playtesting | |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | A large-ish flat surface, 4 Zendo Stones (1 in a different color from the other 3) | Dexterity | Complete |
Landrush | Compete to own the land worth the greatest value. | 2 | 5 | 1 per player | 5 | 1 Piecepack set (dice, coins, and tiles), Opaque bag | Unknown | Unknown |
Latent Binaries | Abide by the rules of binaries... Rely on deductive reasoning and luck to create weaknesses in your opponent's defenses in order to have a clear shot at taking control of their base. | 2 | 10 | 5 | four gaming stones or markers and a 7X5 or 5X5 board | Movement | Unknown | |
Launchpad 23 | The challenge: Be the first to build a complete and balanced 5 stage rocket! The problem: Rocket parts roll out of the factory on a random schedule and are often misrouted to other launchpads! | 2 | 4 | 5 | 2 | Pyramid die, Color die, 3x3 grid | IceDice | Complete |
Lava Flows | A quick strategy game that rewards clever tactics and a sharp memory | 2 | 2 | 3 | 3x3 grid | Unknown | Complete | |
Leave No Man Behind | "a mix of Chinese checkers and macho 'leave no man behind' wartime bravado" | 2 | 4 | 1 per player | 5 | Unknown | Unknown | |
Leech | Capture your opponents' pieces and their score | 2 | 4 | 5 | 2 | Chessboard and 1 card for each color | Unknown | Initial design |
Ley Lines of Mars | Place pyramids on the surface of Mars to claim mystic dominance | 2 | 2 | 5 | Martian Coasters, Volcano caps | Placement | Playtesting | |
Litróf | A chess variation with Icehouse pyramids | 2 | 6 | 5 | Unknown | Complete | ||
Logger | A lumberjack-themed game for 2-4 players | 2 | 4 | 4 to 7 | 3 to 5 | Player tokens, Volcano caps, Volcano board | Grid movement | Complete |
Logistics | A game of Logistics in progress | 2 | 5 | 4 | 8-10 index or playing cards | Capture, Perfect information | Playtesting | |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Dynamic board, Stacking | Complete |
Lunar Invaders | Interlunar teleportation death struggle! | 2 | 2 | 3 | moon boards (Cosmic Coasters), dice | Unknown | Complete | |
MadRobots | A rough initial design | 2 | 8 | 5 | 3 | chessboard, timer, player screen | Programmable Movement | Initial Design |
Magic Mids | Mages play a game of placement and capture. | 2 | 4 | 1 per player | 5 | Piecepack | Unknown | Complete |
Magma | Jumpy patience on a Volcano board | 1 | 2 | 5+ | 5 | Volcano board, Opaque bag | Puzzle, Jumping, Flow | Unknown |
Magneto | It´s all about opposites. | 2 | 2 | 5 | 5x5 board | Unknown | Unknown | |
Malice | An abstract strategy game of piece movement, capture and teleportation. | 2 | 2 | 3 | Capture, Perfect information | Playtesting | ||
Mandala | A deceptively simple game of set collection | 2 | 5 | 5 | 5 | unique token per player | Set collection, Perfect information | Complete |
Martian 12s | The Martian version of Blackjack, played in casinos all over Mars! | 2 | 5 | 5 | 2 | Opaque bag | Press your luck, Gambling | Complete |
Martian 8-Ball | Five-handed Martian Coasters for two! | 2 | 5 | 1 | six-sided die, Treehouse die, Martian Coasters, Black Martian Coaster | Dynamic board, Race | Complete | |
Martian Backgammon | A Martian take on Backgammon | 2 | 2 | 5 | 2 six-sided dice, 3 tokens | Boardless | Complete | |
Martian BattleSpires | Martian BattleSpires is a game of domination by advantage. | 2 | 5 | 5 | A volcano board would be handy but not required. | Stacking, Capturing | Playtesting | |
Martian Boggle | Move pyramids around a letter grid to spell words | 2 | 2 | 5 | Miniature Scrabble set, opaque bag, D4s, Volcano board | Unknown | Complete | |
Martian Bowling | A dexterity game with random setup | 2 | 6 | 4 | 5 | Dexterity, Random Setup | Complete | |
Martian Chaturaji | A four-player partnership variant of Martian Chaturanga. | 2 | 4 | 4 | 5 | stones, D4s, chessboard | Unknown | Complete |
Martian Chaturanga | An ancient Indian game believed to be a predecessor of Chess enters the Icehouse world. | 2 | 2 | 5 | stones, D4s, Volcano board | Unknown | Complete | |
Martian Checkers | Pieces jump and immediately capture | 2 | 2 | 3 | Unknown | Playtesting | ||
Martian Chess | Colorless simplified chess nevertheless has subtle strategy | 2 | 4 | 1 per player | 3 | Chessboard | Colorless, Positional | Complete |
Martian Coaster Chaturanga | Martian Chess-like game; get the most points at end | 2 | 4 | 5 | 1 | Set of Martian Coasters, Treehouse die | Dynamic board | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Six-sided die, Treehouse die, Looney Ludo boards or Martian Coasters | Dynamic board, Stacking | Complete |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | 1 na gracza | 1 | podkładki Martian Coasters | Podkładki, Rzuty kością | Complete |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | 1-3 Piecepacks, coloured dice, Aquarius deck, Opaque bag | Dice rolling, Resource management | Initial design |
Martian Frisby | A race game on a narrow board where players try to block each other and get the roll that will propel their pieces into the required nested configuration. | 2 | 2 | 2 | Dice, 2x8 board | Unknown | Complete | |
The Martian Gathering | Magic the Gathering meets Icehouse pieces | 2 | 4 or 5 | 5 | 20 Magic the Gathering cards per player | Hand management | Unknown | |
Martian Go | Players build branching tree structures from a root in this predecessor to Branches & Twigs & Thorns. | 2 | 4 | 1 per player | 5 | Chessboard, four markers | Tile placement | Complete |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | 2 | 4 | 5 | 2 | Deck of Playing cards, Chessboard, One Six-sided die (d6) per player plus one extra die, and a potato | Set collection, Direct conflict, Resource management | Nearly Complete |
Martian Life | 2 | 4 | 1 per player | 5 | Chessboard | Unknown | Complete | |
Martian Mah Jongg | A rummy game in the style of Chinese Mah Jongg | 2 | 4 | 10 | 5 | One six-sided die (d6) and one eight-sided die (d8). A screen for each player (RAMbot screens work well) | Observation, Memory | Complete |
Martian Merchants | A pickup-and-deliver puzzle game | 2 | 4 | 3 or 4 | 3 | Pyramid die | Unknown | Complete |
Martian Mids | wreak havoc with Martian Mids | 2 | 4 | 4 | 5 | Mid Cards, a die, chessboard, colored glass beads | Unknown | Unknown |
Martian Miners | Be the first mining company to construct two mines on the dark side of Mars. | 2 | 4 | 1 per player | 5 | Piecepack, 4 six-sided dice per player, Opaque bag | Unknown | Unknown |
Martian Mud Wrestling | A simple game of sinking in the mud | 2 | 2 | 5 | Volcano board | Stacking, Unusual capture mechanic | Complete | |
Martian Pachinko | A Martian pachinko game for two | 2 | 5 | 5 | Marking stones, Opaque bag | Unknown | Initial design | |
Martian Poker | Icehouse Additions to an Earthling Standard | 2 | 6 | 1 per person | 5 | Playing Cards | Unknown | Playtesting |
Martian Push | 2House Game being translated into Treehouse | 2 | 2 | 5 | 9x9 grid board, or 3x3 Martian coasters (2 sets) | Unknown | Initial design | |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | 4x4 board, "needle" token | Unknown | Unknown |
Martian Race | Be the first to have your family go up in the rocket and down in history! | 2 | 5 | 1 per player | 5 | chessboard | Unknown | Complete |
Martian Senet | A race through the Martian underworld | 2 | 2 | 4 | Martian Coasters, dice | Stacking, Modular board | Unknown | |
Martian Shogi | Chess/shogi variant with pyramids. | 2 | 4 | 5 | Chessboard | Capture, Promotion | Complete | |
Martian Stratego | Pieces with hidden powers battle one another | 2 | 6 | 5 | Chessboard | Hidden information | Complete | |
Martian Tic-Tac-Toe | Tic-Tac-Toe with Icehouse pieces | 2 | 2 | 3 | Three-by-three grid (or part of a chessboard) | Placement | Complete | |
Martian Treasure Hunt | Players compete to have the most valuable pile of treasure at the end of the game. | 2 | 4 | 4 | 4 | piecepack set | Unknown | Complete |
MartianWhist | Resolving a trick in Martian Whist | 2 | 5 | 2 | Opaque bag, Color die | Trick-taking, Perfect information | Playtesting | |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 1 per player | 1 | 12 Chessboard wedges, playing cards, marking stones | Unknown | Playtesting |
Martianopoly | "Chop down trees, erect buildings, make money." | 2 | 4 | 3 | 5 | Chessboard or megavolcano board | Alignment | Complete |
Mega Hexano | A variant of Volcano played with 9 stashes on a hexagonal board | 2 | 4 | 9 | 5 | hexagonal board (PDF available) | Unknown | Playtesting |
Middleman | Maneuver around a cramped board to reunite your pieces | 2 | 2 | 5 | board | Movement, N/A | Complete | |
Mind Control | A chess-like game with stacking and mind control | 2 | 2 | 4 | Chessboard | Stacking | Complete | |
Moscow Ice | This is Chinese checkers for pyramids with some twists. | 2 | 4 | 1 per player | 4 | Chessboard or 10x10 board | Jumping | Complete |
Munch | Ancient space monsters roam the galaxy, munching worlds and each other. | 2 | 4 | 1 per player + 3 | 5 | 6x6 board | Capturing, Placement | Complete |
Mundialito | abstract strategy board game for Icehouse of movement and attainment | 2 | 4 | 2 | Martian Coasters, 2 tokens | Movement, Attainment, Turn-based | Complete | |
Nickel | Use strategy to form a line or L shape on a colorful, randomly-generated board | 2 | 5 | 2, 5 preferably | 5x5 grid, 12 tokens in two colors | Perfect information, Placement, Random setup | Complete | |
Nightmare Pachisi | A multitrack linear wargame | 2 | 4 | 4 | 3 | 7x7 board, D4s | Unknown | Playtesting |
Nile | Use your workers to build the great pyramids of Egypt | 2 | 5 | 5 | Chessboard, 3 six-sided dice, 5-6 "Favor" tokens | Unknown | Complete | |
Nimitz | A multiplayer combinatorial game with a very loose association to the game Nim. | 2 | 6 | 5 | 1 | 1 Martian Coaster or 1 Volcano Board | Placement, Stacking | Initial design |
Node Wars | The metagame of playing the three (or four) games of the Node Wars trilogy, simultaneously or in sequence. | 2 | 3 or more | 5 | 1 | 6x6 grid | Programming | Initial design |
Nothing Beats a Large | A simple and quick single Treehouse set game with goals | 2 | 5 | 5 | 1 | Twin Win deck | Rock-Paper-Scissors, Hidden goals | Complete |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 per player | 1 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Pyramid sliding, Tile collecting | Initial design |
Olympus Mons | A chess-like game where captured pieces are worth their pip-value | 2 | 4 | 5 | chessboard | Unknown | Initial design | |
One Square at a Time to the Capture | Advance to capture the giant. | 2 | 4 | 5 | 1 | Six-sided die, Custom board, Custom cards | Roll and move, Race | Playtesting |
Oshugo | A somewhat quick penny-flipping game | 2 | 2 | 1 | Pennies | Tile flipping | Initial design | |
Outgrow | Each player represents a fungal colony, trying to outgrow the other colonies in the limited space available. | 2 | 4 | 5 | Chessboard | Territorial acquisition | Initial design | |
Override | A two-player game where pieces are individually owned but mutually controlled | 2 | 2 | 2 | 5 | 5x5 grid | Perfect information, Placement | Complete |
Pach-Ice-i | Get all your pieces to your opponent's start | 2 | 2 | 5 | Board as described, three d8 dice | Unknown | Complete | |
Paint the Line | Try to build the largest groups out of captured pyramids. | 2 | 4 | 3 | 2x6 & 3x6 boards | Capturing, Placement | Complete | |
Pantopia | Pantopia is a game of territorial struggle, shifting fortune, and elemental magic. | 2 | 5 | 1 per player | 5 | two Aquarius decks | Unknown | Unknown |
Par-Trees-i | Get all your pieces to the center goal | 2 | 4 | 1 per player | 1 | one six-sided die, Volcano board | Equipment/Dice | Complete |
Peaceful Homeworlds | Peaceful Homeworlds centers on gathering crystals rather than invasion. | 2 | 4 | 3 | None | Color powers, Resource management | Unknown | |
Penguin Football | 2 | 4 | 2 | 5 | Unknown | Initial design | ||
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | 1 per player | 1 | Martian Coasters | Unknown | Playtesting |
Penguin Soccer | A Slide-fest for 2 players | 2 | 3 | 1 | Chessboard | Movement | Complete | |
Penguin Soccer (French) | Un festival de glisse pour 2 joueurs | 2 | 5 | 1 | Échiquier | Board | Complete | |
Pentachrome | Form chains by color or size to earn points | 2 | 5 | 1 | discs or poker chips | Unknown | Initial design | |
Pentamid | Get five pieces in a row on a Volcano board | 2 | 2 | 4 | Volcano board | Piece placement, Piece movement | Complete | |
Pentamid Twist | Get five pieces in a row on a set of Martian Coasters. | 2 | 2 | 5 | set of Martian Coasters | Placement, Dynamic board | Complete | |
Petal Battle | Two groups of insects battle for control of a flower | 2 | 4 | 3 | Daisy board | Strategy, Turn bidding | Complete | |
PewPewDie | A player wields a juggernaut! | 2 | 0 | 0 | 2 Pyramid dice | Elimination, Rock-Paper-Scissors | Complete | |
Phalanstery | Organize a harmonious group within the utopian phalanx | 1 | 2 | 10 | 3 | Volcano board, 5 Volcano caps, set of double-six dominoes | Draw, Eruption | Playtesting |
Pharaoh | Players roll dice to claim the title of the King of The Pyramids | 2 | 4 | 1 per player | 1 | Volcano Board, six-sided die | Equipment/Dice, King of the Mountain | Complete |
Pikemen | Defend your pieces from jousting pikemen! | 2 | 4 | 1 per player | 5 (fewer with more players) | Chessboard | Unknown | Complete |
Pikemen (Polish) | Broń swoje jednostki przed szarżującymi pikinierami! | 2 | 4 | 1 na gracza | 5 | szachownica | Eliminacja elementów przeciwnika | Complete |
Pink Hijinks | A tiny game of Pyramids | 2 | 1 | 3 | 3x3 grid, Pyramid die | Dice rolling, Pattern formation | Complete | |
Plutonian Poker | Poker (sort-of) but with more stacking and pyramids. Played with 2 or more people. | 2 | 6 | 5 | 1 per player + 1 | Stacking | Complete | |
Pointsettia | Players compete to place their pieces in the shape of a plant. | 2 | 4 | 4 | Unknown | Unknown | ||
Poptrix | Launch new pyramids, destroy enemy pyramids, and control the board. | 2 | 2 | 5 | 6x5 board | Capturing | Complete | |
Power Tower | Build high towers by taking over pieces from other towers. | 2 | 4 | 1 per player | 5 | None | Unknown | Unknown |
Powerhouse | Collect exactly five pyramids in one size but five different colors. | 2 | 5 | 5 | 3 | Drawstring bag, Any three dice | Semi-random draw | Complete |
Precary-Ice | A dexterity game like Jenga | 2 | 5 | 4 | 5 | D6 | Dexterity | Complete |
Protozoa | Create the most successful multi-celled colony creature | 2 | 4 | 1 per player | 5 | chessboard | Placement | Unknown |
Pumpkin | A "first one out of the maze" Halloween game | 2 | 4 | 1 | 5 | Grid, dice | Unknown | Initial design |
Pungo | A simple abstract game of perfect information involving pyramid movement determined by a 6-sided die, but not in the way you might think. | 2 | 1 | 3 | two 3x4 boards, six-sided die | Controlled roll, Perfect information | Complete | |
Push-Pull | A single-stash game for 2 or 4 designed for play with a Treehouse set. It is similar in some ways to Rock-Paper-Scissors and the Prisoner's Dilemma. | 2 | 3 | 5 | 1 | Volcano board | Hidden decision/programming, Piece Movement/Race | Complete |
Pushing Race | A race where you’ll need the roll of an Icehouse die to win, but the same roll could force you to help an opponent | 2 | 4 | 1 | 1 | 3 Martian Coasters (or any 3 x 9-space board), 1 Icehouse die | Piece movement, Dice roll | Initial design |
Pylon | A 2-player abstract strategy game of placement and stacking. | 2 | 2 | 5 | a 5x6 rectangular board | Unknown | Complete | |
PyraGRYB | 2 | 4 | 2 | 5 | GRYB board and GRYB dice | Unknown | Complete | |
Pyramaze | Players race to reach their goals on a randomly created board where they can swap the rules of movement throughout the game. | 2 | 4 | 6 | 5 | Chessboard, a card to draw on | Unknown | Complete |
Pyramid Ball | A game of sports and programmable movement | 2 | 5 | 3 | chessboard, timer, player screen | Programmable Movement | Complete | |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | Six-sided dice, gaming stones, modular 2x2 tiles | Unknown | Unknown |
Pyramid Scheme | Build pyramids, attack your enemy, and earn Ra’s favor by being the first to gather the correct number of favor tokens. | 2 | 4 | 1 per player | 5 | favor tokens, stones (in 2 to 4 different colors), chessboard | Placement, Stacking | Unknown |
Pyramideto | Match your secret goal pattern. | 2 | 4 | 6 | 1 | Pyramideto cards | Rearrange the pyramids | Unknown |
Pyramids and Flags | Move upper pyramid to create a flag | 2 | 4 | 10 | 1 | goal cards | Unknown | Complete |
Pyramids in my pocket | A variation on Drip, in which a player tries to guess which pyramids the other has hidden in his pocket. | 2 | 3 | 2 | Treehouse tube, Opaque bag, a piece of clothing with a pocket (or another opaque bag) | Stacking | Complete | |
Pyrinoes | Dominoes, with extra pyramids | 2 | 5 | 3 | A set of double-6 dominoes, a bit of space and something to keep score | Placement | Complete | |
Quicksand | A strategy game where you try to capture your opponent's pieces on a board that is in constant flux. | 2 | 2 | 5 | 4 Martian Coasters | Placement, Capture, Board Rotation | Complete | |
Quicksand (Polish) | Gra strategiczna, w której plansza nieustannie się zmienia, a celem jest zdobywanie piramidek przeciwnika. | 2 | 2 | 5 | 4 Martian Coasters | Umieszczanie i zbijanie piramidek, Obracanie plansz | Complete | |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2 - 5 | Aquarius deck | Tile-laying, Placement | Complete |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 2 - 5 | Color die, Aquarius deck, player tokens | Race, Capture | Complete |
Quinto | A strategy game based on Quarto | 2 | 5 | 5 | Volcano board | Unknown | Complete | |
RAMbots | In RAMbots, players design secret programs which are executed in an order determined by precedence, to control robots that are fighting to become the first to tag all of the goals. | 2 | 4 | 4 | 1 per player + 1 | Chessboard, screens to hide programs, small pieces from extra stash (optional) | Color powers, Programming | Complete |
RAMbots (Polish) | Gracze potajemnie programują ruchy swoich robotów. | 2 | 4 | 4 | 1 na gracza + 1 | szachownica | Progrmowanie, Gra na planszy | Complete |
RAMbots Factory | A variant of RAMbots where the factory floor moves and changes orientation and adds various board elements to interact with. | 2 | 4 | 10 | 1 per player + 1 | 1 extra Treehouse stash, 1 Xeno stash, 1 Martian Coasters set, four 5x5 Volcano boards or equivalent, 1 dice bag, 1 Treehouse die, misc tokens or dice | Unknown | Unknown |
RGB | In RGB, stacks of Icehouse pieces reproduce and try to kill each other's children | 2 | 4 | 5 | Chessboard | Chesslike | Complete | |
Rabbit, Fox, Bear | Uncle Remus on Mars | 1 | 4 | 1 | 5 | Martian Coasters | Martian Coasters as brier patch | Unknown |
Rat Patrol | A precursor to the game Turtler | 2 | 6 | 5 | 1 | 80 specialized cards, chessboard, D8 | Unknown | Initial design |
Ricochet Pyramids | Simultaneous real-time searching for the shortest solution to move a robot to a goal. | 2 | 8 | 3 | 5 | Chessboard, Timer | Movement, Puzzle | Complete |
Robot Battle Arena | Robot battles. In an arena. OF DEATH. | 2 | 5 | 5 | 1 | Two Six-sided dice | Direct conflict, Stacking | Complete |
Robot House | Robot House is a tactical arena game inspired by Meatbot Massacre. | 2 | 4 | 4 | 5 | dice, tokens, hex board | Unknown | Initial design |
Rosicrucian Chess | occult chess variant a.k.a. Enochian Chess | 2 | 4 | 5 | 4 | conventional die (optional), Chessboard | Chess, Divination | Complete |
Rummy Towers | Rummy towers is a rummy game using pyramids instead of tiles or cards. | 2 | 4 | 5 | 4 | Opaque bag, Player screens | Set collection, Stacking | Initial design |
Sandships | 2 | 4 | 1 per player + 1 | 3 | Three Lightning dice, Sandships board | Unknown | Complete | |
Scavenge | Icehouse/piecepack hybrid game of hoarding the "good stuff" at a junkyard. | 2 | 4 | 5 | 5 | piecepack set | Unknown | Unknown |
Scrambled Volcano | variation of Volcano published by Looney Labs | 2 | 5 | 5 | 5 | Volcano caps, Volcano board, Opaque bag | Unknown | Complete |
Shapeshifter Wars | Transform your shapeshifters into the perfect army to defeat the enemy. | 2 | 4 | 4 | Volcano board | Capturing | Complete | |
Shield Bashers | In Shield Bashers, spaceships battle through interaction of hidden shields. | 2 | 6 | 1 per player + 3 | 5 | chessboard or Tri-Chess set | Unknown | Initial design |
Skurðir | An Icehouse Transportation Game | 2 | 5 | 5 | 3 | None | Unknown | Complete |
Sky Rise | A game of hidden agendas and tower construction | 2 | 5 | 5 or 6 | 3 | A deck of playing cards, Twin Win cards, Turn token, Paper and pencil | Tower building, Hidden goals, Shared pieces | Complete |
Small Flags | Twin Win-like game - move upper pyramid to fit your goals | 2 | 4 | 5 | 1 | 3x3 board | Pattern matching | Complete |
Snail Invasion | Tiny invasive species vs gardener, who will prevail? | 1 | 2 | 5 | 1 | 3x4 or 3x3 Board, 2 Dice | Unknown | Complete |
Snowball Fight! | A war game where you try to capture all the pieces. | 2 | 8 | 5 | 3 | Placement, Capture | Initial design | |
Snowman Meltdown | Icehouse/piecepack hybrid snowman fight held on a comet. | 2 | 4 | 4 | 5 | Piecepack | Elimination | Complete |
Sorcerer's Apprentice | 2 | 6 | 2, 5 ideally | A chessboard, an opaque bag, 24 checkers (12 each of 2 different colours) | Unknown | Complete | ||
Space Mines | a freeform game of asteroid mining and corporate combat | 2 | 4 | 1 per player plus one extra trio | 5 | Unknown | Unknown | |
Space Monkeys | Space monkeys have come to Earth and are trying to get home! | 2 | 2 | 1 per player | 5 | Chessboard | Unknown | Unknown |
Spectra | A game of color theory | 2 | 6 | 8 | 5 | Opaque bag | Unknown | Unknown |
Spectrum | A "currency" exchange game | 2 | 4 | 12 | 5 | directional indicator, Opaque bag(s) | Resource management | Initial design |
Spellcycles | Cast complex spells on other players and gain prestige. | 2 | 5 | 6 | 5 | index cards, pencils, six-sided die, counters, chess pieces or checkers, Chessboard, Playing cards | Unknown | Complete |
Sphinx's Paw | Escape from monsters beneath the Great Pyramid of Giza | 2 | 4 | 5 | 1 | Chessboard, Playing cards, Six-sided die | Race | Playtesting |
Spike | A strategy game of moves and counter-moves with maze-like aspects | 2 | 1 | 5 | Checkerboard, tokens | Resource allocation, Blocking | Playtesting | |
Spore | Move invaders and launch spores to capture villagers. | 2 | 5 | 2 | Volcano board | Capturing | Complete | |
Spy vs Spy | Collect all the pieces of the Thingamajig, avoid the other spy and the police, and get out alive! | 2 | 10 | 3 | Two six-sided dice, Two d8s, 2 dice bags, 5x5 Volcano board, 2 dividers | Strategic placement | Unknown | |
Squares of Detonation | A game of Civil Engineering. And Dynamite. | 2 | 4 | 3 or 4 | 3 or 4 | 2d6, 4x4 grid | Explosion | Complete |
Stack Chess | 2 | 2 | 5 | Chessboard | Unknown | Unknown | ||
Stack Control | Capture and eliminate enemy pyramids so that you control the most stacks. | 2 | 5 | 5 | 5 | Chessboard | Unknown | Complete |
Stack Control (Polish) | Gra strategiczna, gracze budują wieże z unikalnych elementów. | 2 | 5 | 5 | 5 | szachownica | Przemieszczanie stosów, Eliminacja elementów przeciwnika | Complete |
Stacktics | A 3House game for 2 players. The goal is to capture half of your opponents' force (by pip count) before he can do the same to you. | 2 | 2 | 3 | Volcano board | Unknown | Nearly Complete | |
Stacktrices | A game of fighting enacted within a digital matrix | 2 | 5 | 4 | 7x7 board (a chessboard minus two rows) and a stash pad or space for the trading post | Unknown | Complete | |
StarRunners | Race through the star system | 2 | 1 | 5 | six-sided die | Unknown | Complete | |
Stawvs | An abstract strategy game similar to Amazons with Volcano scoring. | 2 | 4 | 4 | 5 | Chessboard, 3 caps or rings per player | Movement, Removal | Complete |
Subdivision | A real estate development game | 2 | 4 | 1 per player | 5 | some markers, A board (a Chessboard Bandana works nicely) | Placement | Complete |
Super Death Ray | Use fighter ships, thievery, super death rays, and a clone army to destroy your opponent's inter-planetary empire. | 2 | 3 | 5 | 5 | Turn Token, 5 White Volcano Caps (for 3-Player Games) | Color powers, Freeform board | Playtesting |
Supercalifragilisticano | Square Volcano beyond "Mega" | 1 | 5 | 10 | 5 | Volcano caps, 7x7 board (optional) | Eruption | Complete |
Synapse-Ice | An adaptation of the paper-and-pencil game Synapse' | 2 | 2 | 5 | Unknown | Complete | ||
Synapse-Ice (Polish) | Zapełnianie planszy piramidkami | 2 | 2 | 5 | plansza 6x5 | Zapełnianie planszy | Complete | |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | three six-sided dice, 12 to 18 risk tokens (e.g. pennies), game board | Unknown | Playtesting |
Tactonix | A geological Combination Game | 2 | 4 | 1 per player + 1 | 2 | A chessboard ( a Chessboard Bandana works nicely (a volcano board for 2 or 3 players will work too. ))and a card for each color used | Unknown | Complete |
Take It Or Leave It | A "Press Your Luck" style Treehouse game | 2 | 6 | 5 | 1 | Opaque bag, Dealer chip, Pencil and paper | Drawing from a bag, Press your luck | Unknown |
Take That! | A short three-in-a-row game where your opponent chooses the piece you have to play | 2 | 1 | 5 | an optional extra stash of another color | N in a row | Initial design | |
Temple of Masks | A game about the Mayans | 2 | 4 | 4 | 5 | Mega Hexano board | Unknown | Playtesting |
Terrafex | Players use icehouse pieces to grow forests, build mountains, start fires and melt glaciers. | 2 | 4 | 5 | Terrafex board | Unknown | Playtesting | |
The Unnamed Archaeologist | A game of digging up bones | 2 | 5 | 6 | 5 | Opaque cloth bag, Color die, Pyramid die | Unknown | Complete |
ThreeStone | Try to build stacks that match your secret goal stacks. | 2 | 5 | 3 | a stash pad, a bag to draw pyramids from, shields | Stacking, Hidden information | Initial design | |
Tic Tac Doh! | Slightly twisted variant of Tic-Tac-Toe | 2 | 1 | 5 | imaginary board | Unknown | Complete | |
Tic Tac Loop | Tic Tac Toe on a changing board | 2 | 2 | 1 | Unknown | Complete | ||
Ticket to Mars | Mashup of Icehouse with Ticket to Ride | 2 | 5 | 9 | 5 | The game Ticket to Ride (or Ticket to Ride: Europe) | Connections, Contracts, Hand management, Network building | Initial design |
Timberland | Treehouse meets Volcano; tipping and hopping shared pieces for points | 2 | 4 | 5 | 2 | Volcano board, 2 Treehouse dice | Unknown | Complete |
Timelock | Someone's gone and broken the TimeLine again. | 1 | 2 | 10 | 1 | Volcano board, 2 six-sided dice, Treehouse die | Stacking | Complete |
Tink | A four-in-a-row game with a twist | 2 | 4 | 1 per player | 5 | Chessboard | Placement, Four-in-a-row | Unknown |
Titanice | Be the first to steer your transatlantic liner into an iceberg! | 2 | 4 | 1 | 5 | None | Unknown | Initial design |
Toripoka | A set-collecting, bluffing card game based loosely on Three Card Poker. | 2 | 5 | 1 | Playing cards, Opaque bag | Capture, Hand management | Complete | |
Torpedo | An Icehouse-style real-time space battle game. | 2 | 5 | 1 per player | 5 | A straightedge (preferably a laser pointer) | Piece Placement | Complete |
Torpedo (French) | Chaque pièce est un navire. Ceux-ci sont tous placés sur l’aire de jeu en précipitation. Les petits navires lancent alors des torpilles, puis les moyens, et enfin les grands. Le joueur auquel il reste le plus d’encoches À ses navires À la fin de la partie est le vainqueur. | 2 | 5 | 1 par joueur | 5 | Une règle (ou mieux, un pointeur laser) | Placement de pièces (French), Placement de pièces | Complete |
Torres de Asedio | Open a gap in enemy walls to take your army across the board | 2 | 4 | 5 | 5 | Martian coasters | Unknown | Playtesting |
Tour de Pyramide | a bicycle race simulation set in the French mountains | 1 | 6 | 5 to 10 | 1 to 5 | tokens, Playing cards | Unknown | Complete |
Tower Defense | Defend your headquarters | 2 | 5 | 1 | coin | Treehouse | Unknown | |
Tower War | Draft a deck, then try to wage a war without making the tower collapse. | 2 | 2 | 5 | Playing cards | Drafting, Dexterity | Complete | |
TrackAngel | Deduce the location of your opponent's secret submarine on a chessboard | 2 | 1 | 2 | chessboard, paper | Unknown | Initial design | |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 per player | 2 | 1 stash pad per player | Unknown | Playtesting |
Traffic Tyrants | A pyramid game inspired by a children's game of traffic lights | 2 | 5 | 4 | 3x7 board | Unknown | Playtesting | |
Transformartian | Create grid formations with colored pyramids | 2 | 4 | 5 | 5 | 5x5 board, writing paper, Opaque bag | Unknown | Complete |
Trap-Towers | A tiny game of capture for two. | 2 | 2 | 1 | 3x3 board | Capturing | Nearly Complete | |
Treasure Slide | Slide on the ice while collecting treasure. | 2 | 7 | 4 | Mega-Volcano board | Capturing | Playtesting | |
Tree House Rush | Around to the finish. | 2 | 4 | 5 | 1 | 1 die | Unknown | Initial design |
Tree-Halma | Treehouse update to an older game | 2 | 4 | 1 per player + 1 | 1 | Volcano board | Jump, Block & move | Unknown |
Treehouse | Make your trio match the House trio before anyone else | 2 | 4 | 1 per player + 1 | 1 | Treehouse die | Equipment/Dice, Pattern formation | Complete |
Treehouse (Polish) | Gra oparta na kostce Treehouse | 2 | 4 | 1 | 1 | kostka Treehouse (w zestawie) | Rzuty kością, Dopasowanie do wzorca | Complete |
Treehouse Snakes and Ladders | Snakes & Ladders with pyramids, real decisions, and lots of player interaction. | 2 | 5 | 5 | 1 | A Snakes & Ladders game board; two dice, d6 or d8 | Roll and move, Stacking | Playtesting |
Tresurion | An Icehouse space battles system | 2 | 2 | 5 | 1d20, 1d10, 15x25 (or larger) board | Unknown | Unknown | |
Tri-Prism Face Off | A game of luck and some strategy in which each player races to get their Icehouse pieces to the finish line first | 2 | 5 | 1 per player | 1 | 1 die, 22in. x 28in. board | Unknown | Playtesting |
Triangulation | A war-game with programmed movement | 2 | 4 | 5 | 1 | beads, ruler | Unknown | Initial design |
Triluminary | In Triluminary, players battle for influence over the Grey Council. | 2 | 3 | 5 | Hexagonal board | Unknown | Initial design | |
Trip Away | Be the first player with no pieces in front of you | 2 | 4 | 4 | 1 | Treehouse die | Colorless | Complete |
Triumvirate | Capture at least two trees' worth of opponent's pieces | 2 | 2 | 5 | Chessboard | Unknown | Unknown | |
Troika | Tic-Tac-Toe in 3D | 2 | 6 | 1 | Color die, 3x3 grid | Unknown | Complete | |
TubeTanks | A war-game with programmed movement | 2 | 4 | 1 | 3x6 grid | Unknown | Initial design | |
Tugga War | Pull twelve pips into your goal | 2 | 1 | 5 | 5x7 board, one die | Board | Complete | |
Turning Points | Pyramids spin like interconnected gears as each new piece is added | 1 | 6 | 4 | 1 | Reactions | Complete | |
Turtler | Help your turtle navigate a busy 6-lane freeway | 2 | 4 | 2 | 5 | D6, Chessboard | Unknown | Complete |
Twin Win | A simple and quick pattern matching game with changing goals. | 2 | 3 | 5 | 1 | 3x3 board; Twin Win deck | Stacking, Hidden goals | Complete |
Töframenn | A fantasy strategy game where wizards, experts in a variety of elemental arts (represented by nine colors), face off in a battle of good verses evil. | 2 | 9 | 1 | chessboard | Unknown | Unknown | |
U.S. President | Will you be the next US President? Place your pyramids to control key states. | 2 | 6 | 1 per player | 3 | Modified map and State cards | Placement, Territorial control | Complete |
Uibadi | Battle your opponents. | 2 | 4 | 4 | Unknown | Complete | ||
Unocitta | A Zark City variant using a deck of Uno™ cards | 2 | 5 | 5 | 3 | Uno deck | Unknown | Complete |
Vankor Wars | A game of revolution and city takeover | 2 | 4 | 1 per player | 3 - 5 | 3d6, Custom board | Destruction | Unknown |
Venusian Bowling | Roll a D20 at pyramids to knock them down | 2 | 6 | 1 | 5 | D20, Mousepad | Unknown | Complete |
Verticality | Build the tallest tower! | 1 | 5 | 10 | 3 | Pyramid die, Zark City deck | Tower building, Dexterity | Complete |
Virus Fight | A game of combat between two ever changing computer programs | 2 | 5 | 5 | 1 per player | 5x5 or 6x6 Board, optional play-aids and hollow pawns/volcano caps/TH set of different type (as long as all the others are equal). | Unknown | Complete |
Virus Fight (Spanish) | Un juego de combate entre virus informáticos | 2 | 5 | 5 | 1 por jugador | Tablero de 5x5 o 6x6. Ficheros de ayuda opcionales y peones huecos/pirámides pequeñas de otros colores no usados/Volcano Caps. | Unknown | Complete |
Volcano | a puzzle game inspired by the spewing eruptions of volcanoes | 2 | 3 | 10 | 3 | Volcano board | Stacking, Set collection, Eruption | Complete |
Volcano (Polish) | Wulkany wybuchają, a płynąca lawa przynosi punkty. | 1 | 4 | 6 | 5 | plansza 5x5 | Kolekcjonowanie piramidek, Gra na planszy | Complete |
Volcano (variants) | Lava flows for points as the volcano erupts! | 1 | 4 | 6 (or 5 plus caps) | 5 (plus caps) | Volcano board, Volcano caps | Eruption, Set collection | Unknown |
Volcano Race | Volcano meets Mancala | 2 | 2 | 5 | Volcano board, Volcano caps | Unknown | Complete | |
Walk Like an Egyptian | Walk like an Egyptian by racing back and forth across a chessboard with checkers-like movement. | 2 | 4 | 1 per player | 1 | Chessboard | Race | Complete |
The War of the Worlds | a pyramid game based on the eponymous novel | 2 | 3 | 5 | Treehouse dice, Martian Coasters | Elimination | Complete | |
Wardrobes | 2 | 2 | 5 | 7x7 board | Unknown | Initial design | ||
WarpShips | A freeform-board spaceship maneuvering game | 2 | 4 | 4 | 3 | Starship Captain tin, Pyramid die | Unknown | Complete |
Whack Chess | Chess with stacking pyramids and a dynamic board | 2 | 4 | 5 | dice, Chessboard wedges | Chess, Dynamic board | Unknown | |
What Blind Ninjas? | A game of moving silently and striking carefully | 2 | 4 | 1 per player | 5 | 4x8 grid per player (half a chess board) | Unknown | Complete |
The Wilds of Mars | A simple little photo safari game. | 2 | 4 | 5 | 2 | A deck of playing cards | Movement, Hand management | Complete |
World War 5 | A simplified Risk-like game of global conquest | 2 | 4 | 5 | 3 | special board, six six-sided dice | Stash management, Dice rolling | Complete |
WreckTangle | A chess-like multiplayer game using a Treehouse die. | 2 | 4 | 1 per player | 2 | Chessboard, one coin, Treehouse die | Move and capture | Complete |
X Spectrum | Combine and Conquer | 2 | 5 | 2 | Chess Board | Unknown | Playtesting | |
Xero-G | A quick, accessible game of spaceships and strategy | 2 | 1 | 4 | 6x6 grid | Perfect information | Complete | |
Yshuis | An abstract strategy game for two or more players (inspired by the game Y.) | 2 | 6 | 5 | 1 | 1 "Official" Y board. | Placement, Movement | Initial design |
Zamboni Wars | What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser! | 2 | 4 | 1 per player | 1 | Martian Coasters, 1 six-sided die | Unknown | Complete |
Zarcana | territorial control on a board of Tarot cards, with CCG-like card effects | 2 | 4 | 1 per player | 5 | deck of Tarot cards or playing cards | Unknown | Complete |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | Playing cards, Zark City deck | Modular board, Hand & stash management | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | 3 | talia 52 kart do gry | Tworzenie planszy, Dokładanie piramidek | Complete |
Ziggurat | A push-and-shove race around and up the sides of a pyramid. | 2 | 4 | 4 | 3 | A chessboard or Ziggurat board; two d8 or one d6 | Roll and move, Blocking | Playtesting |
Ziggurat Demolition Throwdown | A game of angry magic for pyramids and the Decktet | 2 | 5 | 5 | 1 per color per player | Decktet | Hand-management, Turn-based | Complete |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | six-sided die, Zoink! playing cards | Strategic collection | Initial design |
Zombie Coasters | Stop the Zombie plague before it gets out of hand! | 1 | 3 | 1 per player + 1 | 5 | Treehouse die, Martian coasters, 15 markers | Martian coaster-ish, Multi-turn | Playtesting |
Zombies | Zombies is a square-grid partially cooperative survival game. | 2 | 4 | 4 | 5 | go board or similar, Dice | Unknown | Unknown |
Zoning Out | Solo game of urban zoning under constraints | 1 | 99 | 5 | 3 | Opaque bag | Unknown | Complete |
Zugzwang | An icehouse game inspired by chess | 2 | 4 | 6 | Chessboard | Unknown | Unknown |